User Score
8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Mar 19, 2016
    10
    I watched the top 10 stories in video games from watch mojo and thought I should try out this game because it came out in top.also the game looked pretty cool! :P so I bought the game and by god! I can tell you they were lieing! cause this game is more than THAT! this game makes you think about life! this game has the best gameplay,story and art! also the ending of the game will make youI watched the top 10 stories in video games from watch mojo and thought I should try out this game because it came out in top.also the game looked pretty cool! :P so I bought the game and by god! I can tell you they were lieing! cause this game is more than THAT! this game makes you think about life! this game has the best gameplay,story and art! also the ending of the game will make you think your entire life! this game is just awesome!
    Gameplay:9.5/10(gets a little repetitive in the middle of the game)
    Story:10/10
    Art:10/10
    Characters:11/10(elizabeth that's why)
    All around:12/10 would gladly make a man fly in the air again
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  2. May 26, 2015
    5
    No es un mal juego y además a la gente le chifla la historia de los universos paralelos y demás pero de Bioshock, tiene poco. De hecho si se le quitara lo de "Bioshock" el juego ganaría enteros.

    El peor de la saga, el menos inmersivo, donde el "Deus Ex Machina" toma forma y donde los plásmidos, eje central de la historia y de la jugabilidad en los anteriores, pasa a ser un relleno mal
    No es un mal juego y además a la gente le chifla la historia de los universos paralelos y demás pero de Bioshock, tiene poco. De hecho si se le quitara lo de "Bioshock" el juego ganaría enteros.

    El peor de la saga, el menos inmersivo, donde el "Deus Ex Machina" toma forma y donde los plásmidos, eje central de la historia y de la jugabilidad en los anteriores, pasa a ser un relleno mal metido en el mundo de Columbia.

    Eso sí, universos paralelos for the victory.

    5 de 10 porque llegué al final, aunque a mitad juego me di cuenta de uno de sus giros.
    Menos mal que Ken Levine se ha retirado para fundar su propio estudio, tal vez vuelva a crear buenas historias.
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  3. Nov 3, 2015
    9
    This game is AMAZING! You are Booker DeWitt and your job is to get the girl to remove the debt. Right away when you enter the city of Columbia you are captured by the great city. As you venture further you see the racist and diverse side of Columbia and you notice a corrupt man by the name of comstock. When you get Elizabeth she is no princess but someone with smarts that will help youThis game is AMAZING! You are Booker DeWitt and your job is to get the girl to remove the debt. Right away when you enter the city of Columbia you are captured by the great city. As you venture further you see the racist and diverse side of Columbia and you notice a corrupt man by the name of comstock. When you get Elizabeth she is no princess but someone with smarts that will help you through the game. She picks lock finds and gives u health ammo and salts during battle so you can like longer. She also finds money you may have missed. The vigors give you the ability to do special things like real in your opponents or burn them. You can only hold 2 weapons at once besides the melee which sucks but really the only bad thing about this game. Also Elizabeth can open things called tears which she can open so you can have a wall, turret, platform just to name a few. The final thing is THE SKYLINE!
    The skyline is soooooooooo much fun. You can use it to transport place to place. shoot from above. Escape near death and most importantly do the sexiest attack ever! You insta-kill the opponent and it looks sooo cool. Overall this game is a 10 out of 10 and 100% a must buy!
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  4. Sep 21, 2015
    9
    This deserves the best game of 2013. The atmosphere draws you in with its characters and setting. You want to hate the main villain. You want to guard Elizabeth from danger. The ending will leave you speechless and probably but confused but play through it again to figure out what's happening. Buy this game.
  5. May 15, 2018
    9
    One of the best shooters I've played in a while. Although it has plot holes, everything else is superbly designed and realized. But i think I do prefer the dampness of the original game's atmosphere. But it's a nice change up.
  6. Sep 27, 2015
    10
    With it's heavy themes, impressive visuals, great soundtrack, fluid gameplay, and compelling story, Bioshock Infinite is one of the best single player experiences i've had. The level and art design for this game are top-notch and give a completely new visual and gameplay experience for each environment. The sub-antagonist songbird adds an even more threatening atmosphere to the alreadyWith it's heavy themes, impressive visuals, great soundtrack, fluid gameplay, and compelling story, Bioshock Infinite is one of the best single player experiences i've had. The level and art design for this game are top-notch and give a completely new visual and gameplay experience for each environment. The sub-antagonist songbird adds an even more threatening atmosphere to the already twisted world of Columbia. The songbird's steampunk metal body backed up with its haunting shrieks and cries create one of the most compelling and terrifying enemies in a videogame. With the game's haunting atmosphere and great storytelling, you are left with an unforgettable gem in single-player FPS. Expand
  7. Jan 18, 2016
    5
    The graphics look nice, the gamemechanics work fine, the game has a long Campaign and it has a story. Only the game has the same stuff as the excellent Bioshock all over again, only much less intriguing and with the novelty long gone. This game is incredibly overrated, that's for sure. It's simply not all that fun. The most fun is derived from listening to the English couple debating,The graphics look nice, the gamemechanics work fine, the game has a long Campaign and it has a story. Only the game has the same stuff as the excellent Bioshock all over again, only much less intriguing and with the novelty long gone. This game is incredibly overrated, that's for sure. It's simply not all that fun. The most fun is derived from listening to the English couple debating, shooting the carbine and watching your hands change when finding a new vigor. The rest is meh. Expand
  8. Dec 1, 2015
    10
    Absolutely beautiful the game, stunning graphicss, you wanna is stop and look around you, highly recommended I'm a huge fan of BioShock series, the downside is the 2 arms system could be nicer your companion can at least hold your guns or at least one extra, Some people complain about alternative endings but they just wanna ending the series with this one last game, This game isAbsolutely beautiful the game, stunning graphicss, you wanna is stop and look around you, highly recommended I'm a huge fan of BioShock series, the downside is the 2 arms system could be nicer your companion can at least hold your guns or at least one extra, Some people complain about alternative endings but they just wanna ending the series with this one last game, This game is essentially if you're a hardcore gamer or anyone who likes a nice fresh story. Expand
  9. Nov 6, 2015
    5
    After having played through its single player twice, I can't understand the amounts of high praise Bioshock Infinite gets for its storytelling and characters. Bioshock Infinite first and foremost treats the player as if they have no intelligence whatsoever - player agency is frequently taken away in the single player when the first person nature of the game would have made for interestingAfter having played through its single player twice, I can't understand the amounts of high praise Bioshock Infinite gets for its storytelling and characters. Bioshock Infinite first and foremost treats the player as if they have no intelligence whatsoever - player agency is frequently taken away in the single player when the first person nature of the game would have made for interesting interactive moments outside of the moment-to-moment combat, which itself is fairly mediocre, but I'll get to that shortly.

    Bioshock Infinite presents a world in a similarly secluded location of the planet a la Bioshock, but without the logic of Rapture's ideal existence below the sea. It gives us a look into the extremes of nationalism but in the most politically correct way possible, muffling its own impact. As Booker DeWitt we're tasked with finding and escorting Elizabeth, a young woman of some importance with the ability to cross between parallel worlds. Despite being a shut in and the subject of experimentation she's socially apt and mentally equipped to deal with anything, which I found a bit strange. Bioshock Infinite presents itself in a way that begs you dearly to take it seriously for its mature themes, but it doesn't have any of the grit to back it up, save for the graphic violence which just becomes numbing after a short time. The ending in particular highlights many holes in the game's own plot and seems inconsequential given the game's highlighting of infinite worlds with infinite possibilities - the infamous "constants and variables" twist is truly a cop-out for the ages.

    From a gameplay perspective, Bioshock Infinite makes a few additions from its predecessors in Rapture, in particular the skyhook mechanic, which can actually be abused to provide the player with essentially infinite shielding if a certain piece of gear is equipped. While skyhook combat is otherwise fun, the standard moment-to-moment gunfighting is second-rate at best. The game only allows Booker to carry two weapons at a time, which seems unfitting considering Bioshock allowed a great deal of preparation on the player's part as they could select their ammunition type, prime traps, or hack sentry devices in the environment in anticipation of engagements. Hacking is also simplified into a vigor, the stand-in for plasmids. It's temporary, and sentries can't be damaged while under the influence of the vigor. The ability to modify weapons is back, but is also hurt by the weapon carry limit as ammo for your preferred weapons can become scarce forcing you to use un-upgraded weapons scavenged from the battlefield which might perform quite poorly in comparison, even if the game has just introduced them to you. One particular boss fight in the game demonstrates the severely flawed design of the shooter mechanics in Infinite, as its large health pool and infinitely respawning minions can cause player "death", which keeps the game moving but sets you back in ammunition and cash, while the boss sees its health entirely replenished, opening the door to a situation in which players can be completely cornered without a bullet to plink off of the boss' armor.

    While Bioshock did have some overlapping abilities, Infinite has the same issue with less abilities at the player's disposal. You'll find a variety of stun-type vigors, the aforementioned possession, a shield, and a charge. Typically the gameplay boils down to spotting sentries and possessing them, using Elizabeth, who is completely invulnerable and in absolutely no danger of capture/death at any moment, to provide you with context sensitive abilities while you commit to a stun>shoot pattern. Any creativity has been sapped from engagements, as level designs are linearized, interactivity with the world is reduced, and weapon variety is cut to a short list of generic designs with their complementary counterparts from a different faction.

    What's unfortunate about the praise Infinite gets is the precedent that is established for other developers out there. It signals that it's okay to release what is essentially just another homogenized first person shooter so long as it presents itself as a piece of groundbreaking character driven storytelling. Bioshock Infinite is an incredibly pretentious game in that it presents intriguing concepts and has dark themes, but guts itself through a poor representation of what its world might actually be like had the developers committed to fleshing it out fully instead of reversing the nature of Bioshock's setting for its own sake, while guiding you by hand through its winding plot, providing the illusion of depth through obscurity. While it's a fairly good looking game, the individual elements comprising the experience as a whole just don't fit together very well, leaving Infinite in the limbo of utter mediocrity, which by today's standards is apparently an okay thing.
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  10. Mar 15, 2016
    10
    A unique setting, memorable story and unforgettable characters make Infinite one of my favourite games of all time.
    Playing as Booker DeWitt, players must enter the city of Columbia to 'find the girl and wipe away the debt'.
    Gameplay features Columbia before combat, allowing the player to form a deeper connection with the city and to see it before collapse. Combat blends first-person
    A unique setting, memorable story and unforgettable characters make Infinite one of my favourite games of all time.
    Playing as Booker DeWitt, players must enter the city of Columbia to 'find the girl and wipe away the debt'.
    Gameplay features Columbia before combat, allowing the player to form a deeper connection with the city and to see it before collapse.
    Combat blends first-person shooter combat with vigours, which expand on the Plasmids from the original BioShock by including alternate modes for each one, such as the Crow Trap.
    It is the characters that really make this game the masterpiece it is, Elizabeth being one of the best AI partners in any game adds to the connection formed between Booker/the player and her.
    The end game twists and turns all come together to form a narrative that is both heartfelt and terrifying.
    With all the deals on the game now, and the promise of a HD rerelease on console, now is the best time to give BioShock Infinite a try
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  11. Mar 24, 2016
    9
    I loved the atmosphere and the theme of the game. The game play itself was good as most, but what I really loved was the great storyline and very lovable characters.
  12. Feb 16, 2021
    10
    this game kind of divided fans of the original some people say its overrated but after playing this and dlc's everything in this game with world the art style the ending it is of the best conclusion for an amazing video game franchise its absolutely mind blowing even though I liked the second game bioshock infinite did what the first does that shows without ken levine and his team thethis game kind of divided fans of the original some people say its overrated but after playing this and dlc's everything in this game with world the art style the ending it is of the best conclusion for an amazing video game franchise its absolutely mind blowing even though I liked the second game bioshock infinite did what the first does that shows without ken levine and his team the franchise wouldn't do as well as the original or infinite Expand
  13. Mar 24, 2016
    9
    Dealing with controversial themes as well as a difficult time-travel aspect to the game, Bioshock Infinite stamps its authority on the first-person shooter genre and then some. A beautiful city to play through what I can only describe as the best storyline I have ever played in a game, leaves the player wanting more and more once it is done. Elizabeth is the best AI companion that you willDealing with controversial themes as well as a difficult time-travel aspect to the game, Bioshock Infinite stamps its authority on the first-person shooter genre and then some. A beautiful city to play through what I can only describe as the best storyline I have ever played in a game, leaves the player wanting more and more once it is done. Elizabeth is the best AI companion that you will ever play with as, not only can she take care of herself and is never a damsel in distress, she will assist you in finding health and salts for your vigors.

    Though the title 'Infinite' and some aspects of the story which I will not discuss does make it slightly disappointing that there are not more varieties of endings within the game, and the fact that you are on a track means you can't really explore the gorgeous city of Columbia, Bioshock Infinite is the highlight of the Bioshock series, and an absolute must-play.
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  14. Dec 11, 2016
    8
    Great game, but not for the same reason that the original bioshock was. This game is extremely linear and almost feels like you're just watching a movie, but it does that extremely well. The story is interesting and pulls you in, the characters have feeling, and the art is wonderful. The gameplay is fun, feels like the original bioshock but the world design is very different. I

    t's a
    Great game, but not for the same reason that the original bioshock was. This game is extremely linear and almost feels like you're just watching a movie, but it does that extremely well. The story is interesting and pulls you in, the characters have feeling, and the art is wonderful. The gameplay is fun, feels like the original bioshock but the world design is very different. I

    t's a good game, but again it's not the style of game where you explore, make decisions, do side quests....none of that. If you like a game that you sort of just go with, watch what happens, it's definitely worth the play, if you like a little more control though bioshock 1 is the bioshock you wanna play.
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  15. Aug 27, 2016
    8
    BioShock Infinite is a game that takes you , is a very funny story .
    I liked more than others , perhaps better graphics , or a different texture ....
    Council to play it at least once
  16. Sep 15, 2016
    10
    the best gameplay in the 1st person-shooting games I've seen.. and nevertheless ..the story is better ! the characters are awesome .. how the story is trailed .. I can't say it's the best game I've seen.. but it's one of the bests..although.. I can't name any game better
  17. Sep 19, 2016
    9
    This review contains spoilers, click expand to view. This is the best fps game that i have played.But the only issue i have is that the ending makes you feel that you have done so much for Elizabeth but stills she kills you.(I wanted to break my monitor after seeing this ending) Expand
  18. Nov 24, 2016
    9
    Eu tenho os três jogos da trilogia bioshock e o infinite foi o primeiro que zerei, achei os personagens incríveis, a historia interessante (o final um tanto confuso mas da pra relevar) e toda a transformação dos personagens foi o ponto forte da trama pra mim o único problema mesmo foi o final confuso.
  19. Dec 2, 2016
    9
    The characters are much more nuanced than in its predecessor, and the thematic elements are just as strong. Wonderful voice acting, setting, and plot. Game mechanics are fun. Graphics are very good as well. Infinite is a very well-rounded game that I very much enjoyed.
  20. Mar 31, 2017
    9
    Bioshock Infinite is one of my favorite games to date, though it strays from the other games of the series, it doesn't fail to provide a compelling story, fun game play, and a fascinating world. The weapons are all entertaining and interesting, you are always getting new ones or finding new ways to defeat enemies. There is a great enemy variety and the boss fights are fun and challenging.Bioshock Infinite is one of my favorite games to date, though it strays from the other games of the series, it doesn't fail to provide a compelling story, fun game play, and a fascinating world. The weapons are all entertaining and interesting, you are always getting new ones or finding new ways to defeat enemies. There is a great enemy variety and the boss fights are fun and challenging. The story is really unique and engaging, it does a good job of developing the characters and the world of Columbia. As for Columbia itself it is amazingly designed, you really do feel that you were dropped right into an alternate reality 1920s, the times where I just walked around the world and observed were some of the best I had. I loved the atmosphere and the music is perfect for the world. The graphics are very good and compliment the art style very nicely. The game takes a more guns-blazing approach to Bioshock but it does it very nicely, do not go into Infinite expecting it to be like the first two games. Overall I enjoyed every second I had with this game and with there was even more to play, I definitely recommend it. Expand
  21. Nov 26, 2017
    5
    This review contains spoilers, click expand to view. Bioshock Infinite is the final game developed by the now rebranded (Ghost Story Games) Irrational Games. When the game came out it received a ridiculous amount of praise from all critics and is considered by many to be one of the greatest games of all time.

    Personally, I never understood this.

    I found the game to be at best, an average experience that only reached the levels it did due to its connection to the Bioshock Franchise and Ken Levine. But I would like to go deeper into why I find this game to be so mediocre.

    Plot:
    The Plot to Bioshock Infinite is often considered to be its best element, with it being called an "engaging and deep story" by countless people, and while the plot and story is serviceable to the game, it is in all honesty a rather confusing mess that seems to have been put together based on what the developers thought sounded "cool" or "deep" and that they hoped people wouldn't look to deeply into. As once you get past the shiny exterior, the hole reason for the game, the characters actions, and especially the ending make no sense at all.

    For a specific example, at a certain point you have to go through a "tear" (basically, into another universe) in order to do something for an ally, but its stated that if you go through the tear, you will not be able to come back to the original universe. When this happened, I immediately stopped and asked "Then why should I continue with my original goal? This universe is different, I doubt that the deal I made applies here". This only gets worse when you do it again, and the characters still have the same goal on their mind, when in reality it shouldn't matter any more.

    Gameplay:
    The Gameplay is just a straight downgrade from the previous entires in the series. The lack of a weapons wheel, meaning you can only use 2 guns instead of the full arsenal is especially annoying as the game takes a far more action-y gameplay perspective compared to the other two games, and heavy only two guns, which you have to constantly switch out due to lack of ammo, does not make the combat any more fun. It just makes it frustrating. The fact that the game also tries to have upgrades is also an incredibly odd choice as what's the point of upgrading certain guns when half the time you won't be able to use them? The Vigors in the game also feel rather tacked in, as they don't really offer any combat advantage other than stunning enemies.

    That being said, the gunplay is competent and at times fun to do, so its not completely broken and as it is the majority of the game, that means the game is at the very least playable without to much issue. The only other major issue is that for the majority of the game, it is painfully easy, even on the high difficulty levels. You won't have a lot of trouble moving through the game at all until the final section, when the difficulty suddenly jumps up immensely.

    Characters:
    The characters in the game are fun for the most part. Booker is a rather stereotypical anti-hero with a troubled past and plays the part of a protagonist pretty well. Comstock is an effective villain for the most part, but the lack of interaction we have with him until the end is rather unfortunate.

    The character that everyone talks about however is Elizabeth, and how she is such a welcome addition to the game. She is a fine character, though the fact that she acts like a "Disney Princess" doesn't make much sense to me considering she's been isolated her entire life. She's upbeat and offers nice commentary throughout the game and doesn't get annoying so its not a pain to have her around. But she doesn't have any real presence outside of certain story segments. She isn't in any danger during combat so whats the point of having her around? She can give you stuff that I assume she pulls from ether. And she can open tears that can give you some sort of advantage during combat, which would be more useful if combat wasn't already incredibly easy. Overall the major and minor characters of the story are fine. Nothing great, but nothing terrible either.

    Setting:
    The setting is a great idea and executed rather well. Columbia is beautiful and it does look like a lot care was brought into creating the environments. It also does go into some topics like Slavery, Racism, and religious extremism but not nearly enough. It plays it to safe. Outside of a single scene in the beginning you don't see any major sign of minorities being abused. No one says things like **** kike, chink" etc. Compared to some areas of the US from the same time, Columbia is rather tame. You can't be politically correct and also try to demonstrate how bad these themes are.

    Overall:
    Just an average game that is overrated by a large section of people. The story is bland, confusing, and full of plot holes, combat is competent but rather easy and boring, the characters are serviceable, and the setting is good but doesn't go far enough.

    Rating:
    5/10
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  22. Mar 5, 2021
    8
    I really like the game. It was a fun game. The graphics and script are really good. There are a few minor annoyances in the game. After I got the revolver and the rocket I finished the whole game with those 2 guns. It is a game that you go without any tactics. I like it because the story is curious and fun to play.
  23. Apr 4, 2023
    9
    Very creative game. Whole atmosphere and art style is excellent. Basically it is a shooter, but there's so much more to it. It has a rich backstory and many creative ideas. Gameplay is fun.
  24. Jun 29, 2023
    10
    10/10 - Love it. Long live Irrational Games.

    Introduction Bioshock Infinite stands as a shining example of the artistic and narrative potential of video games. Developed by Irrational Games and released in 2013, this critically acclaimed first-person shooter transcends the boundaries of traditional gaming experiences. With its immersive world-building, thought-provoking themes, and
    10/10 - Love it. Long live Irrational Games.

    Introduction

    Bioshock Infinite stands as a shining example of the artistic and narrative potential of video games. Developed by Irrational Games and released in 2013, this critically acclaimed first-person shooter transcends the boundaries of traditional gaming experiences. With its immersive world-building, thought-provoking themes, and masterful storytelling, Bioshock Infinite delivers an unforgettable and intellectually stimulating adventure.

    The Setting: Columbia, a Skyborne Utopia

    Set in the early 20th century, Bioshock Infinite transports players to the floating city of Columbia, a marvel of human achievement suspended in the clouds. The meticulously designed cityscape, with its grand architecture, vibrant colors, and attention to historical detail, creates an immersive environment that captivates players from the moment they step foot into this extraordinary world. As players explore Columbia's streets, interiors, and skylines, they uncover the dark secrets lurking beneath its seemingly idyllic façade.

    Themes that Resonate: American Exceptionalism, Racism, and Religion

    Bioshock Infinite is not just a visually stunning game; it also grapples with complex and thought-provoking themes. The narrative explores notions of American exceptionalism, shedding light on the dark undercurrents of nationalism and blind patriotism. Racism is confronted head-on, as the game confronts the systemic oppression and segregation that pervades Columbia. Religion, too, is a central theme, with the game delving into the dangers of religious fanaticism and the manipulation of faith for personal gain.

    The Protagonist: Booker DeWitt and the Mysteries of His Past

    The player assumes the role of Booker DeWitt, a former Pinkerton agent burdened by a troubled past. As the story unfolds, players accompany Booker on a mission to rescue Elizabeth, a young woman with extraordinary abilities who becomes his enigmatic companion. Booker's journey becomes an introspective exploration of guilt, redemption, and the consequences of one's actions. The character development is exceptional, and the emotional depth with which Booker is portrayed adds a layer of complexity to the overall narrative.

    Elizabeth: A Companion Who Transcends Expectations

    Elizabeth, the game's central character, is a triumph of character design and development. Her presence and interactions with the player are seamlessly integrated into the gameplay, making her an invaluable and compelling companion. Elizabeth's multidimensional personality, her endearing innocence, and her evolving relationship with Booker create a genuine emotional connection, immersing players in their shared journey.

    Gameplay: A Fusion of Action and Intellect

    Bioshock Infinite's gameplay mechanics strike a balance between heart-pounding action and cerebral engagement. Armed with an arsenal of unique weapons and powers, players engage in intense gunfights while utilizing "tears," interdimensional rifts that alter the environment and offer strategic advantages. The exhilarating combat sequences are complemented by mind-bending puzzles and thought-provoking moral choices, forcing players to confront the consequences of their actions.

    Visuals and Sound Design:
    The visual design of Bioshock Infinite is nothing short of breathtaking. The city of Columbia is rendered with meticulous attention to detail, from its grand architecture to its vibrant landscapes. The art direction combines a nostalgic Americana aesthetic with steampunk elements, creating a unique and visually stunning world. The musical score, composed by Garry Schyman, perfectly complements the game's atmosphere, evoking a wide range of emotions, from awe-inspiring orchestral pieces to haunting melodies that enhance the game's most poignant moments.

    Conclusion:
    Bioshock Infinite is a masterpiece that transcends the boundaries of traditional storytelling and gaming. Its thought-provoking narrative, immersive gameplay mechanics, and stunning visuals create an unforgettable experience that challenges players intellectually and emotionally. The game's exploration of complex themes and its ability to weave together gameplay and storytelling make it a shining example of the artistic potential of the medium. Bioshock Infinite will undoubtedly continue to be celebrated and remembered as a landmark achievement in the world of video games.
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  25. Apr 15, 2020
    10
    Infinite is just an amazing game. I love it to bits. Its a must play for any gaming fans.
  26. Jan 10, 2023
    6
    Биолошок так примерное можно назвать людей дрочущие на сюжет, нихуя не имерсив сим а хуевый шутан. Айн Рэнд тупая шлюха как и кен левин
  27. Jun 19, 2020
    10
    Buen juego, de los mejores, increíble narrativa y buena jugabilidad, personajes entrañables y muy bien desarrollados.
  28. Mar 18, 2023
    9
    17/20 super game love it, the end just blew my mind. fun gameplay , great graphics (expect the 2d flowers..) and the 2 dlc are just wonderful..
  29. Sep 11, 2023
    10
    De las mejores historias que se ha contado en un juego,
    Me ha dejado intrigado, emocionado, y lo he disfrutado mucho 10/10
    Y el DLC una auténtica maravilla, conectando este bioshock con el primero...
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]