Metascore
82

Generally favorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. 70
    The Golden Realms Expansion does not reinvent the Age of Wonders III wheel, but it does an excellent job of adding content to an already fun title that already had lots of replay value. With that being said, it would have been nice to see the expansion address one of the real issues I had with the first game - the limited combat variety for a feature that is meant to be the game's real point of differentiation.
  2. Sep 25, 2014
    70
    Golden Realms provides plenty of hours of entertainment, but feature-wise there’s still some room to be filled in this Halfling’s stomach.

Awards & Rankings

User Score
8.6

Generally favorable reviews- based on 109 Ratings

User score distribution:
  1. Positive: 91 out of 109
  2. Negative: 8 out of 109
  1. Sep 27, 2014
    10
    Golden Realm is an excellent expansion. It adds a new race, Halfling, which is very fun to play because of its unique Luck mechanic and a WildGolden Realm is an excellent expansion. It adds a new race, Halfling, which is very fun to play because of its unique Luck mechanic and a Wild Magic specialisation (well, two specialisations of Adept and Master) that very interesting to play.

    It also addresses the problem of "blandness" in cities by introducing buildings that only can be built with certain world improvements. That Vault of Knowledge is very useful now, since players can build a Focus Chamber in cities with Vault of Knowledge, and any archery units produced in the city will have increased power. Well, hello, deadly High Elven Mounted Archers!

    It would be a perfect 10 if GR also introduces a new class, but Triumph had declared that they will introduce Necromancer class in the next expansion.
    Full Review »
  2. Sep 27, 2014
    10
    Great, well-priced expansion. The Halflings have some very interesting dynamics, with their racial unit lineup (The Halfling 'archer' unit -Great, well-priced expansion. The Halflings have some very interesting dynamics, with their racial unit lineup (The Halfling 'archer' unit - Jesters shooting fireworks!) and the Luck mechanic.

    The new specializations add a lot of possibilities! I haven't made a leader without Wild Magic since getting this gem - not because Wild Magic is OP or anything (though the mini elementals can get pretty strong if you take good care of them) but it adds a slew of interesting, chaotic spells, useful for most everyone. Most of the original spells got healthy tweaks, too.

    Get it. It adds so much additional, fun stuff to AOW3.
    Full Review »
  3. Jan 30, 2015
    10
    What can i say, best combat turn-based strategy of decade got epic DLC. Domination mode in Multilayer worked even better than it looked onWhat can i say, best combat turn-based strategy of decade got epic DLC. Domination mode in Multilayer worked even better than it looked on paper. Changes are that it brings are worth the price. Full Review »