User Score
7.4

Mixed or average reviews- based on 128 Ratings

User score distribution:
  1. Positive: 69 out of 128
  2. Negative: 17 out of 128

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  1. Jul 28, 2012
    4
    This game is a confusing mess. It is an example of designers either not knowing what they really want to accomplish with a game or trying to accomplish too much. The end result is a game that lacks any cohesion that brings all it's pieces together. The obvious lack of talent used to make this game is solely responsible. It's only saving grave is pretty graphics and a sometimesThis game is a confusing mess. It is an example of designers either not knowing what they really want to accomplish with a game or trying to accomplish too much. The end result is a game that lacks any cohesion that brings all it's pieces together. The obvious lack of talent used to make this game is solely responsible. It's only saving grave is pretty graphics and a sometimes satisfyingly fun system of combat. But even then the graphics are over exposed with no use of shadows or ambient occlusion to add a realistic lighting feel. For combat the gimmick of this game is a not-like-Prince of Persia time rewind ability that instead of rewinding everything, it rewinds everything BUT you. At its best this clever use of a game mechanic comes off brilliantly, adding a depth of strategy to the regular humdrum of the typical hack and slasher. Sadly, though, it is rarely at it's best. Much of the good fights are just repetition of previous fights and there is a LOT of repetition. The worst part is that you will find yourself in fights where you can't use the time rewind ability and there is no explanation why. You start the fight, decide to rewinds and...nothing. No warning you won't have it. it's just not there. Whatever the reason for it is as non-existent as the ability as itself. It's a horrible design flaw to give a player an ability only to take it away at specific times for no specific purpose. Beyond the graphics and combat there really is nothing else to love about this game. Early on you see that this is going to be a "gather souls and buy ability enhancements with those souls" kind of game. But after a handful of upgrades the ability enhancement concept is completely abandoned. Even the concept of finding chests for various equipment thins out pretty quick. To round out just how horrible this game is, the characters are as shallow as I have ever seen in the game. No of them are interesting in the slightest, and many of them would serve the game better to be removed and replaced by monsters. Voice acting is the worst I have heard since the original Resident Evil. Yes, voice acting IS THAT AWFUL. The game levels are horribly designed as well. There is no rhyme or reason to the level layouts other than a means to try to make them interesting, which they fail miserably at that. As a matter of fact, the whole world this game is set in has no logic to it. It is a ridiculous mashing up of ideas that do not fit together well at all. If you can bypass the horrible overall design and just enjoy the combat there is something to be had here. Or, if you're one of those people who enjoy a horrible movie just because it's horrible you might like this game. But there is really nothing here, not even the combat, that is memorable enough to make this game worth recommending to anyone, not even fans of the genre. Expand
  2. Feb 14, 2015
    1
    This is not a good game. This is a very bad game with good intentions, but with a lack of proper execution and coherent vision. It's buggy as hell, e.g. sometimes dying makes you advance the game or doors don't open. It's pretty badly thought out as well. You get killed in 2-3 hits, and don't get the option to increase your health or your defence. The story in convoluted and confusing.This is not a good game. This is a very bad game with good intentions, but with a lack of proper execution and coherent vision. It's buggy as hell, e.g. sometimes dying makes you advance the game or doors don't open. It's pretty badly thought out as well. You get killed in 2-3 hits, and don't get the option to increase your health or your defence. The story in convoluted and confusing. Safe yourself the trouble and your money and don't buy this game! Expand
  3. Sep 18, 2014
    4
    This review contains spoilers, click expand to view. This game is horrible! To start the health you use is very irregular compared to most games. The player gets a certain amount of hits for hitting a single enemy and if you get lots of them then you can get the possibility to refill your health. Okay sounds fine, but your health is dead within getting hit 3 times! Therefore you must try the impossible task in any game to never get hit!!! The story is pretty ordinary, young girl gets pulled into a new world, with a companion, and plays through the whole game to get back her friend. Even the end of the game is **** and has no real conclusion, but i wont give that spoiler. The voice acting is really terrible as well. Every word from every character sounded cheesy and ridiculous. The main character is female and has a British voice, and was very sexualized for the entire game. Its almost like they were trying to make her a new kind of Lara Croft, but really **** up with it. Overall yes this game is fun if you like a really hard challenge, otherwise this game is awful. Expand
  4. Jan 15, 2016
    3
    The main flaw of this game is a classic one: you can't save. I never cease to be amazed by the quantity of designers who work with only a handful of neurons, thus incapable of digging simple concepts like player's choice and Brutus-no-like-redo-repeat. Even if, like this one, your game is so linear that no exploration is possible, we still don't want to replay ad aeternam the same sequenceThe main flaw of this game is a classic one: you can't save. I never cease to be amazed by the quantity of designers who work with only a handful of neurons, thus incapable of digging simple concepts like player's choice and Brutus-no-like-redo-repeat. Even if, like this one, your game is so linear that no exploration is possible, we still don't want to replay ad aeternam the same sequence of 47 jumps.

    Blades of Time is generally pleasant to the senses. I definitely liked the flowers, the flames, and the blur effects. However, the animations and movements are way too fast. For example, the character looks more like a lawnmower than a human being when fighting. A lawnmower from a Chuck Jones cartoon. Also, the Dash move is so accelerated that I just can't see anything. Such a waste.
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  5. Jan 13, 2016
    4
    Could not hold my interest for more than half an hour. Graphics, camera, sound mediocre at best. Combat and gameplay too simplistic and console oriented.
Metascore
63

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 0 out of 6
  1. LEVEL (Czech Republic)
    Jul 29, 2012
    60
    Nice boss battles and time-related features cannot compensate for the lack of fresh ideas, absence of story and or useless shooting. [July 2012]
  2. Jul 28, 2012
    69
    Blades of Time is a step forward compared to X-Blades, Gaijin Entertainment's previous offering. Alas, the hack and slash action is too monotonous to enjoy, and there is nothing else to draw you in.
  3. Jul 19, 2012
    57
    The core with linear exploration and fighting works surprisingly well. And even though you can notice slight visual improvements compared to the console versions, Ayumi is hindered by technical faults and lackluster design decisions.