User Score
2.1

Generally unfavorable reviews- based on 4864 Ratings

User score distribution:
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  1. Nov 23, 2021
    5
    Jogo tem potencial, mas esta faltando muiiiita coisa, bugs e bugs e + bugs, jogo é muito divertido porem faltou carinho e amor no desenvolvimento
  2. Nov 23, 2021
    3
    3/10 Because only 1/3 of this.... "product" is worth buying. To be precisely, Portal regime is a remake of Battlefiled 1942, Battlefield Bad Company and Battlefield 3 with advance customisation rules. Furthermore it is made by Ripple effect Studios what is led by Vince Zampella, one of the creators of Call of Duty.... Am I whatching South Park?
  3. Nov 23, 2021
    0
    • 250 conto
    • Sem Modo História
    • Sem browser de servidores • Menos modos de jogo • Menos mapas (Incluindo o modo portal, são 13 no total) • Sem lobbies contínuos, precisa fazer matchmaking de novo depois de cada partida • Menos Assignments • Menos opções de customização de personagem • Sem página de progresso no menu principal • Sem Battlelog/stat tracker de outros players • Sem
    • 250 conto
    • Sem Modo História
    • Sem browser de servidores
    • Menos modos de jogo
    • Menos mapas (Incluindo o modo portal, são 13 no total)
    • Sem lobbies contínuos, precisa fazer matchmaking de novo depois de cada partida
    • Menos Assignments
    • Menos opções de customização de personagem
    • Sem página de progresso no menu principal
    • Sem Battlelog/stat tracker de outros players
    • Sem Leaderboards globais
    • O progresso dos assigments não são mostrados no final de cada partida
    • Sem dog tags (Apesar de que elas meio que ainda existem)
    • Sem emblemas customizados
    • Menos conquistas
    • Sem medalhas
    • A música praticamente não muda quando o jogo está chegando no final, não fica mais intensa dando a sensação de vitória/derrota próxima
    • Menos destruição de ambiente
    • O levolution deixa a desejar, e os mapas são tão grandes que os efeitos do levolution são praticamente inexistentes
    • Sem menu compartilhado, nos bfs antigos podia lançar os outros direto do menu principal
    • Sem modo espectador
    • Sem servers de comunidade definitivos
    Gameplay de infantaria:
    • Menos armas
    • Menos gadgets
    • Não pode dar ‘lean’ manualmente
    • Não pode mergulhar enquanto nada
    • Não pode atirar enquanto nada
    • Não pode mais pular paredes maiores
    • Não pode correr enquanto agachado
    • Sem prone de costas
    • Explosões não te derrubam mais
    • Não é mais possível dar cambalhota depois de cair de lugares altos para diminuir o dano
    • Não dá mais para pegar munição/vida direto dos teammates
    • Não pode mais calibrar o scope
    • Sem miras térmicas
    • Sem gadgets de fogo indireto
    • Só um lançador anti-tanques
    • Só um lançador anti-aéreo
    • Sem armas fixas no mapa
    • Não pode mais construir fortificações no mapa
    • Sem estações de ressuply
    • Sem mecânica de supressão de inimigos
    Veículos:
    • Menos variedade de veículos
    • Progressão de tanques é travada entre facções, mesmo com os tanques sendo iguais em termos de equipamentos e gameplay
    • Sem veículos navais
    • Sem indicador de direção de onde o gunner está olhando
    • Menos opções de customização do piloto
    • Sem opções de customização do zoom de tanques
    • Sem opções de customização de gunners • Sem armas secundárias para gunners de helis • Sem opções de controles diferentes entre helis e aviões • Não dá para controlar os veículos enquanto olha para trás/free look Sistema de pontos: • Sem pontos por eliminar squads • Sem pontos por dar dano em inimigos • Sem pontos por assist na destruição de veículos • Sem mais “assist conta como kill” • Sem bônus por headshots • Sem pontos para kills a longa distância • Sem bônus por completar objetivos como squad • Pontuação de trabalho em equipe muito simples (Por exemplo reviver/curar jogadores te dá sempre 5xp, ao invés de mostrar a quantidade healada) Squad e trabalho em equipe: • Sem modo comandante • Sem habilidades de call-in especiais de squad • Sem melhorias de campo • Menos facções (e praticamente nada muda para distinguir entre as duas) • Sem chat entre amigos e inimigos • Sem opção de criar novo squad • Sem opção de promover o leader de squad • Sem clans • Não dá mais para ver a câmera dos squadmates para saber o que estão fazendo na tela de redeploy • Sem indicador de medico próximo/x pessoa está indo te reviver Interface de usuário e qualidade de vida: • Menos opções de customização de controles • Menos opções de customização da interface de usuário • Sem opção de mudar a opacidade da I.U. e do HUD • Sem customização de retículo de armas • Sem gráfico de performance de rede • Sem scoreboard individual e global • Menos detalhes na tela de “quem te matou” Ou seja... um LIXO!
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  4. Nov 23, 2021
    0
    It is broken games without a campaign mood and also no voice chat too not optimized at all for pc for example dlss not working at all i don't know who is buying this game for 70$ if it's free also I would buy it I will be back to Battlefield one and 4 much fun
  5. Nov 23, 2021
    0
    TRASHFIELD 2042 more overpriced garbage made from EA. Multiplayer oriented cancer for losers living in their mother's basement. Completely soulless and clunky lacking in every way, a very repetitive unrealistic shooter with bare-boned features made specifically for sheep with low IQ to enjoy
  6. Nov 23, 2021
    3
    in first i thinking they are just kidding, but after a wile just realized no. this game is real mess
  7. Nov 23, 2021
    10
    Pour moi le jeux est top, pas parfait mais comme TOUT les jeux d'aujourd'hui il faut attendre d'avoir quelques maj pour avoir un jeux stable.
  8. Nov 23, 2021
    0
    Game contains wokeness, be warned. We just want a fun game, don't try to master us.
  9. Nov 23, 2021
    3
    Just 1 for the graphics, 1 for being a fan of franchise and 3 as it has potential and can be fun at times. Generally Dice placed a big s**t on franchise, their past experience and fans. They wanted to have some cod/bf hybrid and failed. It's like this crappy battlefield mode from call of duty. Those two games had it's niches and should be left like that. I have a theory that shareholdersJust 1 for the graphics, 1 for being a fan of franchise and 3 as it has potential and can be fun at times. Generally Dice placed a big s**t on franchise, their past experience and fans. They wanted to have some cod/bf hybrid and failed. It's like this crappy battlefield mode from call of duty. Those two games had it's niches and should be left like that. I have a theory that shareholders wanted cod so they made this. I did not play hazard (I do not like battle royale) and I am not interested in Portal despite that it's a great game addon. Battlefield at it's core was always conquest. This should be priority.
    - crash after playing couple of hours
    - sound.. oh boy sound is ruined. I can't count how many times I was killed by vechicle next to me, or when I heard footsteps 4 stories above me. I tested Razer Spatial and Dolby Surround. It makes no difference.
    - no gamescore board
    - no server browser, you press play and you are randomly dropped to server. Last night i was thrown to same map couple of times in a row
    - terrible optimization (I remember discussion on chat where regardless of PC most players were hovering at 70 fps) with 3070, 32gb 3200mhz ram and 5600x at low/med settings on 1440 p I hover around 100 that drops below 50
    - invisible wars all over the place
    - getting stuck in textures
    - you can paradrop vechicles. The problem is that you can have a tank on a roof. Like why nobody has thought it's a crap idea.
    - complete lack of balance
    - all maps are for vechicles, there is not enough spots to concentrate infantry without getting killed by vechicles. At times its a running simulator just to get killed by vecicle at the end.
    - over half of servers run with one op weapon yet it's not locked (they locked in past some gadget's yet they won't lock pp). Generally it has almost no recoil, bullet spread, damage drop on range and high cap magazne. Noob tube like auto shotgun with frag ammo.
    - generally weapons that you unlock further are just weapons with same statistics but with ammo that gives more dmg (which can be unlocked in first weapons too, they have just opposite orders of unlock)
    - op hovercrafts. Need 3 RPGs almost same as tanks, canhave TOW missile/grenade launcher or minigun. Furthermore they can climb walls. Seen hovercrafts climbing skyscrapers..
    - bolte tank. Low profile, fastest, need 3 RPGs to kill, bulletproof except small windows. Can have mines/rockets/repair with smoke for driver and 30 mm cannon for passenger that works with overhearing mechanics and completely decimate infantry. Sounds op? Not for Dice. On some maps there can be 9 per team. Unplayable.
    - one side has a vtol air transport which can change engines and fly away like a plane on other team we have heavy chopper that does not have such ability. Like who designed this?
    - as in cod, silencer wins. Otherwise with this number of players when you shoot you are a lighted beacon on map.
    - specialists (like is it warzone). This was not needed and introdused another layer of balancing. Who would have thought that a guy with grapling hook will go where players should not be able to go generally? Or a specialist that has xray (like wallhack) or a specialist that gives armor completelty throwing weapon dmg stats out of the window
    - roseta menu is a square and clunky
    - ordering attacks or defend objectives is almost impossible without using rosetta. With those 2 issues combined almost nobody gives orders.
    - choppers. Little bird can kill a tank with ease. Just circling and hammering with 30mm not even using anti tank missiles.
    - little bird can eat even 3 67mm tank shells from wildcat tank and fly away/kill you.
    - generally ppl rarely shoot choppers with aa missiles. They drop chaff and run away. Before you lock it's gone. Heal and come back. Pilot just need to be patient. So when on pilot side it looks like a nightmare, in reality pilots will live and hammer down infantry/tanks when players will be out AA ammo/killed.
    - lock time on AA is so long that you propably will get killed before you lock.
    - everyone run with Proximy nades and both teams always know where is enemy
    - when you prone you move like with a seizure in some cases
    - aiming from some vechicles is impossible as crosshair is shacking without a reason
    - submachine guns are better than ar. Just hose with bulletsenemy preventing them from shooting (due to suppression bullets do not go where you aim)
    - when you disable vechicle part you just see part disabled (which? Yo uwill not know it's like an arcade game)
    - for some reason sometimes you loose your weapon loadout so you spawn without unlocks and have to reset it again
    - graphical glitches like floating windows after destroing a building
    - stll character models protrude walls as in every past installment. So you can shoot players leg sticking out of wal and kill him.
    I reached 5000 characters and still have list of issues.. 5000 characters is not enough to describe how bad this game is now.
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  10. Nov 23, 2021
    0
    As a huge Battlefield fan - I am very disappointed. This is not Battlefield.
  11. Nov 23, 2021
    0
    You people have got to learn this fact: Your favorite developers are no more. They are shells of what they use to be. They no longer value talent, skill, vision, and work ethic. They hire for the company picture. They promote for social credit. They care about virtue signaling. Not actual virtue. They manipulate and rape their customers. This game is just more proof of it. Play the oldYou people have got to learn this fact: Your favorite developers are no more. They are shells of what they use to be. They no longer value talent, skill, vision, and work ethic. They hire for the company picture. They promote for social credit. They care about virtue signaling. Not actual virtue. They manipulate and rape their customers. This game is just more proof of it. Play the old games. Play the true indie games. Stop giving these lazy, and I do mean **** lazy, people your money. Expand
  12. Nov 23, 2021
    4
    I have paid a high price for an Alpha Release... There is more bugs than in a trashbin!
  13. Nov 23, 2021
    0
    Worst experience ever... This game is full of bugs and the optimization is null... Graphics bugs, gunfight feeling close to 0, no scoreboards, no chat, 0 realism. I bought this game 50 bucks, god...

    Also, the animation is poor, no revive animation (shame in 2021...)
  14. Nov 23, 2021
    0
    This might have "battlefield" in the title, but don't get tricked. This game is a sheer mess, and it continues to show that DICE simply don't understand what People want battlefield to be.

    For one example of this, there's the balance of the "rock, paper, scissor" part of the games balancing. In bf 1 we saw a overcommitment to this idea, meaning most shootouts were decided before anyone
    This might have "battlefield" in the title, but don't get tricked. This game is a sheer mess, and it continues to show that DICE simply don't understand what People want battlefield to be.

    For one example of this, there's the balance of the "rock, paper, scissor" part of the games balancing. In bf 1 we saw a overcommitment to this idea, meaning most shootouts were decided before anyone fired a shot, simply based of the classes/weapons chosen and the given engagement range. Here in 2042, DICE have apparently decided that this type of balancing should instead just be entirely removed, as this is more or less the result since now any "class" can have any weapon (or more accurately, classes simply aren't a thing anymore) and more so, any weapon can now be modified on the fly to fit any range just when you need it. Sure this means no more "predestined" firefights, but it also completely removes the possibility for many thrilling situations. No longer will you be caught in the midst of the battle as a sniper, and feel the huge disadvantage that entails, making you sneakily try to get away while making every kill 10 more satisfying knowing they had the upper hand. No more will you be pined down by a sniper, while you carry a shotgun, and have to sneak from cover to cover while closing the distance before finally taking out the sniper. And I could go on. While being at an disadvantage can feel dispowering if the disadvantage is too great (how many felt in bf1) it can also be hugely impowering if done right. This balance might not be easy to hit, but bf4 did a very good job. Sure the assault rifles were overall hands down the best weapons, being too tier at both close to medium range. This however was pretty balanced out by the fact that medics had no single tool against vehicles, and would still lose in long range to importingly both snipers and DMRs. This meant that fx an engineer could deside whether he wanted to be able to challenge a medic at medium to long range (if he chose a DMR), or at close range (PDW, carbine or shotgun). Meaning that an engineer had to decide a what range he can effectively fight. Now while it was true that the medic had the advantage of being as effective as PDWs at close range, and until some point as effective at medium ranges as an DMR. The medic had to really worry about vehicles. So all in all they both had a comparably amount of situations where they were at the disadvantage. The important part here is recognizing where this balance lies. It's important that any build has the advantage in certain situations, and the disadvantage in others. However as the engineer class in bf4, you had the freedom to change which situations where which, without being able to make an all-rounder which could do it all. In 2042 you can not only have a DMR or assault rifle which can be fitted on the go to be perfectly capable at any given range (the second DMR even outclasses the sniper rifles at the longest ranges (-_-)) you can even combo this with an rocket launcher for vehicles no matter what weapon you pick. This is just an example of how DICE have completely screwed up the very fundamental ideas of how the games have been balanced out beautifully in past games, and this is of course in addition to all the more obvious "hands on" screw ups they have made this time. Conclusion? DICE don't know why Battlefield used to be great, probably making it very unlikely that they will turn this ship around. Thank you for coming to my TED talk.
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  15. Nov 23, 2021
    0
    Would have been better if DICE/EA simply re-released BF4 with nothing new but improved graphics.
  16. Nov 23, 2021
    0
    Maps are way too small. And no one's is talking about it. The smallest map should be the size 10 hamada to accommodate for absolutely insane 128 players , crazy number indeed. Very good thing they got rid class system. Its always a good idea to get rid systems that are core to your somewhat successful franchise. And optimization is so good my RTX 3060ti fe is struggling to maintain 80 90Maps are way too small. And no one's is talking about it. The smallest map should be the size 10 hamada to accommodate for absolutely insane 128 players , crazy number indeed. Very good thing they got rid class system. Its always a good idea to get rid systems that are core to your somewhat successful franchise. And optimization is so good my RTX 3060ti fe is struggling to maintain 80 90 fps at 1440p low.Indeed, Every one in the world should go out and sell their kidney everytime a new flagship nvidia card comes around. Also hit reg very good. Only takes me one clip to NOT kill an enemy because dumping 31 rounds into him, he turns around and kills me.
    Huge improvement over bf5 666/109
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  17. Nov 22, 2021
    0
    This review contains spoilers, click expand to view. Flop game of the year -zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Expand
  18. Nov 22, 2021
    0
    I feel robbed after buying this game, after earlier flops i had high hopes for this thought maybe you learn or at least understand what community wants, 3 years to make this crap and you sold it as 'a love letter to fans', f that i now want 'a letter of apology' because i m sick of companies putting out complete garbage as AAA games. I bet now you guys have more accountants andI feel robbed after buying this game, after earlier flops i had high hopes for this thought maybe you learn or at least understand what community wants, 3 years to make this crap and you sold it as 'a love letter to fans', f that i now want 'a letter of apology' because i m sick of companies putting out complete garbage as AAA games. I bet now you guys have more accountants and administrators then you have game developers today, because you guys know it too that this game is sell-able not playable. You guys sold garbage in an overrated and hyped package. Greatly disappointed Expand
  19. Nov 22, 2021
    3
    I’m just horribly disappointed by this game.

    Even after DICE and EA announced that this game was “months” ahead of schedule, to the surprise of no one, DICE has released yet another game in a broken state, but bugs and glitches aren’t the only issues with this game. This game is hardly Battlefield. The immersion is gone, the teamplay is gone, the map design is horrible, the player count
    I’m just horribly disappointed by this game.

    Even after DICE and EA announced that this game was “months” ahead of schedule, to the surprise of no one, DICE has released yet another game in a broken state, but bugs and glitches aren’t the only issues with this game.

    This game is hardly Battlefield. The immersion is gone, the teamplay is gone, the map design is horrible, the player count is overinflated to the point where you hardly have a clue what the hell is even going on.

    There are no classes, there’s no scoreboard, no all chat, the controls are stiff, there’s a weird anti aliasing filter, lighting is off, you can’t tell who’s who, this whole game is just a mess. 2042 needs to take the Halo Infinite route and sit in the incubator for maybe another 6-8 months.
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  20. Nov 22, 2021
    1
    I can't believe this they are changing over full price for this half baked game what a lazy development
  21. Nov 22, 2021
    1
    First off ALL BATTLEFIELD game suck compared to WHAT the original accomplished Battlefield 1942 and all this cheap greedy company can do it mimic it with hollow rip offs. Hell even if they did a pure remake it would be better than 2042 but nope!!! Tell me which game offered LAND AIR AND SEA!!! As for BF2042 and all EA DICE games they take away what makes it great and replaces it withFirst off ALL BATTLEFIELD game suck compared to WHAT the original accomplished Battlefield 1942 and all this cheap greedy company can do it mimic it with hollow rip offs. Hell even if they did a pure remake it would be better than 2042 but nope!!! Tell me which game offered LAND AIR AND SEA!!! As for BF2042 and all EA DICE games they take away what makes it great and replaces it with useless junk (ooh tornado) they take away what gives the game replayability !!!! I dont have time to get into all the other problems this game has but PLEASE dont but for at least a year Expand
  22. Nov 22, 2021
    4
    Buggy and the gameplay doesn't feel like Battlefield and isn't fun. They changed too many of the features that are Battlefield franchise. Even if they fixed all the bugs I don't see Battlefield 2042 being a fun.
  23. Nov 22, 2021
    7
    Definitely a promising Battlefield Installment with many exciting features, such as the 2 new modes, Portal and Hazard Zone. With action-packed gameplay which makes this game still so much fun, yet it is lacking some features that would really lift this game into the light.

    They have scrapped the original class Model and it's not entirely bad, I actually quite like this new system. but
    Definitely a promising Battlefield Installment with many exciting features, such as the 2 new modes, Portal and Hazard Zone. With action-packed gameplay which makes this game still so much fun, yet it is lacking some features that would really lift this game into the light.

    They have scrapped the original class Model and it's not entirely bad, I actually quite like this new system. but it feels a lot less like battlefield's original class system. Every gadget can be put in any of the classes and it has lost its rigidity. Adding specialists which have their own buffs and special gadgets that are unique to them. However, everything else is open season, although untraditional, it still is a pretty fresh customization model that can alter gameplay drastically. Yet, it still seems bare.
    Comparing this to Battlefield 4, which has 110+ weapons, 32 assault rifles alone!! this game has a measly 22... yeah, very underwhelming. Even compared to Battlefield I and V, it is lacking severely.

    Many more gameplay aspects are missing too, in-game chat, The destruction is buggy and seemingly scarce. It definitely has the scale of a battlefield game but without its signature destruction and map altering changes, it just doesn't feel like a battlefield game. Even with the newly implemented weather events (which are still pretty cool on their own!), it just feels a little underwhelming in the destruction department. Especially from a game that is famous for collapsing skyscrapers and leveling city blocks.
    There are also a lot of out-of-game features that are missing too, leaderboards and stat pages are nonexistent and no Server Browsers at all.

    One big turn-off I've experienced is the weapons fire spread and bloom. Nearly every weapon seems uncontrollable even on stationary targets while sitting still. It is poorly implemented making your bullets go everywhere off target even when Aiming Down sights, making nearly all gunfights RNG.

    One more thing that seemed odd to me, where is the campaign?? Not even a single-player experience like Battlefield 1's war stories?? Honestly a shame, with a setting like 2042 where the world seems to be hit with a major world-altering conflict and we see nothing of it? I was really hoping to see more of this world on the brink of collapse during humanity's peak. it is disappointing to see them take this in a Multiplayer only experience and I feel it would have made this game a lot better.

    But does it have potential? Yeah, it does. Even with its broken and chaotic bugs, it is still a fun and awesome game. I hope they fix the existing bugs and bring back the aspects and weapons choices similar to that of other battlefield games because right now Battlefield 2042 feels a little underwhelming and fairly empty shooter. Ambition is great, but too much can really make or break a series. Especially for die-hard fans.

    7/10 Better than vanguard.
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  24. Nov 22, 2021
    0
    not sure where these 'journalists' get their ratings from but to me they are not gamers of the genre to give accurate account.
    this game is whack, for actual gamer reviews check everywhere from twitter, reddit and youtube.
    the cut content, stripped back weapons counts you just know they will pump this full of DLC before they abandon it just like they did BF V. read others comments as
    not sure where these 'journalists' get their ratings from but to me they are not gamers of the genre to give accurate account.
    this game is whack, for actual gamer reviews check everywhere from twitter, reddit and youtube.
    the cut content, stripped back weapons counts you just know they will pump this full of DLC before they abandon it just like they did BF V.
    read others comments as there is no point me rewriting them as well.
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  25. Nov 22, 2021
    0
    DIED BATTLEFIELD!!! RETURN BF3/BF4 Jogo todo bugado, mal otimizado, não vale meu dinheiro!!
  26. Nov 22, 2021
    0
    Awful buggy mess, not a lot of content, this feels like a budget or f2p game.
  27. Nov 22, 2021
    0
    No graphic next Gen. Team change not possible on PS5. No team play. Balancing not good. Game not finish
  28. Nov 22, 2021
    0
    Really dumb and woke game. They spend more time thinking about how to reflect a minority than making a good balanced game. The game has become a sandbox joke. How can you year after year fail when you only need to reskin? Why do people buy bad games and all the good reviews are blatantly bought and those sites have no credibility
  29. Nov 22, 2021
    0
    Cant even play the game at 60fps on high raytracing off with a R7 5800x and an RTX3070
  30. Nov 22, 2021
    0
    It’s really not good, and this is coming from a big fan of the battlefield franchise. It’s laggy, glitchy and buggy plus no voice chat
Metascore
68

Mixed or average reviews - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 74
  2. Negative: 11 out of 74
  1. Feb 15, 2022
    70
    All in all, Battlefield 2042 has been a real labour of love for me. The initial launch was remarkably underbaked, but I can’t deny the enjoyment that comes from firing a rocket launcher into a tornado. This may not be the best FPS multiplayer game available, and there are still plenty of issues that need ironing out, but there are occasionally some thrilling moments that you won’t be able to experience in the likes of Call of Duty or Fortinte. It remains frustrating having to pay full price for a multiplayer game, but if you’re already a fan of the franchise and don’t mind missing out on the campaign, you’ll likely enjoy yourself here. The nostalgic aspect of Portal mode will also draw fans in, and of course, the 4K graphics make it very pretty game, even if it has its cracks.
  2. Dec 23, 2021
    40
    The weakest first-person shooter in the history of DICE. Even, by some miracle, the studio manages to fix the most glaring mistakes and reanimate the abysmal netcode, this game will not become Battlefield at its core.
  3. Despite the promising Portal mode, Battlefield 2042, which uses players as a tester, still gives the impression of an incomplete game with its errors and important problems.