User Score
5.3

Mixed or average reviews- based on 58 Ratings

User score distribution:
  1. Positive: 19 out of 58
  2. Negative: 19 out of 58
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  1. Aug 13, 2016
    0
    waited FOREVER for the motion VR vive controller support to ccome out to play this game. and I can't say I have been as dissapointed in ANY game for VR yet as this one. you spend the ENTIRE time fighting the clumsy controls with slow response to chase down oxygen bottles, its horrible. Your entire experience of what should be an immersive VR game is spent fighting the UI and motionwaited FOREVER for the motion VR vive controller support to ccome out to play this game. and I can't say I have been as dissapointed in ANY game for VR yet as this one. you spend the ENTIRE time fighting the clumsy controls with slow response to chase down oxygen bottles, its horrible. Your entire experience of what should be an immersive VR game is spent fighting the UI and motion sickness as you roll around and bounce off things. VERY simple things like looking in a direction (which other games do by looking WHERE YOU ARE LOOKING with the headset) you have to control by lightly touching the touchpad. I dont think the people on this indy dev team who were supposed to impliment the Vive support ever even tried playing the game with it....I would fire them on the spot if they dropped this trash on my desk.

    after only 40 mins of playtime Steam refuses to refund
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  2. Sep 1, 2018
    2
    Game looks pretty and the space atmosphere is well done, but damn if this isn't the most boring game ever made. You spend half of the entire time chasing after oxygen bottles because you're ALWAYS low on oxygen, and the other half floating veeeery veeery sloooowly from point A to point B to repair the same things over and over and over and over and over and over and over and over again.Game looks pretty and the space atmosphere is well done, but damn if this isn't the most boring game ever made. You spend half of the entire time chasing after oxygen bottles because you're ALWAYS low on oxygen, and the other half floating veeeery veeery sloooowly from point A to point B to repair the same things over and over and over and over and over and over and over and over again. I'm not overdoing it with those overs, that's literally how repetitive it gets. At times you can just leave your character floating until she hits the destination while you check your phone, do some squats and eat a sandwich. At one point I just gave up and used a trainer for unlimited oxygen. Otherwise I wouldn't have endured to the end.

    The story is broken down into pieces you're supposed to put together by listening to audio logs, but after a while I stopped caring and just skipped every audio log so I could finish the game faster and be done with it.

    It's a shame because it feels like the game had much potential, but was abandoned somewhere mid-production and released as an unfinished product because aside from looking nice it's empty and shallow.
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Metascore
64

Mixed or average reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 40
  2. Negative: 1 out of 40
  1. Nov 13, 2016
    80
    Other Virtual Reality games should take note as ADR1FT is not just a throw away game for the sake of showing off some cool VR gaming. It’s the real deal. Giving players a really mind enveloping gaming experience of the dangers of working and traveling in outer space. Some may say the limited environment of space gives the player very little of nothing much to do. That is not the point of the game, the developers set out with a vision and brought it to light. ADR1FT is well worth the time to play it and while not a lot of replay ability here, it is still a game that delivers.
  2. Jul 22, 2016
    52
    The immersion is fantastic – you feel at every corner that Adrift was conceived with VR in mind. But all too soon the fascination is replaced by boredom. In the end this is nothing but an impressive tech demo. [Tested with Oculus Rift]
  3. CD-Action
    Jun 29, 2016
    55
    The visuals are fantastic, but I was disappointed with the shallow, boring story and I grew annoyed with the gameplay. What upset me the most was the lack of scientific credibility in a game about scientists on a scientific space station (e.g. why do station modules separated by an explosion suddenly stop drifting apart!?). [06/2016, p.60]