- Publisher: Gaijin Entertainment
- Release Date: Apr 20, 2012
- Also On: PlayStation 3, Switch, Xbox 360
User Score
Mixed or average reviews- based on 128 Ratings
User score distribution:
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Positive: 69 out of 128
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Mixed: 42 out of 128
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Negative: 17 out of 128
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Apr 20, 2013
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May 2, 2012
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Aug 4, 2014This game would be abysmal had it not included the (actually awesome) time reversal mechanic. But the level design, especially at some bosses and the narration (it would be much better if the protagonist doesnt speak at all) dragged down this game. There are much better alternatives out there. Go play those.
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Dec 13, 2012Princess of Persia. MP mode is co-op or versus third person tower defense. PC version has better controls & graphics. Explosive combat & creative time control mechanics. Points off for rare control glitches and B movie acting & plot. Overall: B-
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Nov 11, 2013the game is nice sound effects and decent sound track but lacks creativity and any problem solving. the graphics are poor and the character seems to be lacking. the game copies alot of concepts from older action/adventure games, like pushing buttons to open doors. shooting makes little sense. the characters have poor body motion.
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Feb 8, 2016
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Dec 30, 2016Only if you're a teen and digging this kind of games, if you're an old school gamer, you'll see nothing but b000bs and more b000bs.... moving on, boring.
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Jun 5, 2021
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Nov 22, 2021A Hack'n'slash game that tries to be good as its "competitors" at the time, however, the story itself ends up not holding up being forgettable after a while.
The gameplay, setting, variety of scenarios is OK, if you really feel like playing look for a good promotion.
Achivements are practically impossible to achieve these days, as some need an online mode inspired (equal) by Dota/Lol
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LEVEL (Czech Republic)Jul 29, 2012Nice boss battles and time-related features cannot compensate for the lack of fresh ideas, absence of story and or useless shooting. [July 2012]
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Jul 28, 2012Blades of Time is a step forward compared to X-Blades, Gaijin Entertainment's previous offering. Alas, the hack and slash action is too monotonous to enjoy, and there is nothing else to draw you in.
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Jul 19, 2012The core with linear exploration and fighting works surprisingly well. And even though you can notice slight visual improvements compared to the console versions, Ayumi is hindered by technical faults and lackluster design decisions.