- Publisher: Ripstone
- Release Date: Oct 4, 2018
- Also On: PlayStation 4, Switch, Xbox One
- Critic score
- Publication
- By date
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Oct 12, 2018Achtung! Cthulhu Tactics is competently built, attractive to look at in some areas, but rather bland in others. The gameplay was approachable and the difficulty curve was shallow, so players experienced in the genre may find it to be too easy to provide a meaningful challenge. Conversely, players new to the genre, or those that aren’t especially good at it, will likely find it to be more engaging.
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Oct 18, 2018Achtung! Cthulhu Tactics does some things right, but falls short to what it wants to be. The game is shallow and repetitive to the point that it becomes totally uninteresting in the later stages. Without no meaningful story and no deep, complex tactical decisions, Achtung! Cthulhu Tactics is a missed opportunity and a disappointment for fans of the Call of Cthulhu universe.
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Dec 22, 2018An underutilized setting plays host to some interesting gameplay mechanics, but the entire experience is hindered by repetitive map design, a lack of variety in enemies, and some suspect AI choices.
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Dec 18, 2018Achtung! Cthulhu Tactics is a barely sufficient tactical experience that brings few novelties to the table while severely limiting both the depth and the longevity of its own gameplay.
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Nov 7, 2018A competent tactical combat game with an interesting setting that promises more but never realises it.
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Nov 5, 2018I think Achtung! will probably bring you some slight joy if you are both a fan of Lovecraft and Isometric tactics games, but it’s hard to feel it fulfils the original IP when it’s so lacking in narrative.
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Oct 15, 2018Achtung! Cthulhu Tactics has a solid gameplay, partially wasted by lack of variety and dumb enemies.
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Oct 8, 2018Achtung! Cthulhu Tactics is, honestly, a bit of a disappointment. It’s a perfectly competent tactics game, and there is a solid 10 hours of narrative here for you to explore. However, it’s mostly upsetting because of the flecks of brilliance that don’t quite fit together, and the good ideas that aren’t explored enough.
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Oct 5, 2018There are some positives. The missions and map environments can be repetitive, but the layout is acceptable — although I would have preferred it if the developers added more collectibles or items in nooks and crannies. These would be a lot better than just interacting with some inactive servitor or flipping a switch. A few tweaks to the skill trees, additional characters, more enemy types from Lovecraft’s universe, and perhaps even a level/map editor would be welcome inclusions to the game as well.