Metascore
72

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 19
  2. Negative: 1 out of 19
  1. May 27, 2025
    90
    Wield a sword/dagger/spear etc of your own construction in this entertaining action adventure with a captivating story.
  2. May 20, 2025
    90
    Get past the slow early game, and Blades of Fire really opens up into an interesting and highly satisfying souls-lite action adventure game. Though the defining forge mechanic could still use some work in my opinion, it still sets the game apart from other titles and makes for a very personalized ARPG experience.
  3. May 20, 2025
    85
    Blades of Fire may not be remembered as the most original action-adventure game of this generation, but MercurySteam's latest effort is still well worth playing for fans of the genre. While its convoluted level design can be confusing at times and the well-crafted combat system doesn't evolve much throughout the journey, the engaging smithing mechanics and the touch of grounded realism in the fighting, without overcomplicating things, make Aran and Adso's quest to slay the queen an enjoyable adventure.
  4. Jul 7, 2025
    80
    Blades of Fire tortured me physically, but that is my problem. I could not get in grip with the controls, I had trouble with the outline colors, and I could not get my muscle memory to get used to the control scheme. However, if we take all these personal issues away, Blades of Fire is a sleeper hit that will find its audience, even though it was not me.
  5. May 22, 2025
    80
    Blades of Fire tries something new with its combat, truly excelling as a result. Those that devote the time to its blacksmithing and weaponry will no doubt have fun slicing and dicing (and piercing and blunting).
  6. May 20, 2025
    80
    If you're a fan of Souls-like games, Blades of Fire is a must-play. It introduces unique mechanics that may not suit everyone, making it a very specific experience. It's not as accessible as God of War, but also not as punishing as traditional Souls titles—landing somewhere in between. While it may not look like it at first glance, this is very much an RPG at heart, not just a hack-and-slash.
  7. May 21, 2025
    77
    Blades of Fire offers rough yet engaging combat. The game’s concept and combat system are compelling, though some parts of its progression and a few older design choices might not appeal to everyone.
  8. May 20, 2025
    75
    A beautiful, grand adventure featuring intriguing characters and a great combat system, but also unnecessarily annoying blacksmithing mechanics.
  9. May 20, 2025
    75
    Blades of Fire has a great merit: it is a game that innovates. And it does so with audacity, from the first minutes of the game, with a technical combat system and a crafting that requires strategy and attention to resources, statistics, enemies and progression. This is certainly the component around which the rest of the game was developed. And it shows: the care put into everything else is clearly less. Or rather, it is not always up to the ambitions of the game: to propose an epic story lasting 60-70 hours, with a combat system different from all the others and a crafting system that is never boring. Mercury Steam has not failed: it has simply only partially achieved the objective.