User Score
8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Aug 30, 2014
    8
    Bioshock infinite is an great game, but it unfortunately doesn't quite match the original. Ludo-narrative dissonance is very evident in this game ruining the immersion. Each area is just a shooting gallery of copy-pasted baddies that u must slaughter in order to progress. The world of Columbia itself combined with the great and mind bending story is the saving grace of the game.
  2. Dec 21, 2014
    8
    This game is beautiful. The world seems complete and fully rendered. Really you feel as if you are traveling through a complete world. You aren't told "look they are racist." You can take in the economic imbalance in a glance. Really the scenery is what this game is all about. How can a floating city be treated otherwise? The plot of the game is interesting. The FPS mechanic is reasonable.This game is beautiful. The world seems complete and fully rendered. Really you feel as if you are traveling through a complete world. You aren't told "look they are racist." You can take in the economic imbalance in a glance. Really the scenery is what this game is all about. How can a floating city be treated otherwise? The plot of the game is interesting. The FPS mechanic is reasonable. I'm not uber with FPS and I got through it. Vigors added a nice sense of tactics to the fighting. In the end though fighting wave after wave of generic enemies to advance the plot becomes kind of a chore.
    And their last act twist (which I won't spoil). It fits well. But not perfect. (which is why I give it this score) There could have been more/better forshadowing throughout. Really the problem is by seeing the world Comestock lives in and through his actions, you feel you know him. But the narrator is too much a blank slate.
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  3. Jun 9, 2013
    10
    This review contains spoilers, click expand to view. Best game ever made to my taste. After seeing the ending my mind was absolutely blown, both on the story and on how legit the game actually is, even in laws of physics and quantummechanics. I have finished it a month ago now and I am still talking about it and thinking about it, creating memory's where none exist about how things could have happened that are not explained in-game. Expand
  4. Mar 22, 2016
    8
    Infinite was an enjoyable mix-up for the series, very addicting too once you get going. The sky-line system was definitely better than anticipated, and they even included fighting mechanics. The world and atmosphere fit very well with the story and you feel involved in this unique place. The minor flaws include repetitive monsters and fights, but the game isn't too long so this isn't muchInfinite was an enjoyable mix-up for the series, very addicting too once you get going. The sky-line system was definitely better than anticipated, and they even included fighting mechanics. The world and atmosphere fit very well with the story and you feel involved in this unique place. The minor flaws include repetitive monsters and fights, but the game isn't too long so this isn't much of a bother. I have to say also with no spoilers included, the end boss fight was a let down for me. Expand
  5. Jul 14, 2013
    8
    For this review, I rounded up from my 7.5 score. Bioshock Infinite is a fun game and experience, but it is not without its flaws, being substantially overrated and over-hyped. The shooting mechanics are fun, as well as the items you use to incapacitate enemies. There are better shooters out there, but to be completely fair most of them are lacking in any real story or plot, and the focusFor this review, I rounded up from my 7.5 score. Bioshock Infinite is a fun game and experience, but it is not without its flaws, being substantially overrated and over-hyped. The shooting mechanics are fun, as well as the items you use to incapacitate enemies. There are better shooters out there, but to be completely fair most of them are lacking in any real story or plot, and the focus of the developers was pure gameplay mechanics. The AI of Elizabeth is groundbreaking and really helps me to feel a connection with the person I'm escorting, but it's still not perfect and I will occasionally find immersion broken by her running in front of enemies that should be able to see her.

    The pacing of the game is where the score takes a hit. The first few hours, albeit slow, flow smoothly and draw me into this new world. My inner adventurer is extremely pleased by it. The next 80% of the game is combat, combat, combat. It's unbelievable how many soldiers you have to fight against when the combat starts. This is an isolated city in the sky, it shouldn't feel like a spawn camp for infinite soldiers. Too many games these days will pad out areas with unnecessary combat against hordes of enemies you would never realistically encounter.

    I also have my issues with the ending of the game and plot holes, but seeing as that is personal preference, I will leave them out of this review.
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  6. Apr 19, 2013
    9
    Grab a soda before you start because you will not want to get up once you begin. This has the most beautiful intro in game history. The lighting and movement is top notch. The variety of enemies though leave some to be desired. Also this is a linear game. It hides this with much predetermined commentary with Elisabeth your pseudo-disney girl in distress. Have an open mind with the storyGrab a soda before you start because you will not want to get up once you begin. This has the most beautiful intro in game history. The lighting and movement is top notch. The variety of enemies though leave some to be desired. Also this is a linear game. It hides this with much predetermined commentary with Elisabeth your pseudo-disney girl in distress. Have an open mind with the story and you will enjoy it much better. This storyline starts with a bang and then jumps around more often than you can count. I would of liked more weapons, the vigors (spells) were plentiful though and got more interesting as the game went on. Overall this game is a go, as in go out and buy it this is better than anything that has come out since Skyrim and is worthy of your time. Expand
  7. Jan 28, 2016
    9
    This game is amazing. My first playthrough I thought it was just okay, but replaying it made me completely fall in love with it. Great story-telling, great mechanics and controls, great abilities, and great action make this game one of the best of all time. Spectacularly engaging even if you don't enjoy shooters. My only complaint is that, because it is not an open-world game, itThis game is amazing. My first playthrough I thought it was just okay, but replaying it made me completely fall in love with it. Great story-telling, great mechanics and controls, great abilities, and great action make this game one of the best of all time. Spectacularly engaging even if you don't enjoy shooters. My only complaint is that, because it is not an open-world game, it doesn't seem like you get to fully explore Columbia.

    Cost me $3.40 on sale, played 35 hours. Super value.
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  8. Apr 12, 2013
    8
    art is fantastic
    environments are good but repetitive
    graphics very good
    graphic engine perfect
    sound is normal
    but the gameplay is boring...upgrades almost good for nothing
    very repetitive
    enemies quite repetitive ....
    the places where we are the same or very similar ...
    the history is ok.....not the best bioshock game...trust me...is overrated
  9. May 1, 2013
    8
    This game seem godlike to everyone, I think it is a decent game, but nothing too special. Besides the immersion and the combat features, it isn't any better than the original BioShock, and is plain easier than any of its predecessors (including BS2, where you used a Big Daddy, which makes thinks very, very, very easier). My guess is that everyone just gives a 10 to any USA game and a 7 orThis game seem godlike to everyone, I think it is a decent game, but nothing too special. Besides the immersion and the combat features, it isn't any better than the original BioShock, and is plain easier than any of its predecessors (including BS2, where you used a Big Daddy, which makes thinks very, very, very easier). My guess is that everyone just gives a 10 to any USA game and a 7 or 8 to a equal or better Japanese game. Besides that I don't think it is a bad game at any rate. It tells a good story, has gorgeous visuals and is fun. Expand
  10. Nov 16, 2013
    10
    This is one of the best shooters I have ever played in my life. On a par with Half-Life 1 & 2 for me.

    Bioshock 2 wasn't a title I liked so much so I wasn't overexcited for this (maybe that was their plan haha!), but they built this gorgeous looking mindhump of a game. The story is phenomenal, even all this time on I absolutely cannot forget the story, it's one of those ones that sticks
    This is one of the best shooters I have ever played in my life. On a par with Half-Life 1 & 2 for me.

    Bioshock 2 wasn't a title I liked so much so I wasn't overexcited for this (maybe that was their plan haha!), but they built this gorgeous looking mindhump of a game. The story is phenomenal, even all this time on I absolutely cannot forget the story, it's one of those ones that sticks with you, and the characters are so likeable isn't the word. I love these characters, but they aren't necessarily likable...

    Overall, like I said, on a par with Half-Life and Half-Life 2, give it a go.
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  11. Oct 11, 2013
    9
    Great game, and great story. The FPS combat wasn't anything too special, but everything else really makes up for it. The story is what I love most of this game. The graphics are pretty nice, although not the best.
  12. Sep 12, 2014
    10
    Well, from the flawless gameplay to the amazing visuals, from the fantastic writing and extremely interesting plot to the great work of the voice actors - Bioshock Infinite is definitely one of the BEST video games of 2013.
  13. Sep 17, 2013
    8
    After playing the game through its entirety, after having my emotions pulled several in directions, I was left in awe.

    This game's story is simply amazing, however the only actual negative was some of the gameplay itself. The environments were great, of course, but the actual weapons felt... weak and enemies became too bullet-spongy later on in the game. Elizabeth though is a pretty
    After playing the game through its entirety, after having my emotions pulled several in directions, I was left in awe.

    This game's story is simply amazing, however the only actual negative was some of the gameplay itself. The environments were great, of course, but the actual weapons felt... weak and enemies became too bullet-spongy later on in the game. Elizabeth though is a pretty interesting addition, as she runs around looking for stuff you're running low on in the middle of combat which saved my ass plenty of times. Though interesting she's almost the only actual face-to-face interaction you get beyond a few non-combat areas. And the vigors were... well they were actually pretty decent but mostly ripped from the previous Bioshock. It was more so the gun-play which was really disappointing. Things like only being able to carry two weapons pretty much forces you to carry a gun and a heavy weapon. At the end of the game ammo is very scarce and there are no vendors you can get ammo from at all. And really, it just felt terrible at points, I found myself wanting to just get combat over with just to get back to the amazing story.

    I'd say its definitely worth a buy, as this is easily among the best stories ever told in a game. However in itself, not a good game.

    Story: 10/10 (amazing)
    Enviroment/World: 9/10 (awe-inspiring)
    Visuals/Engine: 8/10 (beautiful but not amazing/console port)
    Combat: 3/10 (horrendously generic and unenjoyable)
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  14. Jul 14, 2013
    8
    In short: Linear. Fun. Beautiful. Not as great as I thought and people said, but still good enough to play.

    The original Bioshock was a plot that I never could have predicted and was so shocking and mind-blowing that I instantly loved the game even more than I already had up to that point. This latest installment? I called the twist ending about a little over halfway through the game.
    In short: Linear. Fun. Beautiful. Not as great as I thought and people said, but still good enough to play.

    The original Bioshock was a plot that I never could have predicted and was so shocking and mind-blowing that I instantly loved the game even more than I already had up to that point.
    This latest installment? I called the twist ending about a little over halfway through the game. While I didn't predict everything that happened in the end, the major twists were obvious to me already and it was admittedly satisfying to be right about it. But perhaps that's because after playing and enjoying Bioshock 1 & 2, I know how the writers think already.

    It is a linear story and really there's two moments in the game where you're actually forced to choose one option or another, and they are light decisions too. You can bypass certain side areas and continue on the main storyline full speed so I guess there's an element of player choice in that, but obviously that's not recommended. (unless you're doing a speed run)

    Anyway, I played the game on Hard difficulty and it was pretty challenging at certain parts those Handymen are tough bastards! I had to be revived a lot on most of the boss scenes. For most of it though it wasn't too bad, even on Hard difficulty. Combat was fun, hectic, and exciting.

    Vigors which are Columbia's version of plasmids are interesting and combos were pretty fun, although I didn't much understand the last one that you get (Return to Sender) and I had to actually look it up. I barely used that one. Haha

    Character development is pretty good, and particularly with Elizabeth. They did a wonderful job of making her act more life-like. If you pause in certain areas long enough she goes around on her own and looks at stuff, pointing out things that you might have missed. She also interacts with the environment on her own if you give her some time to. For instance, sitting down on benches, leaning against walls, and particularly the beach scene is where you see the most of this free-form acting. The expressions she gives and her body language also reflect her mood, which of course is affected by the situation. Voice acting is of course superb for all characters.

    Graphically, the game is good, but not as great as it could have and arguably should have been. Textures in particular could have been so much better. But the lighting and particles are well done. the atmosphere they've created is definitely fantastic and, coupled with the music and the actual gameplay, this installment of Bioshock is memorable.

    Anyway, I do like it and would recommend this to people. It is a lot of fun to explore a whole different world from Rapture. The floating buildings and open spaces, the sky, the clouds, the sunlight, the society... it was a glorious sight to see and to be in the floating city of Columbia.
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  15. Apr 30, 2013
    9
    This game blew me away flawless story, gorgeous direction, addictive game play as near perfect a FPS as possible. The pace is just right eases you into the world lets you absorb the environment, play with the controls, then jumps you head first into the action/story. Highly recommend even if you haven't played the first two Bioshocks.
  16. Nov 17, 2013
    5
    This review contains spoilers, click expand to view. Bioshock infinite was a great disappointment to me. I remember watching the initial reveal for the game and being absolutely blown away by the original demo, but when I came to play the final product, I just couldn't help but think that the game was poorly thought out.

    Firstly, the gameplay reflected the original Bioshock in the worst way possible. The original's setting worked really well with the gameplay because it was very claustrophobic, dark and hostile. Colombia is bright, colourful, open and has a pinteresque menace behind its racial connotations and extremist worship of the American constitution. Yet there was only ever one instance where I needed a sniper rifle, everything else was just shooting bullet sponges with guns that I had barely any ammo for because for some stupid reason irrational decided it would take a realistic stance on carrying only two weapons, which is absurd as you are sometimes caught in situations where you have no ammo for the specific weapons that you need for the scenario, I'm certain there was a gun that I only used the grand total of once throughout the entire story. I'd have rather they kept the ability to carry as many guns as you liked and increased the gun play so that it encouraged you to apply a more diverse array of strategies over 'Shoot that man'

    The Vigors were also complete nonsense, I got that part of the story was that the Lutece twins were able to travel to alternate dimensions so they could take back technology to use in Colombia, thus hinting they went to Rapture and copied the idea of the plasmids. But in colombia vigors were completely irrelevant to the setting, nobody used them save for a couple of types of enemy. In Rapture, the plasmids were the whole reason for why the city descended into chaos, as people were using them more and more to wage a bloody civil war to the point that overdosage turned them insane. Aside from the fact they were horribly shoehorned in because 'That's what makes Bioshock Bioshock'; they were pretty bad, a lot of guys I know who loved Infinite admitted that they only used one throughout the entire game. A lot of them were simply 'stun enemies'. They felt weak and lacked the same versatility that the ones in Rapture had (ie using electricity on enemies in water would usually kill them).

    I appreciate that I have been pretty harsh on this game, and I also know that the game really was trying to stand itself up on it's story. But the truth is, I found the story as mediocre as the gameplay. I understand the conclusion and the twist, but I felt it was poorly dictated. The ideas in the story have been done before, notably the concepts of the butterfly effect (One action in time, no matter how insignificant it may seem, kickstarts a further chain of events that vary in significance.) And the big point here centered around the baptism. The problem is that the story seems to identify that killing Booker in the baptism will save every Anna from being kidnapped from Comstock. What if Booker and Elizabeth killed the pastor at the baptism? What if Comstock was actually able to have a child? What if Booker decided that he'd make Colombia anyway even though he had decided to not get baptised? And then Levine creates these pretty little images of millions of lighthouses and multiple Elizabeth's drowning in some weak attempt to make you think that it had some sort of complexity to it, and yet it gains heaps of praise, but I wonder if this is simply because all these so called 'professional reviewers' were too busy looking at the pretty images Irrational put there.

    The characters were also, I'm afraid disappointing. I thought it was interesting that they gave Booker a voice and allowed him to interact with Elizabeth, but the truth of it is that he is in a FPS game, and is thus brutally blowing people's heads off with shotguns and murdering policemen in almost inhumane ways. I have nothing against Troy Baker, but his character is completely unlikeable even more so because of his deadpan attitude to the whole absurdity of this bloodshed. Elizabeth is also the definition of what we call a 'Disney Princess' she somehow is a very bubbly and likable character despite having been locked up for twenty years in a large statue with a gigantic mechanical bird as her only companion. I know we're supposed to like Elizabeth and making her cold and introverted, but I'd have rather she fitted her character as opposed to having been the product of Ken Levin watching Disney's Tangled.

    In conclusion, this game is mediocre and I was greatly disappointed by it. I liked the sound direction and I love the setting of Colombia, even more so than Rapture, but it was lackluster and felt like the unrefined product of a game that could have been truly amazing. I appreciate it if you read this review, and I know it isn't one that you might like if you loved Bioshock Infinite, but appreciate that I wanted the game to be great too, and I was let down severely.
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  17. Mar 13, 2014
    10
    Is this game as good as what people say it is? Yes of course. The game oozes both theme, style and beauty paired with a suspenseful story with a juicy ending. Gameplay is fun, though not everyone's cup of tea, it is still versatile and fun. Though the story does lack a rather slow sluggish start, when it picks up pace, you will fall in love with this game. A must play.
  18. Apr 29, 2013
    10
    This game is the inception of a new kind of game rarely ever seen these days. from the Amazing story to the impressive game play, it feels fresh and new.
  19. Apr 27, 2013
    8
    This game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world isThis game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world is fully imagined which is why I have not torn it apart. But I have to wonder how this slipped by the developers. The graphics are reasonable. The story is good for a video game and I don't mean setting plot to different things. Bio shock is worth getting does it deserve a ten NO NO NO NO NO NO Things like IGN and people overate things way to much Expand
  20. Apr 27, 2014
    9
    BioShock Infinite is hands-down the best story-driven singleplayer game ever developed in the video game industry. It is also the only game i've seen so far that really pushes all the way out to display the beauty of the ageing Unreal Engine 3. Perfect combination of an ambient and atmospheric environment. Something that i'd also like to point out is the voice acting! Superb, superb voiceBioShock Infinite is hands-down the best story-driven singleplayer game ever developed in the video game industry. It is also the only game i've seen so far that really pushes all the way out to display the beauty of the ageing Unreal Engine 3. Perfect combination of an ambient and atmospheric environment. Something that i'd also like to point out is the voice acting! Superb, superb voice acting.

    The storyline really very intriguing and tastes really good (slurp..), definitely one that i would remember forever.

    A negative point of the game is it's highly controversial approach to the storyline, with much racism and skepticism that is somewhat off-the-charts ( at least to me personally). Plus the confusing & abrupt ending.

    Overall, i did enjoyed the game a lot, 9/10. A real must-get.
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  21. Sep 2, 2014
    5
    The difficulty is poorly balanced, and this is partly because you can only wear two weapons at the same time. The level design is also les slinear, which, for bioshock, makes the game less appealing. In Bioshock 2, powers you could use where muchbetter, you could upgrade more often, and min/maxxing was really addictive. This is no longer true for Bioshock Infinite, whose story, despiteThe difficulty is poorly balanced, and this is partly because you can only wear two weapons at the same time. The level design is also les slinear, which, for bioshock, makes the game less appealing. In Bioshock 2, powers you could use where muchbetter, you could upgrade more often, and min/maxxing was really addictive. This is no longer true for Bioshock Infinite, whose story, despite being well written, ends being boring. I wont comment the strategy that consist in selling season passes for story related content, sadly this is something common nowadays... Expand
  22. Feb 4, 2015
    5
    Bioshock Infinite is not a fun game.

    Imagine that you are in a room, a relatively small one, with the standard ceiling, floor, and four walls. The floor is hardwood and the ceiling is painted sky blue with clouds. The walls, however, are painted with people and shops, and trees all in lush detail. And just like the wall of a room, you can't interact with any of it, just look at it.
    Bioshock Infinite is not a fun game.

    Imagine that you are in a room, a relatively small one, with the standard ceiling, floor, and four walls. The floor is hardwood and the ceiling is painted sky blue with clouds. The walls, however, are painted with people and shops, and trees all in lush detail. And just like the wall of a room, you can't interact with any of it, just look at it. Sure, you can listen in on the same repetitive conversation from a group of occasional bystanders, you can even "interact" with the occasional garbage can, which may or may not give you something useful, although it is generally food or salt, of which you already have plenty of. It is simply a pretty picture that gets old very very quickly.

    Once combat begins, it too becomes old very quickly. You wind up fighting the same enemies with identical AI over and over again. The uniforms may change and they may gain a few hit points, but it is all the same. The clothing and vigor choices that are meant to add depth and variety are entirely impractical and clunky. Cycling between vigors is cumbersome especially when you are being shot at by enemies that have unlimited ammo, whereas you are stuck with only a couple of weapon choices and extremely limited ammo.

    This, of course, is the games way of compelling you to use everything in the game to succeed. You are supposed to use the sky-hook, and vigors, and Elizabeth's "tears" in order to accomplish your objective. Not only is the action too fast and the enemy too plentiful for all of these things to be practical to do at the same time, it also takes any type of choice in strategy away from the player. You can't sneak, you can't snipe, not in any realistic sense, before you get swarmed by enemies who either kamikaze your position, or cower behind cover. Some of the rare tougher enemies are fun, such as the George Washington's with the mini guns, but those can get old after a while as well.

    Overall, the clunky battle mechanics, lack of real weapon variety and limited ammo, near useless vigors and time tears, novel but otherwise useless sky-hook, repetitive fight sequences, and virtually no ability to interact with the environment you are in, makes this game feel like you are just inside a pretty picture. Everything else feels like an afterthought.

    Massively over-hyped. Mediocre at best. 5/10
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  23. Jun 6, 2013
    9
    the game only falls in the aspect of letting you interact with a city (you only do it once) otherwise it would be perfect, Colombia is otherwise a cool place and the gameplay just like the last game makes you feel baddass not just because of the vigors but the more open environment to fight in (skylines/liz), good game
  24. Apr 25, 2013
    9
    If not for the weak shooting mechanics Infinite would likely be in my top 5 games all-time. As it stands the story is griping and the atmosphere is stunning. The music and audio choice (aside from weapons) is top notch and adds layers to the story. Elizabeth is my favourite AI companion in a game ever. First game I purchased for $60 in some time and it's worth it. I am very excitedIf not for the weak shooting mechanics Infinite would likely be in my top 5 games all-time. As it stands the story is griping and the atmosphere is stunning. The music and audio choice (aside from weapons) is top notch and adds layers to the story. Elizabeth is my favourite AI companion in a game ever. First game I purchased for $60 in some time and it's worth it. I am very excited to see what the season's pass of DLC brings. Expand
  25. Apr 23, 2013
    9
    This is definitely one of my favorite games this year. I don't want to write a long review so I'll just say that I had fun playing it, the story was certainly more complex than your average game, and the music was awesome. Whether you like the way the story wraps up or not, the entire game was great to play.
  26. Nov 17, 2013
    10
    This is my favourite game for the pat 5 years I think. Characters of this game are like living persons. You can feel the world of this game and it's great. Also liked the change of depth of ocean to the skies. Graphics and music are really nice, and the minus of this game it's short. even in comparison with previous games of the franchise.
  27. Apr 27, 2013
    9
    Everyone already said the game is great, and they're right. Graphic is excellent, the characters are well voiced and well developed, music though is problematic since every battle is always with that horror violin themed music which is kind of a letdown since the battles are so epic, and gameplay wise it's Bioshock 1 all over again except you can use the great skyhook. The ending creeps meEveryone already said the game is great, and they're right. Graphic is excellent, the characters are well voiced and well developed, music though is problematic since every battle is always with that horror violin themed music which is kind of a letdown since the battles are so epic, and gameplay wise it's Bioshock 1 all over again except you can use the great skyhook. The ending creeps me out, good twist but scary as hell. Too bad there's no new game because I would love to play the game again with my upgrades so I can own enemy asses and kick them out to the bottom of the sea. Expand
  28. Apr 19, 2013
    10
    I don't want to spoil anything but this game is that awesome that everybody should play it. There are nothing negative about this game that i can think of. Just go ahead buy the game and play it. Support developers because these type of games are coming out really rarely.
  29. Apr 23, 2013
    10
    This is the best shooter I've ever played. Every scene, and part of it was absolutely thrilling and haunting! I was expecting something from the level of the first Bioshock. But this one is better, more emotional, more brutal and much better acted!! AMAZING!
  30. Apr 22, 2013
    10
    I changed my mind about previously fgiving this game a 0. it is actually a 10/10 game. I can't believe how good this game was after i got baptised. i didn't realize 99% of the game was after the baptization and i didn't really wanted to go through with it at first because of my religion but i got my friend to do it and now i'm playing it and it's really good.
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]