- Publisher: inbetweengames
- Release Date: Aug 8, 2017
- Also On: Switch
- Critic score
- Publication
- By date
- Unscored
-
Feb 23, 2018A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access.
-
Mar 16, 2018Yeah, it's a little repetitive, occasionally frustrating and very short - but I'll be damned if it's not also tense, engaging, and when all goes according to plan, utterly exhilarating.
-
Feb 23, 2018Thrilling turn based strategy with a fresh setting, at least at the beginning. The half-baked combat system disappoints despite time-travel manipulations.
-
Mar 12, 2018Strange, rhythmic and with procedural missions: that's what All Walls Must Fall tries to make us understand like a new kind of strategic combat based on music and turns.
-
CD-ActionJul 6, 2018Unique aesthetics and fun time travelling mechanics are not enough to make up for a bunch of design errors, repetitive procedurally generated environments and at times amateurish execution. [06/2018, p.74]
-
Mar 20, 2018Unfortunately, I didn’t really enjoy my time with All Walls Must Fall. The fantastic setting, thumping soundtrack and original take on seduction mini-games are not matched by its gameplay mechanics. Everything felt too chaotic and the environments too lacking in variety to maintain my interest.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
-
Feb 23, 2018Witty and wonderfully scrappy, turn-based combat has never looked quite like this before. [Recommended]
-
Mar 6, 2018It’s still a bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations.