User Score
7.9

Generally favorable reviews- based on 102 Ratings

User score distribution:
  1. Positive: 75 out of 102
  2. Negative: 13 out of 102

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  1. Jul 31, 2018
    7
    The game that could have been the best I played all year... but it wasn't.
    Story: The story is captivating and interesting. It takes a lot of known genres, but combines it with finesse and creativity. It feels in a way like Telltale's The Waling Dead. Wandering with a group of low morale randoms through a world, waiting for the end, getting a lot of options along the way. Some of these
    The game that could have been the best I played all year... but it wasn't.
    Story: The story is captivating and interesting. It takes a lot of known genres, but combines it with finesse and creativity. It feels in a way like Telltale's The Waling Dead. Wandering with a group of low morale randoms through a world, waiting for the end, getting a lot of options along the way. Some of these choices have obvious consequences, some not so much. Some consequennces don't even spring form a choice, but rather from items or the path you take on the road. It was refreshing to see a game utilize a choice-consequence system so well. It isn't as generic that you get to choose what happens all the time, yet it isn't random either. It was brilliantly done. The story itself holds to a baseline of saving the world from a plague, or rather, saving the humans from it. Although that sounds a little bit ''overused'' as a plot, it throws enough curveballs to make it interesting and the lore adds to the authenticity.
    Setting: The scenario appears to be interesting and well thought out, however, i say again, appears to be. The real issue with the game is how it has been written. There are no cinematics to speak of and it isn't spoken, so all your information comes from reading. And it pains me to say, whoever wrote it, ruined the game. The setting is confusing and the game throws random lore at you in short, incomprehensible sentences that you're just supposed to get without ever hearing from it again. Even the story is damaged by the poor writing work, as half the people don't even understand the ending of the game, where lots of things happen in a short period of time. Everything kind of happens without context, and in hindsight you get one little answer that doens't really answer anything, that's the best i can describe the writing. I suppose this is done to emerge you into the character, that doens't know what is going himself, but when you see the credits rolling and you don't know what has happened, I think the game missed the mark.
    Characters: The main characters are all decent. They don't show any real progression or change, but that is normal for an RPG game. After all, if you control the character, he can't just get up and decide he wants to be someone else. The side characters are promising, but they seem unfinished. Quite a few of them seem to have a personality and a story, but you don't ever hear it. I sided with some, angered others, but in the end, they are insignificant to everything. Thorn Brenin has a group of soldiers who are lost and crave a leader, Hopper has a royal escort and Lo Pheng is being followed by a bunch of freed slaves who need someone to protect them. They were on the right track, but it lead nowhere, which is a shame.
    Gameplay: There isn't much to say about it. It looks and feels like The Banner Saga, but worse. It's boring, but not bad. It all works and makes sense, but it won't let you hold your breath for the next fight, rather the opposite. There are few different opponents, there are few abilities and there are no statistics to speak of. There is a health bar and the abilities either heal or do damage to this health bar. Some crowd control wouldn't be misplaced. It does have a magic card system, which is cool enough, but it doesn't make it interesting or fun. That being said, it does work very fluently and as you expect it to work.
    The lats little bit of critique. It has a few choices which are frustrating and annoying. A bane to many players, among them myself. It is possible to kill your main character without any warning in advance whatsoever. So you reload, right? Yup, and then you can go ahead and replay the past four hours. Four hours! I guess it is a stylistic choice, so you won't know what is going to happen in the future and it catches you off-guard with a plot twist, but it is my duty to warn you, as not everyone will be amused. However, I have to give credit to the choice-consequence system again for solving all these roads to a finishing line. Even if one of your main character dies, the sotry picks up on that in a way that makes it feel like it was supposed to happen, allowing you to play further even though you made a wrong choice somewhere along the line. The many paths that lead to many outcomes is an absolute masterpiece, the ground work for an amazing game. The setting is rich and interesting, but it just fails in delivering its epicness to the gamer. If it were a book, it would have been good, but in a game, it is just confusing.
    All things considered, I can recommend this game to anyone willing to play a, relatively, innovative plot. Just don't expect to much from the gameplay and be prepared for the uncomprehensible and the unexpected.
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  2. Mar 24, 2018
    7
    Overall a good game, recommended to everyone. Even if you're no fan to turn-based strategies, you can try it just for the beautiful art and story. Especially for the ones, who doesn't like tough fights, there's an option in the beginning of the game, where you can choose, whether to play only for the story or either for it and for TBS combat.

    And one can't help comparing it with its
    Overall a good game, recommended to everyone. Even if you're no fan to turn-based strategies, you can try it just for the beautiful art and story. Especially for the ones, who doesn't like tough fights, there's an option in the beginning of the game, where you can choose, whether to play only for the story or either for it and for TBS combat.

    And one can't help comparing it with its inspirer - "Banner Saga", because it's too similar practically in everything - art, gameplay, combat, etc. If you haven't played either, you should definitely start with the better "Banner Saga" and if you like it, absolutely should continue with "Ash of Gods".

    Nice story, music and overall gameplay, but in "Banner Saga" everything was slightly better, maybe except for the music. Though of course each can find his own pros and cons in both games. The story and characters are different of course. Storytelling is interesting and long enough, so you can definitely enjoy the game. The only thing they spoiled in "Ash of Gods" is combat, but it's also not bad. You won't just find anything new and interesting in fights here, because there are already several games with quite the same mechanics, abilities, style, etc. F.e., "Battle Brothers" is a much suoperior TBS concerning combat, "Banner Saga" is better too, "The Great Whale Road" is worse, but similar.
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  3. Apr 5, 2018
    5
    Интересный проект пал жертвой безграмотности (или неопытности) геймдизайнеров и сценаристов. Авторы, похоже, не слишком понимают особенностей игровых текстов, в связи с чем любой, даже хороший сценарий нельзя будет воспринимать иначе, как "писанину". Даже если вы ценитель текстовых диалогов в стиле олд-стайл ролевок от Торнмента до пилларсов, в этой игре писанина будет вас раздражать иИнтересный проект пал жертвой безграмотности (или неопытности) геймдизайнеров и сценаристов. Авторы, похоже, не слишком понимают особенностей игровых текстов, в связи с чем любой, даже хороший сценарий нельзя будет воспринимать иначе, как "писанину". Даже если вы ценитель текстовых диалогов в стиле олд-стайл ролевок от Торнмента до пилларсов, в этой игре писанина будет вас раздражать и никакого желания вникать в это не возникнет.

    Еще один минус - странная, раздражающая боевка, забитая абузами под завязку. Возможно, авторы исправят все недочеты, но игра уже вышла и куплена. В Баннер Саге боевка не была сильной стороной и нужно было совсем сквозь пальцы её прорабатывать, чтобы вышло еще хуже.
    В сумме - хорошая, отличная работа дизайнеров, приемлемая - программистов, отвратительная - геймдизайнеров и сценаристов. У игры есть шансы, это явно не назвать поделием, коим кишит отечественный игропром, но до статуса хорошей, качественной РПГ этот продукт не дотягивает. Можно купить на распродаже, не столько из-за скидки, сколько из-за надежды, что разработчики к тому времени учтут свои просчеты и примут меры по исправлению.
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  4. Jun 30, 2020
    5
    Многого ждал от этой игры и остался разочарован.
    Один из главных минусов - боевка. Унылая и кривая. Но я не большой любитель пошаговых боев, так что это чисто субъективное мнение. Анимации во время сражений похуже чем в Баннер Саге.
    Основные надежды, касаемо этой игры, я возлагал на сюжет, диалоги и персонажей, и тут игра с треском провалилась. О диалогах уже очень много сказано
    Многого ждал от этой игры и остался разочарован.
    Один из главных минусов - боевка. Унылая и кривая. Но я не большой любитель пошаговых боев, так что это чисто субъективное мнение. Анимации во время сражений похуже чем в Баннер Саге.
    Основные надежды, касаемо этой игры, я возлагал на сюжет, диалоги и персонажей, и тут игра с треском провалилась. О диалогах уже очень много сказано игроками, и я могу только подтвердить - они ужасно корявые и пресные. Персонажи в диалогах зачастую противоречат самим себе и своим биографиям, фразы исходящие из уст персонажей просто не соответствуют их образам, они не интересны, написаны будто бы каким-то подростком - графоманом. В тексте постоянно мелькают названия разных стран, городов, мест. фактов из местной истории, о которых в игре ровно 0 информации. В Баннер Саге проникнуться атмосферой игры помогала карта мира, на которой можно было кликнуть на дорогу, город, речку и т.д. и прочитать краткое описание, и эти описания в достаточной мере знакомили тебя с лором и историей мира. Здесь это тоже есть, но описаний меньше и они более скудные. В игре нет никакой энциклопедии, которая бы пояснила тебе про Фризу, Одалу, Гебон, Исану и прочее, в тебя просто кидаются этими названиями, узнать что то о мире ты можешь только из кривых диалогов, читать которые, у меня пропало желание уже на 3 часу игры, а для меня диалоги и повествование, атмосфера, лор - это главное в подобных играх.
    Главные персонажи еще более менее, но второстепенные - пусты, такое чувство, что они нужны просто для массы, чтобы было кого фидить в боях. Завязка сюжета простенькая, опять какая - то глобальная угроза, от которой нужно спасаться (хм. что то напоминает).

    Из плюсов - хорошие арты и музыка.

    В общем, играть в это можно только если вы ОЧЕНЬ большой фанат пошаговых боев.
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  5. Apr 27, 2022
    7
    This game is really similar to the "Banner Saga", but as others have noticed - does not reach it's level.
    The art-style is beautiful, the sounds are good, the story is interesting... but the game-play breaks everything. The sequence of moves kills any desire to delve into the tactics of building a team. And cards with reverse damage... I have no obscene words about this "idea".
    Still...
    This game is really similar to the "Banner Saga", but as others have noticed - does not reach it's level.
    The art-style is beautiful, the sounds are good, the story is interesting... but the game-play breaks everything. The sequence of moves kills any desire to delve into the tactics of building a team. And cards with reverse damage... I have no obscene words about this "idea".
    Still... It was still an interesting experience with good potential.
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Metascore
65

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 21
  2. Negative: 1 out of 21
  1. Aug 2, 2018
    60
    Ash of Gods is a turn based strategy game where RPG and CCG elements are mixed together. Similar to Banner Saga but with critical flaws in the narrative and gameplay rhythm. The long texts of dialogues are dense and inspired, shaping a nice story, but kinda trivial. It’s adapt to whom are passionate of fantasy books, maybe.
  2. Jul 12, 2018
    70
    If only Ash of Gods had not been crushed by excessive ambitions, perhaps we would be grappling with a worthy heir to The Banner Saga.
  3. Jul 2, 2018
    65
    Ash of Gods: Redemption is a solid strategy games but it has some deficiencies. The game lacks of variety even if it has a solid combat system and few original features like the card system.