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7.6

Generally favorable reviews- based on 1435 Ratings

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  1. Jan 9, 2014
    8
    As compared to brotherhood, there may not be many new things added to the game. There's the hook blade and bomb crafting which are both excellent. The Den Defense and Desmond platform missions are however, not so great. Apart from these there have been many tweaks, but they are all minor. It feels and plays just like Brotherhood. This is the ONLY flaw in the game. The game is terrific inAs compared to brotherhood, there may not be many new things added to the game. There's the hook blade and bomb crafting which are both excellent. The Den Defense and Desmond platform missions are however, not so great. Apart from these there have been many tweaks, but they are all minor. It feels and plays just like Brotherhood. This is the ONLY flaw in the game. The game is terrific in all departments. The Story is the best I've ever heard. It's absolutely stellar. There are a lot of moments in the game that quite frankly WILL take your breath away and leave you with goosebumps. Storytelling has been improved by miles and the cinematic cut scenes are excellent. Ubisoft has done a great job in tying up all the main characters together and the story really comes together in the end. A perfect goodbye to Altair and Ezio Auditore. Their stories are legendary, they are an inspiration and they will never be forgotten. Ending could not be more perfect. It's explained perfectly and really stirs up a lot of excitement for what's to come ahead. Assassin's Creed Revelations : "Checkmate. Your Move Assassin's Creed III." Expand
  2. Aug 28, 2015
    3
    Assassin’s Creed Revelations is a third person parkour/stealth game, and the third in the Assassin’s Creed II trilogy of games. While on the surface this game may seem similar to – indeed, even improved from its predecessors, the game suffers from a weak plot and repetitive gameplay relative to the previous games.

    Story Ezio Auditore is graying, but he hasn’t slowed down yet. After
    Assassin’s Creed Revelations is a third person parkour/stealth game, and the third in the Assassin’s Creed II trilogy of games. While on the surface this game may seem similar to – indeed, even improved from its predecessors, the game suffers from a weak plot and repetitive gameplay relative to the previous games.

    Story

    Ezio Auditore is graying, but he hasn’t slowed down yet. After travelling to the fortress of Altair, the assassin protagonist from the original Assassin’s Creed, in search of answers, he is confronted by a group of Templars who are searching for five keys that could open up Altair’s vault and give them access to the Apple of Eden, an ancient artifact left behind by Those Who Came Before that can reveal many secrets and control men’s minds, among other things. Ezio must find the keys before them so that he can keep the artifact safe.
    Alas, this game’s plot is quite poor compared to the previous games; the plot is motivated entirely by a “collect the soup cans” plot, where you try and collect the magical keys before the bad guys do. The cast is all new, with only Ezio appearing from the previous two Assassin’s Creed II games, and while there are flashbacks to Altair’s life in the aftermath of the original Assassin’s Creed, having never played the first game, I’m not sure to what extent some of the characters are carried over from that game.
    The biggest problem lies in the fact that the modern-day plot – the entire reason that Desmond, the protagonist, is flashing back through his ancestor’s memories – takes an extreme back seat throughout the game. Desmond spends the entire game trapped in the machine that allows him to view his ancestor’s memories, and thus the meta-plot comes to a screeching halt and the whole game feels like a pointless cash-in, something which Ubisoft created to exploit AC II once more before finally releasing AC III. While the meta-plot never consumed a huge fraction of the previous games, its absence here is very notciable, as Ezio’s story just isn’t that interesting or high-stakes, and none of the characters I encountered in Constantinople connected with me in any way. The whole “conspiracy theory” angle that the previous games had is almost entirely lost, with no real signs of said gigantic conspiracy appearing in the game, and without that whole aspect, the game is simply much less interesting.

    Gameplay

    The gameplay is virtually unchanged from the previous Assassin’s Creed II games. Ezio starts out with all his toys, and he only really gets a couple new ones – a hook that he can use to extend his reach while jumping, which is vaguely interesting for some platforming, and bombs, which have a variety of effects, but the main one is basically “win fights even more ridiculously easily than before.” There were a few acrobatic maneuvers added to close combat, but they’re mostly pretty worthless; combat is extremely easy and I never even once had to use the new maneuvers to win or escape.
    The gameplay is still the same formula as the previous Assassin’s Creed II games: you spend the whole game running through a city, climbing buildings and occasionally murdering people. The parkour is pretty smooth, but honestly has begun to wear a bit thin; while it is neat being able to climb buildings, in the end it is mostly just following paths through the environment which mostly feel extremely straightforward and without much skill. Because Ezio does so much automatically, there’s very little challenge in the platforming aspects of the game, and because Ezio is so good at instantly killing enemies – indeed, he can kill every enemy in the game with a single hit, and oftentimes, kill entire groups in this manner – there’s very little challenge in combat. The main challenge of the game is sneaking around stealthily, and a few missions where you aren’t supposed to kill people, but even all of that is easily done within a couple tries.
    Consequently, the game as a whole feels extremely lightweight, and there isn’t much of a sense of achievement in victory; everything feels like it was handed to you on a silver platter, and the lack of challenge makes a lot of the game feel samey. A few underground tombs add some variety to the feel of the game, and a few of them felt pretty good, but in the end they really more or less boil down to “running along the path and the game trying to make it look impressive”, rather similar to the 3D Sonic games, but without the challenge. The missions can almost all be beaten very quickly, and most of the missions that cannot be beaten extremely quickly are because you have to run back and forth across the city. If you were just running through the main quest line, you could beat the entire game in under 10 hours.
    The main side quests in the game are just “collect all the objects in the environment”, and while there are maps to finding the items which you can purchase, actually grabbing all the items is completely unchallenging; it is just tedious.
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  3. Aug 5, 2014
    9
    After the terrible slip that was Brotherhood, comes Revelations to repair the franchise's dignity. Revelations is superior to its predecessor in every regard, rivaling AC and AC:2 in what each does best, while doing so much more.

    The first thing you'll notice about this game is that everything looks much, much better than in Brotherhood. Konstatinople rivals Venice as the most colourful
    After the terrible slip that was Brotherhood, comes Revelations to repair the franchise's dignity. Revelations is superior to its predecessor in every regard, rivaling AC and AC:2 in what each does best, while doing so much more.

    The first thing you'll notice about this game is that everything looks much, much better than in Brotherhood. Konstatinople rivals Venice as the most colourful location in any AC game, as do all of the secondary locations. Just as importantly, the city is a pleasure to navigate through, not just visually but also in terms of layout and freerunning paths. The features that allow for Ezio's stunts are not only convenient, but also look natural in their environment. This is something I couldn't say since the original AC.

    The writing is as good as it has ever been. Unlike Brotherhood, Revelations is story-driven rather than a big collection of purposeless sidequests. Not that there are no sidequests to distract you, but they are much sparser and, frankly, I didn't miss them at all. The storytelling in this game is the richest and most colourful to date. Rather than throwing around faceless characters, just to name-drop a historical figure, AC:R takes a bit of time to develop some likable characters. This title takes it upon itself to patch the AC storyline, which by that point was stretched thin and made less and less sense.
    I think that a concise background story and motives for Desmond were way overdue.

    In terms of fighting mechanics, Revelations is a marginal improvement over Brotherhood. Your assassin helpers are not as overpowered, and the use of camera feels less broken than in Brotherhood. Still, it doesn't seem that brilliant mechanics of the original AC will be making a comeback any time soon.

    Revelations is not without fault. The unbeatable Janissaries that patrol parts of the city are an unpleasant encounter. The tower defense minigame is out of place. And the navigation puzzles you are expected to solve while getting Desmond's story felt are completely pointless. Seriously, it would have been better to just let us hear the story and admire the surreal environment.

    Still, all things considered, AC:Revelations is the best AC so far.
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  4. Feb 26, 2013
    7
    This review contains spoilers, click expand to view. "Revelations" improved "Assassin's" world in many ways. But yet I have some mixed feelings about it.
    On one side, there is a polished gameplay (comparing to assassins released earlier) and a solid story, on the other side some additions to the story (I mean animus) and DLC content didn't work as much as I had hoped, some episodes in story were either boring or poorly directed (death of Lucy).
    Anyway, the game is a good ending to the story of Ezio, maybe not as epic as many had hoped, but good anyway.
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  5. Aug 23, 2013
    10
    This game is very good, it definitely didn't let me down from the last one, The hook-blade is a very good idea, i like that they changed up the menu, and the storyline just gets better. This game is a great game and anyone who says it isn't is just a silly goober
  6. Sep 8, 2013
    9
    the game is excellent,good story line between ezio and altair ,many new functions also overall it is the best game new thing is that u can travel many far places in short time
  7. Apr 28, 2023
    0
    more like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmaomore like ass creed lmao
  8. Sep 26, 2018
    9
    My favorite assassin's creed game they focused much on the story and so the story turned out to be awesome and the gameplay was the same ac gameplay!
  9. Jan 1, 2013
    4
    Small little detail that bothered me throughout the game. Ezio looks ugly as hell. If you've seen the CGI trailer for revelations, Ezio's aged apperance sports an attractive look with a sophisticated beard. The in-game model is of a wide-eyed hobo who hasn't taken a bath for several decades, and decided to cut his facial hair with a crab's claw. Oh, and his default clothing matches hisSmall little detail that bothered me throughout the game. Ezio looks ugly as hell. If you've seen the CGI trailer for revelations, Ezio's aged apperance sports an attractive look with a sophisticated beard. The in-game model is of a wide-eyed hobo who hasn't taken a bath for several decades, and decided to cut his facial hair with a crab's claw. Oh, and his default clothing matches his hobo lifestyle.

    Anyways, this game isn't anything special. Just the same old Assassin's Creed gameplay, but with watered down environments that I couldn't give half a **** about, and boring characters which are introduced and then thrown away. You'll also be able to play some boring mini-game where you attempt to move through boring environments full of cubes and then fall down through the map and become stuck, and then be forced to abandon the mini-game and all your progress in the level because there is no proper save/load system in that mini-game. You'll have more fun just slaughtering guards in a random spot in the city and then throwing bodies at civilians than you will through the entire storyline. Opening is overly scripted and just a boring tutorial with no proper explanation of what is happening. Only interesting point in the story is the ending, but unfortunately the ending ends with a cliffhanger ending. How disappointing. Want a good Ass Creed experience? Play Brotherhood. Or Ass Creed II.
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  10. May 22, 2019
    7
    This one was fun. I don't want to repeat myself, so everything I said in the Assassin's Creed 2 review translates here as well. Pickens approves!
  11. CBZ
    Dec 6, 2011
    7
    So far im not impressed at all. Someone already said this but i want to confirm it: It feels like a copy paste of AC: Brotherhood. There are no graphical advances, the gameplay is exactly the same. The few improvements such as hookblade and bombs don't make this game feel like a new game but just a DLC. Multiplayer maps are tiny and very annoying. And they changed Desmond and Altair's faceSo far im not impressed at all. Someone already said this but i want to confirm it: It feels like a copy paste of AC: Brotherhood. There are no graphical advances, the gameplay is exactly the same. The few improvements such as hookblade and bombs don't make this game feel like a new game but just a DLC. Multiplayer maps are tiny and very annoying. And they changed Desmond and Altair's face and also Altair's voice which is a big mistake if you are following a saga like this.
    However, its not a bad game, if you liked the previous ones and want to know more about the story, or you are tired of playing in Firenze or Rome buy it. Its just as much fun, I'm just disappointed that they focus on producing one game a year instead of a new well done game less often. there was a huge improvement from the first game to the second, now this one feels like the same game with no effort whatsoever.
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  12. Dec 8, 2011
    5
    For me revelations its quite annoying. Ezio moves like he is retarded and also this whole thing about fighting for hide-outs and recruiting new members is taking way too much room. Story line seems ok, but still i didn't had this much fun like with previous parts.
  13. Dec 21, 2011
    6
    i created an account just to express my feelings about this game.... in 4 words "unfinished, unpolished and rushed" ... that's what i feel.. the character model is suppose to be better than before.. but IMO it looks really ugly, the facial expresion look really unbelievable.. desmond face is ugly as **** and ezio looks like a truck just came over his face... i get it he is old... but ii created an account just to express my feelings about this game.... in 4 words "unfinished, unpolished and rushed" ... that's what i feel.. the character model is suppose to be better than before.. but IMO it looks really ugly, the facial expresion look really unbelievable.. desmond face is ugly as **** and ezio looks like a truck just came over his face... i get it he is old... but i really don't dig this new graphics... multiplayer is fun if you're a true fan of the game... else you'll feel really dissapointed ..interface is a joke... i feel more lost than anything... graphics are meh... and still has pc port problems. Ubisoft wtf? this is the game that all the hype was about? this is the game that i was so excited when i first saw the trailer... is good that i have friends to play or i would never expend 50 dollars on this game. Improved so far: Matchmaking and the nat status is a cool added feature, gotta love the new deathmatch mode and customizations are cool. i give it a 6 out of 10 cuz i'm a fan of the series since the first one... so i'm being polite here..... Expand
  14. Jan 11, 2012
    2
    This is a rather disappointing addition to an otherwise stellar franchise. First off, the game mechanics: I found the controls in this edition to be rather sluggish and unresponsive. I used the exact same machine and 360 controller as I used in previous editions where I did not notice any problems. One thing I always admired about this franchise is that it does not call for button-mashing.This is a rather disappointing addition to an otherwise stellar franchise. First off, the game mechanics: I found the controls in this edition to be rather sluggish and unresponsive. I used the exact same machine and 360 controller as I used in previous editions where I did not notice any problems. One thing I always admired about this franchise is that it does not call for button-mashing. You can play the game quite skillfully with precise, measured actions. Easy enemies can be taken down with one to three button actions. I was always thrilled that Ezio or Altiar did exactly what I told them to do. But something is broken with the interface in Revelations. Nearly half of my single-button commands are ignored. To get my point across, I have to resort to button-mashing. So no longer am I eloquently dealing death to my foes. I'm just desperately swinging my blade and hoping I break someone's clavicle with the broadside of my sword. On top of that, the AI is simply obnoxious in Revelations. For example, if you are using gypsies to disguise your movements and step out of their protection for even a split second, your enemies will instantly identify you and attack. This also goes for when you send them in as a distraction. They leave your company but the guards will spot you before the gypsies arrive to distract them. I don't understand why they didn't just use the exact same AI parameters as they used in previous editions. It was never broken yet they tried to fix it. Another annoying addition is the sentry boxes and guard lookouts. There is no real pleasing way to defeat these enemies and they are quite good at nailing you with their firearms. I had to shoot one guard in a sentry box directly in the head twice from only a few paces away to kill him. Meanwhile, he got off three shots in that time. That's a bit ridiculous considered the nature of firearms at that time. There are numerous glitches in the game that do not necessarily interfere with gameplay, but they do shatter the feeling of realism. Probably the most terrible, shocking surprise in this game is the "strategy" element where Ezio is tasked with managing a defense of an assassin's den. With this element they achieved the rather unique combination of making the game both mindless and confusing. It is mindless because you really have no sense of result with what you are doing. You basically just select troops to deploy at random but you never have time to observe their effectiveness. It is confusing because there is just so much going on. Even though Ezio is right in the middle of the action, you will feel really disconnected from it. Remember that a core element of Assassin's Creed has always been the intimacy of carrying out an assassination. It's about getting close to a target and killing them before anyone knows what is happening. The sense of intimacy is further emphasized by the cut-scenes that follow major assassinations. Time stops for Ezio while he cradles his dying victim and has one final conversation. The pseudo-strategy gameplay abortion they added is entirely the opposite of that. And finally, the thing that put this game over the edge for me and caused me to not even finish it: the stupid freaking Desmond adventures in the land of Tron! I get it. Desmond is trapped in the Animus and blah, blah, blah. But I don't really care. I got really bored placing virtual boxes and wedges in the Animus database while Desmond rambled on incoherently about his childhood. To make matters worse, you play these parts of the game in first-person making it rather awkward to transition back and forth. I always considered Desmond and the events outside of the Animus a distraction from the true meat of the game. If they had made a game that just takes place in Altiar's and Ezio's time, I would have been perfectly happy. Up until Revelations, Desmond was a relatively minor part of the game. Here I just felt like he was taking over. I think Ubisoft made the mistake of thinking people actually like Desmond when really his is just something you have to get through to get to the good parts. This was the first Assassin's Creed game that I paid full retail price for at release. I convinced myself the purchase was justified because Ubisoft had such a great track record with the other games and I wanted to support them for that. I felt I underpaid for previous titles and bought this outright in an effort to make up for that. I really thought they were going to continue making great games in this series and beat the curse that every successful franchise seems to fall victim to eventually. I guess that was a good wake-up call for me. I'm back to my old habit of waiting until a game is extensively reviewed before considering a purchase. Ubi-Fail. Expand
  15. Dec 1, 2011
    10
    Overall i think the game was a great improvement from its predecessor (Brotherhood). One of the features that i like about this game is how you are able to travel to places much quicker than before, due to the fact that you can glide over rooftops, fast travel, etc.

    The graphic details improved a lot as well, where the textures and models are more detailed than before. Like all games,
    Overall i think the game was a great improvement from its predecessor (Brotherhood). One of the features that i like about this game is how you are able to travel to places much quicker than before, due to the fact that you can glide over rooftops, fast travel, etc.

    The graphic details improved a lot as well, where the textures and models are more detailed than before. Like all games, this should always happen where every year the game improves in graphic quality and this game fulfilled it.

    The new features of weapons/items makes it more easier to play. One of these items would be a grenade that you throw to wipe out a crowd of enemies. There are more features, that you should find that out yourself. The story line is also as good as older Assassins Creed series, bring rich and full fulling experience. This is a game that should be played, if you haven't played any Assassins Creed, i suggest you to start from AC2 and start up.
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  16. Dec 28, 2011
    4
    The worst assassin's creed yet.
    Assassin's Creed franchise's main strong point had always been its story telling. But Revelations didn't introduce the same vengence driven story that made up Assassin's Creed 2 and Brotherhood. The story is a dull to pull through and often i wondered to myself why i am even playing this game. Without a good story, Assassin's creed Revelations became a
    The worst assassin's creed yet.
    Assassin's Creed franchise's main strong point had always been its story telling. But Revelations didn't introduce the same vengence driven story that made up Assassin's Creed 2 and Brotherhood. The story is a dull to pull through and often i wondered to myself why i am even playing this game. Without a good story, Assassin's creed Revelations became a climbing and stabbing game, which is exactly what it is right now. Assassin's Creed 2 and Brotherhood had me hooked right from the start, and i finished both games within 1 day of constant gaming. But revelations just don't have the grip the other AC delivered, this game took me more than a week to beat since i just simple got bored.

    Another main weakness is the weak setting- Istanbul. Istanbul was the capital of East Roman Empire. But times changed and at 1600s, Istanbul had become a city for Muslim worshippers and Ottomans. The game would had been acceptable if some profound characters are introduced in this game, but nope. Ac2 and brotherhood both introduced Leonardo Da Vince, which is considered the most known figure in the Renaissance movement. Brotherhood introduced no one, atleast nobody i am familiar with.

    The city is a major downgrade compared to Rome. When i first heard that Revelations is going to be like Brotherhood, revolving around one city, i am joyful, but what i didn't expect is a city that is so watered down that it is smaller and less interesting than Venice in AC2. There is no free running space, the whole city look like the developer created a flat plan divided by a river, and copy and pasted a few building designs all over the landscape. Brotherhood introduced intercity horse usage, Revelations don't even have horse. There is not even flat plains to use your horses at.

    But the worst thing i don't like about Istanbul is the dullness of the city. There is no main attraction in the city, like Rome's Collusium or Vetican's City Church. The city is flat, literally and emotionally. There is no specific missions that will hold your interest, the escape from Istanbul mission via ship might make you frown in curiousity, but it is NO WHERE near as epic as collusium's execution mission. This game is a huge let down to the standards Brotherhood had set for this franchise, and i hope that the developers will not keep up this type of effort.
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  17. Dec 10, 2011
    4
    its such a disappointment...
    a different Ezio n Desmond spoil it even more...
    virtually you have got nothing 2 do in the whole game except follow the footsteps...
    its a very pathetic sequel 2 its previous counter parts...
    even the graphics are not up to the mark...
  18. Dec 27, 2011
    0
    I played this game right after my second playthrough of AC II. I have to say, this game took the maturity of the Assassin's Creed franchise and transformed it into an adolescent action/adventure American piece of garbage. How come the director of Far Cry 2, which is a mediocre FPS and Tennis Masters series took the position of directing one of the biggest and best franchises in theI played this game right after my second playthrough of AC II. I have to say, this game took the maturity of the Assassin's Creed franchise and transformed it into an adolescent action/adventure American piece of garbage. How come the director of Far Cry 2, which is a mediocre FPS and Tennis Masters series took the position of directing one of the biggest and best franchises in the videogame industry is still a mystery to me. Also before I finish my review, for anyone that knows mediterranean history, this game has some serious flaws in presenting what exactly the Ottomans/Turks were and most importantly, how civilized they were. I also find it funny that in Italy of Renaissance the guards didn't have any weapons but at the same time in Turkey, which was in the middle ages at that time, they had found rifles! In the end, one thing I learned from the Assassin's Creed series is: Nothing is true. Everything is permitted. And I use my critical thinking in everything. Thank you Ubisoft for teaching me how to do it. :P Here's looking forward to the next series by Patrice DÃ Expand
  19. Feb 13, 2012
    7
    Not nearly as good as AC2 or Brotherhood. It feels like Ubi wanted to take some chances with this iteration, but there wasn't enough commitment. The added features feel tacked-on, and more like an attempt to squeeze more cash out of the franchise. The departure of Patrice Desolets doesn't bode well for the future of this franchise unless they can re-discover what made it so great, andNot nearly as good as AC2 or Brotherhood. It feels like Ubi wanted to take some chances with this iteration, but there wasn't enough commitment. The added features feel tacked-on, and more like an attempt to squeeze more cash out of the franchise. The departure of Patrice Desolets doesn't bode well for the future of this franchise unless they can re-discover what made it so great, and stop trying to drag things out unnecessarily. You've got a good franchise, guys, just don't milk it to death. Wrap the story up, and end on a high note. Expand
  20. Jan 21, 2012
    6
    Disappointing, tsk tsk tsk. We all loved the Italy theme and don't get me wrong Altiar's travels were also lots of fun, but the gamestyle used in AC2 and ACB, do not go well with an Istanbul theme. They tried hard to re-immerse people in a new AC environment but they shouldn't have picked istanbul, not that it is not a great city it is just people want to see AC go in a totally crazyDisappointing, tsk tsk tsk. We all loved the Italy theme and don't get me wrong Altiar's travels were also lots of fun, but the gamestyle used in AC2 and ACB, do not go well with an Istanbul theme. They tried hard to re-immerse people in a new AC environment but they shouldn't have picked istanbul, not that it is not a great city it is just people want to see AC go in a totally crazy direction such as Victorian England or Ninja Japan. Ridiculous? yes, but fun. This game only has a few new features and puts you in the boots of ezio with grey hair, i mean splinter cell i understand but ezio? the parcour stuntman of the renaissance? just no. Expand
  21. Jan 27, 2012
    10
    Fantastic sequel, i do not understand why players are hating this game, It is the lead out of Ezio and Altair so you can expect the next installment to be about Desmond which will open a lot more possibilities to the Ubisoft team. The game: The story is very holding and gripping, you as Ezio mostly, discover the story behind Altair and what happened to him at the end of Assassin's Creed,Fantastic sequel, i do not understand why players are hating this game, It is the lead out of Ezio and Altair so you can expect the next installment to be about Desmond which will open a lot more possibilities to the Ubisoft team. The game: The story is very holding and gripping, you as Ezio mostly, discover the story behind Altair and what happened to him at the end of Assassin's Creed, Gameplay: Free running is just as good as the first 3 installments with the added Hookblade for more fun, the fighting is better as you don't feel too much like a bad ass in this one as you're older and its good to feel that Ezio has his limits, Training and using your own assassins in this one has been improved, giving them certain areas to hold once you have levelled them high enough.
    Same things to do as before, defeat the Borgia in areas of the city with the added ability to lose these areas and having to fight off the Borgia or to regain the area later on. The graphics are as amazing as they have always been and the Story is fantastic, my only quarrel with this installment is, not enough side missions to keep you going. Ubisoft need to stop focusing on the Multiplayer side of the game and focus more on the game, it needs to be bigger an needs to be longer.

    Oh and haters. GET A BETTER COMPUTER, stop moaning about graphic issues with games that demand the use of a decent GPU, throw down your cheap Dell laptops and buy a console if you want to play the games half as good as the PC version.
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  22. Feb 20, 2012
    6
    I'm not impressed. Why? There's copy form Brotherhood, story is not bad, but there's very easy missions sometimes, there's not any difficult thing to do. I don't know why they can't put some innovation. New graphic engine? It's time for it, cause everyone is hating Call of Duty for old engine, but AC have 3 games on same engine, and next episode is going to be too on old engine. Not badI'm not impressed. Why? There's copy form Brotherhood, story is not bad, but there's very easy missions sometimes, there's not any difficult thing to do. I don't know why they can't put some innovation. New graphic engine? It's time for it, cause everyone is hating Call of Duty for old engine, but AC have 3 games on same engine, and next episode is going to be too on old engine. Not bad game, but i want some better action in AC:III cause there's no any innovations, except end of the game. I'm sorry for my bad language. Expand
  23. Aug 10, 2012
    10
    Clear the game just simply mega bomb! This game should put a very large otsenka.Pryamtaki odinatsat desyati.Vot worthy of the score is quite igre.A Sjolie tupite.Koroche game class to buy ALL ALL ALL.
  24. Dec 30, 2011
    8
    Assassin's Creed Revelations is basically more of the same, so lets head for the review it self.
    Evaluation Method > Graphics,Gameplay, Story and Soundtrack & Effects.
    Graphics: Nothing new here, aside from some improvement in the lightning and tone mapping but nothing significant. It's funny how the graphics of the first Assassin's Creed with DX10 are still the best among the series.
    Assassin's Creed Revelations is basically more of the same, so lets head for the review it self.
    Evaluation Method > Graphics,Gameplay, Story and Soundtrack & Effects.

    Graphics: Nothing new here, aside from some improvement in the lightning and tone mapping but nothing significant. It's funny how the graphics of the first Assassin's Creed with DX10 are still the best among the series. Bottom line, the graphics are good but do not improve significantly from Brotherhood. Graphics Grade 7/10
    Gameplay: The gameplay remains as good as it used to be, combat is very centered in the counter kill system which works good but is not perfect, in the end the hookblade was an not so important addition as the game sells it. Gameplay Grade 8.5/10
    Story: I'll try not to spoil anything here by just saying: there are three storylines, one with Desmond, one with Ezio and a minor one with Altair, Altair and Ezio's stories are very well explained but Desmond's is very badly explained. Story Grade 8/10
    Soundtrack & Effects: So the sound effects are extremely good in some parts but very cheap in others, basically not so well developed.The soundtrack on the other hand is great through the game even though there parts without any, basically if you liked the previous games soundtracks you'll enjoy Revelations. Soundtrack & Effects Grade 8/10

    So Assassin's Creed Revelations > Final Grade: 7.87/10 which means 8/10.
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  25. Feb 6, 2012
    8
    This review contains spoilers, click expand to view. I liked this game but.....
    It seems like Ubisoft is going for the crappy set piece moments (Thanks COD>:() and doing the release every year and do little changes. Me personally I HATED Brotherhood I couldn't like it. This game fairs better, the hook blade is awesome, the kill moves are crazy, the story is good, and characters are better. My favorite: Altiar came back with a different voice actor (not happy about that) but I felt connected to the characters, I was sad when I witnessed Altiars final moments knowing that I was him back in 2007 and like 4 hours ago but a younger version of him. I was also way more connected to Ezio like in 2009 in assassins creed 2. The multiplayer is WAY better, there are not clones everywere (thank god) if you see a person that looks like the person in the picture its them. Customization is great. This is a good game but at certain moments forgets to be assassins creed like in demonds journey (side missions) they are unlocked through finding collectibles and are annoying puzzles (its first person), its got a little bit of a portal theme (not as fun as portal) Why can't we just learn about him? Why do we have to go through these annoying puzzles? The tower defense is fun but clunky. This game is great but has flaws.
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  26. Jan 12, 2012
    7
    Not as good as Brotherhood, but still a decent game.

    I've always thought the assassin's creed franchise has it's strength in story telling. Revelation? not so much. Even though advertised as a game that will let you play as all 3 known assassins; Ezio, Altair, Desmond, it's really based on Ezio, which I love, but it's a letdown. Altair, the one that I personally most expected, was just 5
    Not as good as Brotherhood, but still a decent game.

    I've always thought the assassin's creed franchise has it's strength in story telling. Revelation? not so much. Even though advertised as a game that will let you play as all 3 known assassins; Ezio, Altair, Desmond, it's really based on Ezio, which I love, but it's a letdown. Altair, the one that I personally most expected, was just 5 different 10 minutes missions, and a couple of them was just interactive cinematics. Also his stories do not reveal anything. Just some extra stories after the events of AC 1. Desmond? His story takes place where 'the truth' part used to be and it's just all puzzles and desmond talking. (I haven't even finished his part because I was getting tired collecting all these animus data fractions.) Well, then even Ezio's part isn't even done as good as the other AC games. There is no personal growth, no overthrowing a gigantic evil power. Ezio pretty much stays low and does his secret finding, which never gave up any satisfying revelations (in other words, Altair missions.) Although to be fair, there is one satisfying moment at the end of the game.

    Graphics isn't that evolved, but it is better than Brotherhood, much like AC2 was. Quite detailed and clear. Also the art department still lives up to the expectation. The city of Constantinople looks very much like a centre of all cultures that era.

    The gameplay makes me feel like Ubi did it's best. The new bombs are pretty cool, although creating them is a pain in the ass even with the awesome simulation thing that let you test each bombs before you actually create it and carry around. The simulation is actually a very nice touch, instead of those boring training stuff that was in AC2 and slightly better than the training sessions from Brotherhood.
    The hook blade was a nice addition too, especially the zip lines. I did miss having 2 hidden blades though just because I think it's cooler.
    The fighting is a little more complex and annoying than the Brotherhood's, which was perfect. Because it's harder with Janissaries, you need to make more use of your assassin recruits and bombs and now it's more than just counter kills and kill streaks but still, not MUCH improvements that I saw between AC1, 2, Brotherhood. Well it does make sense and fit the story as now Ezio is in his 50s and can't just kill off 30 men by himself so I'm not complaining.
    I can certainly see how the studio really tried and did a good job. But It just ain't 'much' better than the other AC games. But really what was there to improve after what they did with AC2 and brotherhood?

    I guess it IS about damn time they come up with someone else for the franchise, and leave Ezio alone now. For both the gameplay's and the story's sake. They can certainly do much more with someone from the 18th or something. I'd like to give a huge F sign to the big guys in the UBI and much love to the developers.

    With all things above, it is a still assassin's creed series. With all the free running and assassinations, I loved this game and I'd say it's probably the best they could do in such a short time.
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  27. Jan 28, 2012
    8
    The game is great ! great to play . Real nice addition to the assassins series ! just didn't like that they make such a good game n end it so fast , i mean the game is very small . with all the features n game play gamer's would love to play more ! Also the end isn't so mind boggling or doesn't leave us amazed or confused like the last games assassins creed 2 and brotherhood ,So that aThe game is great ! great to play . Real nice addition to the assassins series ! just didn't like that they make such a good game n end it so fast , i mean the game is very small . with all the features n game play gamer's would love to play more ! Also the end isn't so mind boggling or doesn't leave us amazed or confused like the last games assassins creed 2 and brotherhood ,So that a minor issue . But its features and game play and story and Desmond being trapped in animus , trying to remember his past , Ezio getting to know the main event's happened in Altair's life , all this just overcomes the small issues making it a Fabulous game !!!. Expand
  28. Jan 28, 2012
    9
    Well, I've been expecting very much of this game. The storyline of the game is quite out of expectations than the other series. Something that shouldn't happen happens, and it injects the sensation into most players. And the word "revelations", is the key for players, but recommend to finish all other series before AC Revelations in order to completely understand the whole story. AltairWell, I've been expecting very much of this game. The storyline of the game is quite out of expectations than the other series. Something that shouldn't happen happens, and it injects the sensation into most players. And the word "revelations", is the key for players, but recommend to finish all other series before AC Revelations in order to completely understand the whole story. Altair learned of the past and the future, of life and death through the Apple. And players learn moral values and minds through the game. The real thing is, not only Ezio and Altair conduit the message to Desmond, but also through Desmond to players. Players will have to think deeply and they will get it. The soundtracks are also awesome as usual. Some are spiritual inspiring and some are cultural feel. The environment of the world is slightly different than the other series. For example, you get near to a soldier, they won't simply push you away. And if you pushed somebody accidentally, they would apologize too. And with Assassins and Templar Den, this cause a war that never ends in the game. The features are also slightly different. You can choose primary and secondary weapon to use them without wasting time. It also has variety of new combat techniques and slow motion camera. What makes a disappointment is that the Animus Virtual Training program has changed into a worse way. The training only allow you to play with specific requirements, unlike in AC Brotherhood that has lesser limitations. And there's no horse riding available in the game. It's worth if you are very interested with the story. But it would be better if you learn something in it, either changing to a better mind or combat. Expand
  29. Feb 1, 2012
    7
    A intriguing but cliche finish to the story. The city of Istanbul is magnificently portrayed. However, some of the dialogues are weak and unrealistic and the limited voices makes all the minor characters sound the same.
    This game's strong point is the overall expanding assassin's creed concept of the animus but the previous games are more interesting .
    There was a lot of potential
    A intriguing but cliche finish to the story. The city of Istanbul is magnificently portrayed. However, some of the dialogues are weak and unrealistic and the limited voices makes all the minor characters sound the same.
    This game's strong point is the overall expanding assassin's creed concept of the animus but the previous games are more interesting .
    There was a lot of potential unrealised in this game and that is a real pity.
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  30. Feb 17, 2012
    5
    This series need to end. I plead gamers, stop spending money on creatively bankrupt franchises like this. I have a huge, ginormous nerd-boner for AC2, but it's the only decent game in the series. Brotherhood was clear and honest with how much time wasting bulls*** you'd be spending you're time with, but I was still shocked when a half hour in to this game, you are expected to 'play' aThis series need to end. I plead gamers, stop spending money on creatively bankrupt franchises like this. I have a huge, ginormous nerd-boner for AC2, but it's the only decent game in the series. Brotherhood was clear and honest with how much time wasting bulls*** you'd be spending you're time with, but I was still shocked when a half hour in to this game, you are expected to 'play' a horrendous tower defense section. Yes, it is only required this one time, but once is too much. PLEASE developers, do not respond to market research pressures! Gamers enjoy focused products, not bloated games like this one. This game feels like an entire back of the box quote- "massive, expansive world", "realtime crowd interaction" and "compelling gameplay" but what you have is a sports franchise game: Yearly updates to a formula, little creative risks taken to narrative and setting and a unsettling feeling of deja vu. The world is literally a copy and paste menagerie of textiles and shader maps. This is a functionally competent product, but so is peanut butter. I want 2-3 years before the next AC, and it should be as significant as AC2. Vote with your dollar, do not annualize an otherwise great series. Expand
Metascore
80

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. 77
    Ultimately, Revelations leaves behind a bittersweet taste: it's the end of a saga (or two, depending on how you view things) and integrates fairly well in the timeline of the series, but... it's nothing more than a detour that answers a few questions, not an actual step forward.
  2. Feb 29, 2012
    90
    It's the perfect closure for Ezio's trilogy; however, it does not offer something completely new and if you were getting tired by Brotherhood's mechanisms, Revelations will definitely not change your mind.
  3. LEVEL (Czech Republic)
    Jan 19, 2012
    80
    It's Assassin with all you love and hate, plus even more world control and bombs and genre experiments. Only the visuals are getting old while the foes are not getting any smarter. [Christmas 2011]