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7.6

Generally favorable reviews- based on 1435 Ratings

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  1. Jul 17, 2012
    8
    Assassin's Creed: Revelations stays true to game mechanics so who liked the prvious AC's will like this one too. The story still stays a bit confusing but we actually do get some revelations :)
  2. Jun 2, 2012
    6
    Franchise milking at its finest, Revelations is a huge sign that the series needs to go forward. Featuring a miserable amount of changes from the previous title, Brotherhood (which on itself featured a miserable amount of changes from AC2), the game also fails to deliver a somewhat catching plot. All the new characters are uninteresting, the "drama" doesn't provoke any emotions except forFranchise milking at its finest, Revelations is a huge sign that the series needs to go forward. Featuring a miserable amount of changes from the previous title, Brotherhood (which on itself featured a miserable amount of changes from AC2), the game also fails to deliver a somewhat catching plot. All the new characters are uninteresting, the "drama" doesn't provoke any emotions except for annoyance ("How can the old experienced master assassin Ezio do such stupid things??") However, despite all the flaws, I spent good 22 hours in the game, guess assassinating people is still satisfying. It is an unnecessary addition to the franchise, but still better than Brotherhood, so if you haven't played that, just skip it and get to Revelations, you won't miss anything and the changes accumulated in these 2 games would actually be refreshing. Expand
  3. Aug 23, 2015
    5
    Weaker back story and presentation overall compared to previous titles. Desmond is always in coma inside the animus, no real-life cutscenes. Appearance of Bill never explained. Overall story only picks up a little later in the game, before that it'is very weak, basically running around in Constantinople. Oh, and there's virtually no follow up to Lucy's death in the previous game.

    Ezio's
    Weaker back story and presentation overall compared to previous titles. Desmond is always in coma inside the animus, no real-life cutscenes. Appearance of Bill never explained. Overall story only picks up a little later in the game, before that it'is very weak, basically running around in Constantinople. Oh, and there's virtually no follow up to Lucy's death in the previous game.

    Ezio's and Altaïr's memories regarding to Piece of Eden are somewhat interesting, but only towards the end of the game. And getting Altaïr's memories consists mainly of linear platforming sections in hidden tombs that are nothing like the historic locations of wonder from previous games - it's just a race to the end.

    Open-world in the city: repetitive, not interesting missions, even assassin ones. Spend most of the time trying to get from A to B, dodging people (I'm getting cramps from constantly holding RMB, W and Space), and missions are not creative at all, end quickly, with targets that you don't care about - not very interesting. City is huge but feels soulless, NPCs are mostly dummies, it's difficult to relate to, and events and characters don't help construct interest and care for the historic time and place. Overwhelming amount of collectibles to get and shops and buildings to renovate and for what reason? Mostly simply achievements, so, it's almost exclusively a time sinker. And den defense is a boring as hell tower defense that I managed to save myself and avoid altogether by constantly paying Herald's 100A to keep Templar awareness down....

    Combat and movement is the same as ever, that is to say it's clunky, with the same sometimes despairingly frustrating problems. Ezio keeps climbing or not climbing contrary to what you mean to do, making navigation frustrating, screwing up missions and challenges where you can't be detected or do things in a specific way. Targeting is difficult where there's many enemies, which is most of the time, making it difficult to fire or engaging a specific enemy, screwing up some challenges in missions like preventing allies from getting hurt. With all that, I ended up restarting memories a lot and feeling frustrated about it.

    Optional Desmond animus sections are visually cool, but there's only platforming to do, and it is frustrating and not rewarding - might as well just watch a YT video with the plot lines.

    Assassin management and world map control had potential, but ends up being a chore, and there's little rewards - some armor and weapons that are very good, granted, but you can complete the game just fine without them.

    Overall, playing this was mostly a drag, since the missions themselves were not creative and engaging in the slightest, and with all those control and combat problems, I ended up feeling like I should have just watched some videos on YT with the important cutscenes. There was little of the interest in the city, characters, events and historic locales that the previous games had. And almost everything you can do in the city "open world" is repetitive and boring, might as well not be there. Of course, graphics are still good, as well as acting and voices.
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  4. Aug 30, 2012
    7
    The engine reaches it's limit. The graphics are....ok. The story is ... too short. But I like, that you have a real emotional bound to your assassins. They are not just a tool to use, they are people with a story. Better than in AC Brotherhood.
  5. Nov 21, 2012
    6
    I'm sorry to the die hard fans of this series about this review but Assassin's Creed 3 doesn't live up to the hype. It is a above average game but not the best in the series. Personally I say Assassin's Creed 2 was the best from the AC series from Ubisoft. It had better visuals and even on console AC 2 was just simply an incredible achievement. While playing AC3 I understand they wanted toI'm sorry to the die hard fans of this series about this review but Assassin's Creed 3 doesn't live up to the hype. It is a above average game but not the best in the series. Personally I say Assassin's Creed 2 was the best from the AC series from Ubisoft. It had better visuals and even on console AC 2 was just simply an incredible achievement. While playing AC3 I understand they wanted to tell this new story but so far I just feel its disjointed. I'm not gonna touch on the story because everyone should know it from previews and reviews from other sources. My focused review is gonna be graphics and gameplay. I own it on pc and with pc with a pretty decent high end rig, this game looks ok with pretty good frames per second with little dropping in frame rate. But I feel at times like I'm playing a ps2 game. Don't know if anyone else gets that feeling. This game is unimpressive in graphics to me. Scope of the game is not that big as far as scale per section and the world feels somewhat linear in ways to go. You want a good open world game that you can be an assassin or play your style go to Skyrim. Skyrim is massive and looks way better. AC3 I was anticipating and was let down but is a decent game to play when I'm extremely bored. The small missions should be treated like mini games like the naval warfare. Everything feels short lived. Right when your having fun it yanks you from the excitement. It will force you to continue the pieces when you want to just explore even when your running around at will. Controls are awkward and it seems like the fighting is also a mini game. Hit counter thin strike then you just watch the fight unfold. This game feels to me like a interactive tech demo. This is the game walk cutscene walk cutscene follow cutscene mini fight walk cutscene. AC2 didn't do this eveything felt right. I felt progression as a player with what I did and it made me care. This game doesn't make me care, most of the beginning parts of the story I've pressed to skip cutscenes because it take 3 hours to get to the exploring. Like I said some will love it but us detail explorers will be left wanting. I give this game a 6 out of 10 because the things I love about it are few and short of time. And the other majority of the game is almost wasteful. I wish developers would ask us consumers, What game would you like to play next? And what type of missions do you like? And above all I haven't notice and interview with a developer that the question is asked, Are there auto generated missions so after I beat the story there is something to keep me occupied after all the main and side content is complete. Credits to Bethesda for that achievement. Cause Skyrim seems like a rpg simulator style game than a COD or arcade short lived game like the games that have been released on the consoles and pcs for the last few years. Expand
  6. Sep 27, 2012
    7
    Story: good
    Music: very good
    Graphics: very good Gameplay: mediocre Story of Revelation follows Ezio's life and shed some light on Desmond's early childhood. I personally would like to see some more story development on Desmond's current mission but there isn't any. Ezio's storyline is very strong. However, I don't see much point in learning Desmond's childhood since it doesn't
    Story: good
    Music: very good
    Graphics: very good
    Gameplay: mediocre

    Story of Revelation follows Ezio's life and shed some light on Desmond's early childhood. I personally would like to see some more story development on Desmond's current mission but there isn't any. Ezio's storyline is very strong. However, I don't see much point in learning Desmond's childhood since it doesn't feel connected to the current plot. Maybe it will be tided in somehow in the future series (I hope so)

    The gameplay is a bit iffy. We have the usual AC brotherhood elements + hook blade, castle defense, bomb, and capture the node.

    The usual AC elements are fine but hook blade + bomb makes Ezio way too powerful. You are literally an one man army that can take out anyone without being discovered. When there is 0 risk of dying/being discovered then the game feels a bit more diluted.

    Castle defense is fun but the only way to play it is when you mess up and jack up your notoriety on purpose. I feel it would be a much better addition if it were combined with node capture mini game.

    Node capture is weak and pointless. Capturing and maintaining nodes is a chore and simply not fun. There is simply no depth to it.

    All in all, Revelations is a good game worth playing through for veterans and a great game for new comers.
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  7. Oct 15, 2012
    2
    This review contains spoilers, click expand to view. I have a lot of feelings regarding this game. Almost entirely negative. This is my favourite game series, and this came so close to ruining it for me. The hook blade is a fine addition, the ziplines are cool (though are rarely placed where you need them), it's kind of nice having a smoke bomb that has a wide area, but apart from that I'm drawing a blank on the 'pros'. Ezio is back, because they'd rather drag him out for an annoying third encore for the audience to sit and clap through even though their hands hurt than they would leave the audience wanting more. Some of the characters you meet are cool, but I wasn't really invested in any of them. Any familiar characters from Ezio's former stories are stripped away from you. They become nothing more than a 'My Dearest Claudia' in the letters which serve as a few underdone quasi cut scenes to take you to the next DNA sequence. The Altair memories which were to be the most exciting element of the game are some of the WORST moments. The story of Altair's life beyond the first game and codex pages of Assassin's Creed 2 is either boring or not fully thought out, I can't tell which. All they needed to do to make playing as Altair the most fantastic experience was to give us the ONE leap of faith taken when taking the shortest route through Masyaf in the first game. INSTEAD it was decided that his movements should, for the most part, be limited to an irritating shuffle. Uphill. For the entire memory. And even in these sections, familiar characters were culled. It's as if the game made a deliberate attempt to alienate any loyal players who'd stuck around since the first game. The games physical space, while gorgeous and brilliantly colourful, is very limiting, or at least feels it. Then comes the excursion to Cappadocia - this nearly saved the game for me, a big statement, trust me. Arriving on that boat and stepping out only to realise it was a Templar CITY - the Templar equivalent of Masyaf - sent a genuine chill down my spine. It got off to a great start too! It's actually my favourite map out of all the games so far, with San Gimignano only just pipping it as best map to play through missions in. It feels big, and it feels dangerous, and it feels wonderful. Then you meet a woman who doesn't seem to need your help, but you help her anyway - she's sassy and capable and the coolest character in the game. Then she disappears from the entire game, when, after being there for five minutes, you for no apparent reason set the entire city on fire, killing hundreds, and leave. Why? I really don't know. And this was just one of a few decisions the game makes for you against your will. Among others are an assassination target who is quite obviously innocent for at least half the time you know him. You are forced to kill him anyway, because the game thinks you don't know that yet.

    The game feels shockingly and awfully unfinished and lazy. Things are rushed, questions are unanswered, every second character or plot device is a massive cliche and whole chunks of it seem to just be missing. For example, a mission exists to enlist the help of the city's Romani population, however, the leaders of the thieves and mercenaries guilds alarmingly acted as though they knew who I was when I had never spoken to them once, in any game.

    They took away good features and replaced them with gratuitous ones, they took away good characters and barely replaced them at all, and after this whole depressing ordeal the plot was so forgettable that I can't for the life of me remember what the point of it all was. More than anything I just feel supremely betrayed by this game.
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  8. Oct 30, 2012
    8
    No game deserves a 0,as can be seen by quite a few reviews down here. I must say this game has not lived up to it's full potential, and has been quite a let down to many of it's fans. However, i must say that Assassin's Creed Revelations is a good enough way to send off Ezio and end the altair storyline. With several new mechanics and more of the good stuff, i believe this game is worthNo game deserves a 0,as can be seen by quite a few reviews down here. I must say this game has not lived up to it's full potential, and has been quite a let down to many of it's fans. However, i must say that Assassin's Creed Revelations is a good enough way to send off Ezio and end the altair storyline. With several new mechanics and more of the good stuff, i believe this game is worth your time if you're a fan of the franchise Expand
  9. Nov 18, 2012
    9
    A brilliant game for Assassin's Creed Fans even though it feels a bit like brotherhood.
    The new game in Ubisofts francise has exeded it's predesecor Brotherhood but some things in the game are not as good as you want it to be. Of course as this is an assassin's Creed game, you'll be in an open world map and this time it's back to constantinople. The free running technique has been
    A brilliant game for Assassin's Creed Fans even though it feels a bit like brotherhood.
    The new game in Ubisofts francise has exeded it's predesecor Brotherhood but some things in the game are not as good as you want it to be. Of course as this is an assassin's Creed game, you'll be in an open world map and this time it's back to constantinople. The free running technique has been modified and feels better than brotherhood but the melee is basacly the same. The new mode Den Defence is not all that good and after a while will become tedious and boring. In the game you can also craft bombs which will help you in your story. As always the graphics deliver and are brilliant to see. The one thing that is completly outstanding, is the multiplayer. With new modes and even more wepons to play with you will be on it for hours on end. Verdict: This Game is amazing in multiplayer and the story is brilliant.As always the Graphics are good especialy in the first scene with Ezio. The music fit's the game but Den Defence is not the best. If your an Assassin's Creed fan get the game but it may feel a bit like Brotherhood. Presentation:9.5/10 Gameplay:8/10 Sound:9/10 Graphics:10/10 Replay Value:9/10 Overall:9/10
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  10. Nov 10, 2012
    7
    i am really confuse here that Assassin's Creed has s*** tons of series that i cant even tell the difference. I did played the very first Assassin's Creed i thought it was pretty good. but then, they had many series that i dont know which ones which. i saw a older man's cover, a yonger man's cover and woman's cover...WTF??!!! am really confused!!!
  11. Dec 21, 2015
    9
    A very good ending to Ezio's trilogy, with nice flashbacks into Altair's memories. Innovations compared to Brotherhood are lacking, but if you take AC2 + Brotherhood + Revelations as one single game & story arc, it's a very enjoyable experience and you'll be left asking for more!
  12. Jan 5, 2013
    4
    The low point of the Assassin's Creed series. Revelations can be described with one word: lazy. Ubisoft gained everyone's trust with the previous games and fooled us into giving them money for a poor quality product. There was no need for two half-hearted games, it ruined the hype for Assassin's Creed III.
  13. Jan 25, 2013
    5
    Eh...there was something that truly bothered me about this game. ACB was so bright and had so much more optional crap to do. ACR seemed to drop that on it's ass. This is how I think of the AC series...AC1: A good pilot game...a beta if you so please. AC2: A well executed game that had detail and many optional things to do. ACB: a vast open game with many options and even more refinement.Eh...there was something that truly bothered me about this game. ACB was so bright and had so much more optional crap to do. ACR seemed to drop that on it's ass. This is how I think of the AC series...AC1: A good pilot game...a beta if you so please. AC2: A well executed game that had detail and many optional things to do. ACB: a vast open game with many options and even more refinement. ACR: lacks many previous options and the overal setting is dull and the ambiance noises are repeatitive. AC3: doesn't even deserve to be places with the rest of the AC games. Expand
  14. Mar 29, 2014
    8
    The fourth instalment of the franchise, with Ubisoft stepping it up over the course of 4 years, Assassin's Creed Revelations definitely have faults of its own compared to its predecessors.

    While retains the linear storyline of the previous Assassin's Creed games, it adds a few more obstructive technical issues that somewhat affects the overall experience badly. For example, having
    The fourth instalment of the franchise, with Ubisoft stepping it up over the course of 4 years, Assassin's Creed Revelations definitely have faults of its own compared to its predecessors.

    While retains the linear storyline of the previous Assassin's Creed games, it adds a few more obstructive technical issues that somewhat affects the overall experience badly.

    For example, having vsync turned 'Off' and a refresh rate over 60hz often results in crashes and glitches, in between the main story missions. It is extremely annoying at times, especially because it has already seen it's existence since AC2 and had gotten worse.. Crashes doesn't happen just once or twice, probably a good 10+ in total.

    Graphics wise, there isn't much improvements from the previous titles, and looks just slightly better.

    My conclusion is that if you've enjoyed Ezio, Altair, and Desmond's stories, then Assassin's Creed Relevations is one title that you cannot miss, an EPIC end to the Altair/Ezio story. If not, then you probably won't enjoy it a whole lot.
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  15. Jun 13, 2013
    8
    Revelations has a lot of improvements on Brotherhood and it has amazing moments that will make your jaw drop the graphics are great and the gameplay is smooth and also transportation became much faster and better also the story is good but i didn't like that they ditched horses in this game that's what i didn't like after all it is a great game and the best end for Ezio and Altair story
  16. Jun 14, 2014
    7
    a step back from brotherhood. the main drawback is there is nothing really innovative . its the same as brotherhood but in a different location . again lackluster multiplayer. but the plus side being a good story character development and a satisfying end to ezio.
  17. Sep 1, 2013
    5
    There is one reason alone for purchasing Assassin’s Creed Revelations, Ezio.
    In Assassin’s Creed II, Ubisoft created what would become one of the most successful video game characters of this generation. Ezio’s elegance, class, humour and all round entertaining persona carried the Assassin’s Creed franchise away from the monotone days of Altiar, into the success it has enjoyed in recent
    There is one reason alone for purchasing Assassin’s Creed Revelations, Ezio.
    In Assassin’s Creed II, Ubisoft created what would become one of the most successful video game characters of this generation. Ezio’s elegance, class, humour and all round entertaining persona carried the Assassin’s Creed franchise away from the monotone days of Altiar, into the success it has enjoyed in recent years. The same can be said for Revelations.
    The greatest asset of this game is Ezio, the performance by Rodger Smith is spot on and the writing has actually improved in relation to his lines making it more sophisticated to create a more believable story around a man looking for answers, that have deluded him over the previous games. In fact the story that actually centres on Ezio himself has never been so good, it’s a shame the plot around Constantinople is significantly weaker, portraying a power struggling in the Ottoman empire that you simple don’t come to care to much about. Over the game the story of Ezio will be neatly and most importantly satisfyingly tied up into a nice ribbon, doing the previous two games justice. However to get to this point you will have to get threw the other story plots including the Ottomans.
    The truth about this game is that you have most likely played it before, the fundamental mechanics, gameplay and style of game has not changed drastically since Assassin’s Creed II’s release in 2009. You will still be sent on quests by colourful characters to assassinate certain targets, find out important information to progress the story line and occasionally a nice curveball may be included such as stealing a street entertainers clothing and instrument. There is nothing wrong with this formula, as we know it works, however three games later it’s starting to wear thin.
    It must be said that Ubisoft has tried to innovate in some areas however even with some success, not enough has been done to actually make this game feel like a sequel rather then an extension pack. The hook blade does in fact create a new stance on combat and exploration, also the introducing of bomb crafting is a nice touch. Beyond this though is nothing but a tedious fort defence game and minor tweaks to the open world map. There is no way Ubisoft could get away with making so little changes again.
    Leaving these quarrels behind, if you have played the previous two titles in this series Revelations is definitely worth getting to complete the tale of one of video games most beloved characters, if you haven’t played any of the Assassin Creed games, I would strongly suggest buying Assassin’s Creed II as you get the same gameplay with a better story for a much lower price.
    In conclusion Revelations was a game needed to put Ezio to rest and it does this well, so it should be commended. Lets just hope that Ubisoft has a something up its sleeve so that it can build upon such a successful franchise.
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  18. Dec 11, 2013
    4
    The first horrible thing I want to note: unskippable 20 minutes lasting credits. If you're an average person with 8 hours of free time, then consider more than 4% of it wasted due to these damn long credits, so I've decided to rate the game at 4.
    Ok, now the other things.. First problem I noticed after starting the game was Desmond's new weird baby-face look. I didn't even recognize him
    The first horrible thing I want to note: unskippable 20 minutes lasting credits. If you're an average person with 8 hours of free time, then consider more than 4% of it wasted due to these damn long credits, so I've decided to rate the game at 4.
    Ok, now the other things.. First problem I noticed after starting the game was Desmond's new weird baby-face look. I didn't even recognize him at first, it was way too weird..
    Moving forward through the game, the story was becoming a bit too much of a mind****, what with Ezio using magic stones to get into Altair's memories and Desmond's mental health problems.. It all seemed way too shady though as everything else from the city was trying to get your attention. What I really didn't get was all the strange new mechanics that the previous games didn't have. To be fair, it's nice to see some new mechanics, but when they come out of nowhere, often leading to your death, you can't help but feel lost in the game. For example, Den Defense seemed new, so did the bombs and new (almost unbeatable) enemies, but I never really got to understanding them all, because there was way too much detail put into them to simply easily comprehend. It would've been good if the story missions didn't endlessly tempt you. The music from Jesper Kyd was great as always, though. I really had a problem with the characters on Ezio's story, they seemed very temporary. And on Altair's side.. I don't understand what happened to his voice. He used to have that calm American accent VA which was kind of a screw-up at first, but since they decided to make him speak in an Arabic accent this time, I could barely even recognize it was the same person. It would've been better if he just spoke the same way as before, would've brought some minor nostalgia.
    Overall, this game is just too clunky for me to be considered good. It's like they put Brotherhood into a pile of mud, then into a blender, and slowly cooked the resulting mass into what Revelations is now..
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  19. Jul 6, 2016
    8
    Gameplay : 9
    Graphics : 9
    Story : 8
    Sound : 8
    **********************************************************************************
    Overall : 9
  20. Aug 25, 2015
    6
    I really liked Assassi's Creed 2 and Assassin's Creed: Brotherhood and then I get totally fed up with the same gameplay with Assassin's Creed: Revelations.
  21. Sep 12, 2016
    7
    Assassin's Creed: Revelations is basically the same compared to its predecessors, if not worse. The game stuffed itself with contents, yet only few feel good enough to have a reason to be there in the first place.
  22. Jun 22, 2014
    8
    Even the greatest heroes can't live forever. So it goes for Ezio Auditore, who finally steps aside to make room for new champions in Assassin's Creed Revelations. The game sets you loose in a visually stunning recreation of 15h Century Constantinople, where you leap across rooftops like a renaissance superhero. But like many sequels, Assassin's Creed Revelations has many flaws. You loseEven the greatest heroes can't live forever. So it goes for Ezio Auditore, who finally steps aside to make room for new champions in Assassin's Creed Revelations. The game sets you loose in a visually stunning recreation of 15h Century Constantinople, where you leap across rooftops like a renaissance superhero. But like many sequels, Assassin's Creed Revelations has many flaws. You lose horses and other serious improvements in the last game in favor of awkward mechanics that don't belong. Those include first person plat forming and tower defense battles. Neither of which are very good. Thankfully when Assassin's Creed Revelations remembers to be an Assassin's Creed game, it reminds you of what makes this series so great. Assassin's Creed Revelations isn't all about Ezio Auditore's story, it's also Desmond Mile's story. Here Desmond Mile's mind is a prisoner within the animus. This computerized space is presented as an island. Where shimmering doors leads to his ancestor's memories as well as his own. Playing as Desmond Miles isn't as entertaining as is it was in Assassin's Creed Brotherhood. That's due in part to the levels that represent his memories. This synthetic cyberspace environments are a cool backdrop but the gameplay isn't fun. You create blocks and ramps out of thin air and move forward, but the jumping feels flat and the puzzles don't test your mind, they are just frustrating. This is one of Assassin's Creed Revelations attempt to force elements into a game that doesn't benefit from them. Unfortunately, you spend the bulk of your time as Ezio and sometimes as Altair from Assassin's Creed 1. It seems it's near the games conclusion throb with emotional resonance. Yes, there are a few great holy cow moments near the end, but it's the calm before the storm that tides two lives together and thus impresses the most. It makes you realize you will miss these Assassins of centuries past. As for Ezio Auditore's story, it's as tired as the older Ezio looks. Great voice actors sell every line, but the political intrigue among the Sultan's family just isn't that interesting. Still Assassin's Creed Revelations largely impresses thanks to how much fun it is to move through its' world. That's partly because of the gorgeous views. It's partly because of the fantastic soundtrack. But it's also because it's climbing and leaping is so joyful. The addition of the hook blade enhances the parkour of past games. You can climb faster, glide down zip lines and grab walls you would have missed in the past. You can also float downwards with parachutes. The result, plat forming is exhilarating as ever and certain set piece missions, like one in which you escape a burning boat ramp up the excitement. Not every set piece moment is as good as that one. Avoiding rocks as you drag behind a curating carriage isn't fun for example. Assassin's Creed Brotherhood did these kinds of scripted events better albeit Assassin's Creed Revelations does make important improvements. Assassin recruitment returns, but sending your brothers and sisters on missions now has more context. Setting Assassins to different cities reduces Templar control and increases Assassins control. The simple addition of a strategic element keeps recruitment from being simple busy work. In addition, there are quests you do with fully leveled assassins. Now, you actually feel like a mentor. An addition that isn't so good is that of tower defense. You capture Templar regimes, by killing commanders and lighting signal fires, but the Templars will try to get them back which means having to play a boring tower defense game. You stand on a roof, assign assassins to different locations and try to defeat waves of enemies. The simple mechanic structure make this a dull exercise and the camera close-ups of falling Templars disrupt the flow. Tower defense isn't all that's new. Now you can craft bombs out of ingredients you find. Combine them at a crafting station and viola. Bombs that explode release poison gas and so on. Combat has seen other changes such as awesome new finishing moves in addition of enemy gunners. Multiplayer returns as well, with some new modes like death match and capture the flag variant. Death match doesn't have the attention that the returning modes do. It's still more enjoyable to sling through the crowds, blending in while hoping your target slips up and makes himself known. Artifact assault gives you a chance to speed across rooftops with the enemies flag, which is quite fun. But, Assassin's Creed Revelations is at its best when it focuses on what the series does best. The first person puzzling and tower defense are bewildering additions, but when you skyrocket across the rooftops of this magnificent city, the stunning sites transport you to another century. Remember, "Nothing is true... Everything is permitted". "La shai wak'ion motlaq bal kollon momken". I would give this game a rating of 84 out of 100. Expand
  23. Nov 24, 2017
    7
    "Revelations" improved "Assassin's" world in many ways. But yet I have some mixed feelings about it.
    On one side, there is a polished gameplay (comparing to assassins released earlier) and a solid story, on the other side some additions to the story (I mean animus) and DLC content didn't work as much as I had hoped, some episodes in story were either boring or poorly directed (death of
    "Revelations" improved "Assassin's" world in many ways. But yet I have some mixed feelings about it.
    On one side, there is a polished gameplay (comparing to assassins released earlier) and a solid story, on the other side some additions to the story (I mean animus) and DLC content didn't work as much as I had hoped, some episodes in story were either boring or poorly directed (death of Lucy).
    Anyway, the game is a good ending to the story of Ezio, maybe not as epic as many had hoped, but good anyway.
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  24. Nov 16, 2020
    10
    Closing the saga with gold key, Assassins Creed have the best history of games from ever, side by Halo, same for soundtrack, lovely playability even with some issues. That final when Ezio meet Altair is breathtaking!!
  25. Jul 7, 2015
    10
    I just started playing this game a few days ago and i must say this is a very addictive game. I am a big fan of the AC series and i am aiming to complete all the games until AC Unity before the arrival of AC : Syndicate. Anyone who has played AC 1,2 and Brotherhood should not miss this one
  26. Mar 3, 2018
    10
    this game it is look like other AC game but for me the story was interesting and it had letter better graphic then other games in the series.
  27. Nov 10, 2015
    10
    Assassin's Creed: Revelations é perfeito,uma obra-prima.O melhor jogo que já joguei sem contar enredo,gráficos,jogabilidade e todo o carisma de Ezio,que lhe faz a ubisoft ter minha nota dez dessa vez...
  28. Jan 10, 2016
    8
    worst of ezio trilogy but it is really good game. gameplay mechanics are same as 2 and brotherhood. added bomb mechanics and hookblade. bomb mechanics are complex and usefull. hookblade makes easier climbing. battle system is same as brotherhood but guards are really powerful. it is harder than brotherhood. assassin training missions good and strange. generally side missions areworst of ezio trilogy but it is really good game. gameplay mechanics are same as 2 and brotherhood. added bomb mechanics and hookblade. bomb mechanics are complex and usefull. hookblade makes easier climbing. battle system is same as brotherhood but guards are really powerful. it is harder than brotherhood. assassin training missions good and strange. generally side missions are interesting. main missions disasppointed me. action is weak because there is nothing to do in city. ezio fighting with byzantines but city is ottoman city so ezio rarely fighting. main missions are following and sometimes assasinating. scenario is good. i liked it. some people don't like but i liked. altair's missions completed the story and interesting. graphics is better. saving costantinople from byzantine rebels like saving rome from borgias. it is enjoyable

    summary: not very good and not bad. you should play for story of series
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  29. Sep 19, 2017
    9
    A final installment in the Assassin's Creed Ezio trilogy is my personal favourite. While it's not revolutionary by far it improves on it's predecessors and delivers an interesting story in a rich and superbly designed environment.

    The story this times takes place in Constantinople and ties all loose ends. Apart from writing the final chapter for Ezio it also revisits Altair who is also
    A final installment in the Assassin's Creed Ezio trilogy is my personal favourite. While it's not revolutionary by far it improves on it's predecessors and delivers an interesting story in a rich and superbly designed environment.

    The story this times takes place in Constantinople and ties all loose ends. Apart from writing the final chapter for Ezio it also revisits Altair who is also a playable character in certain chapters. And it was great to learn what happened to Altair and how both he and Ezio are tied together. The cut scenes are really nicely put together and the whole story is quite interesting.

    Visually it's also an improvement although not breath taking. The characters are better animated, the environment is well designed and does remind of life teaming city packed with a lot of people. The map overall might be a bit smaller but it's so well designed that it's an actual improvement over the somewhat empty spaces we could encounter in the previous installments. I must admit the city - the way it looks, the way it's structured and how you move around it is what probably makes it my favourite Assassin's Creed game.

    The mechanics for the most part are the same. With just the addition of bombs which are quite annoying to craft and not that useful and the hook which lets you climb higher places and also zip line which is super fun - the rest almost unchanged. The whole structure of the game remains the same. And it's absolutely fine as you get to do them in a great environment.

    Overall as mentioned - definitely my favourite Assassin's Creed game. Though somewhat requires you to play the previous ones to fully appreciate the story it ties up. Can't recommend enough.
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  30. Feb 1, 2018
    8
    First of all, the Ezio trilogy is one great piece of gaming entertainment. Even AC 2 and Brotherhood, both, being better than this game, revelations is very entertaining with a good story and a great ending for Ezio AND Altair. The ending is very emotional and good the writing is good. Who never playedf this game needs to try it out.

    + Good visuals, Story, gameplay - The City of this
    First of all, the Ezio trilogy is one great piece of gaming entertainment. Even AC 2 and Brotherhood, both, being better than this game, revelations is very entertaining with a good story and a great ending for Ezio AND Altair. The ending is very emotional and good the writing is good. Who never playedf this game needs to try it out.

    + Good visuals, Story, gameplay

    - The City of this games feels a little bit boring when you compare it to AC 2 and Brotherhood (No horses), a little bit too short
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Metascore
80

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. 77
    Ultimately, Revelations leaves behind a bittersweet taste: it's the end of a saga (or two, depending on how you view things) and integrates fairly well in the timeline of the series, but... it's nothing more than a detour that answers a few questions, not an actual step forward.
  2. Feb 29, 2012
    90
    It's the perfect closure for Ezio's trilogy; however, it does not offer something completely new and if you were getting tired by Brotherhood's mechanisms, Revelations will definitely not change your mind.
  3. LEVEL (Czech Republic)
    Jan 19, 2012
    80
    It's Assassin with all you love and hate, plus even more world control and bombs and genre experiments. Only the visuals are getting old while the foes are not getting any smarter. [Christmas 2011]