Metascore
72

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 11
  2. Negative: 0 out of 11
  1. Feb 27, 2018
    75
    If you like tactical action, a dystopian scenario and and the isometric design as made famous by the Bitmap Brothers, this one will entertain you - albeit just a short time before you see the end credits.
  2. CD-Action
    Jul 6, 2018
    65
    Unique aesthetics and fun time travelling mechanics are not enough to make up for a bunch of design errors, repetitive procedurally generated environments and at times amateurish execution. [06/2018, p.74]
  3. Mar 30, 2018
    80
    All Walls Must Fall is a uniquely original take on the tactical genre, one of a kind a little impaired by its limited scope and lack of extensive content. What is there is a great and it leaves us craving for more.
  4. Mar 16, 2018
    70
    Yeah, it's a little repetitive, occasionally frustrating and very short - but I'll be damned if it's not also tense, engaging, and when all goes according to plan, utterly exhilarating.
  5. Feb 23, 2018
    69
    Thrilling turn based strategy with a fresh setting, at least at the beginning. The half-baked combat system disappoints despite time-travel manipulations.
  6. Mar 12, 2018
    68
    Strange, rhythmic and with procedural missions: that's what All Walls Must Fall tries to make us understand like a new kind of strategic combat based on music and turns.
  7. Feb 26, 2018
    75
    Although limited somewhat, All Walls Must Fall is a deftly created turn-based-but-rythm-based-too affair that delights and enthralls. For as long as it lasts, at least.
  8. Feb 23, 2018
    72
    A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access.
  9. Apr 7, 2018
    80
    All Walls Must Fall uses familiar tactical concepts, but introduces some new ideas, a fresh setting, and its own intense sense of cool to create an original and compelling experience.
  10. Mar 20, 2018
    50
    Unfortunately, I didn’t really enjoy my time with All Walls Must Fall. The fantastic setting, thumping soundtrack and original take on seduction mini-games are not matched by its gameplay mechanics. Everything felt too chaotic and the environments too lacking in variety to maintain my interest.
  11. Feb 23, 2018
    80
    It's easy to see what games inspired All Walls Must Fall — think Superhot and X-Com — but developer inbetweengames managed to craft a unique setting and story that invites the player on a time-bending adventure through the Berlin nightlife in 2089. Implementing a time-sensitive system that forces you to make quick decisions and consider future actions on the spot, it's easy to pick up but difficult to master without a lot of practice.
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  1. Feb 23, 2018
    Witty and wonderfully scrappy, turn-based combat has never looked quite like this before. [Recommended]
  2. It’s still a bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations.