- Publisher: EA Games
- Release Date: Jan 21, 2002
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The sheer innovation of this new direction in gameplay shows the developers at Lionhead to be very creative thinkers and is worth the acquisition of the game by itself.
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It gives you an absolutely enemy-free island to play around and raise your new baby chicken, covered in new, fun trials, creatures, and spells. I have to admit that I am a little disappointed in the lack of content, though.
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Game InformerIf you fell in love with the virtual pet aspect within the original, the Creature AI is more dynamic and the insertion of variety keeps the adventure from becoming redundant. [Mar 2002, p.88]
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A great expansion that keeps the flavor of the original, while adding new gameplay changes that remove much of the original's micro-management.
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This new ability to duel on demand is sure to please fervent fight-fans and is a very useful training tool for those wanting to prepare intensively for an on-line rumpus.
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Between all the minigames and the inspired addition of a younger creature for your own creature to look after, you'll find that Creature Isle is a great place to visit.
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Those who enjoyed the micro management of the first title, may be disillusioned by the slightly trivial nature of this compared to the first title. However the game becomes much more enjoyable after the first few hours.
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While it does not have the seemingly endless replay value of the original, the tighter gameplay works well for a more straightforward gaming experience.
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The real appeal of the game is in the nurturing and maintenance of your creature which, for me at least, isn't necessarily the best aspect of the first game.
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New additions to the game's recipe have fallen short, offering little incentive for the player to stray from the formula they have grown used to over the last ten months.
Awards & Rankings
User score distribution:
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Positive: 9 out of 17
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Mixed: 5 out of 17
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Negative: 3 out of 17
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KajukiY.Aug 15, 2003
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JayL.May 17, 2003
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IanC.Mar 30, 2002