- Publisher: Ubisoft
- Release Date: Mar 31, 2002
- Critic score
- Publication
- By date
-
PC GamerWhile it's an ambitious and lengthy adventure, the game is spoiled by an overly confusing story, many ambiguous puzzles, and a flawed interface. [July 2002, p.73]
-
Playing The Final Cut was a similar experience to eating my Aunt Thelma's meatloaf. It's palatable but nothing to rave over.
-
This "nail-biting thriller" has more plod to the plot than most Agatha Christie novels, and use of the psychic abilities of the protagonist, Joseph Shamley, is sorely needed to make sense of some of the baffling leaps in continuity.
-
It's not so much inspired by Hitchcock, it's more like it imitates him, and imitates rather badly.
-
And for being a suspense game, there are times when the music sounds like youre on a carousal. Not good at all.
-
A muddled adventure game with little inspiration, even though it pretends to be Hitchcock-inspired. Lacking any depth or real intelligence, The Final Cut deserves to be left on the cutting room floor.
-
Computer Gaming WorldAtmospheric graphics are about all The Final Cut has going for it. [July 2002, p.81]
-
What's more troubling is the absurd number of glitches littered throughout the game -- in gameplay, graphics, and sound.
User score distribution:
-
Positive: 4 out of 8
-
Mixed: 2 out of 8
-
Negative: 2 out of 8
-
GilbertM.Nov 19, 2002