User Score
8.3

Generally favorable reviews- based on 548 Ratings

User score distribution:
  1. Negative: 66 out of 548

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  1. Jan 16, 2014
    2
    After tossing around if $35 was worth it for this game I finally just bought it against my better judgement. Perhaps feeling like I had been stolen from didn't introduce me with the best taste, but the game falls flat. It looks like it has a great concept but it halts up and becomes unplayable whenever you enter combat. Hostiles teleport from lag (While playing offline D:) and zombie dogsAfter tossing around if $35 was worth it for this game I finally just bought it against my better judgement. Perhaps feeling like I had been stolen from didn't introduce me with the best taste, but the game falls flat. It looks like it has a great concept but it halts up and becomes unplayable whenever you enter combat. Hostiles teleport from lag (While playing offline D:) and zombie dogs begin to flying around you in a dizzying orbit when they reach you and become unkillable. The crafting system is wonky, putting in a design MIGHT cause the game to recognize it. Put it in many times, and it might only work once. And the building mechanic makes no sense.

    It's painful to see a game with so much potential and promise fail on this scale, leaving you feeling robbed and cheated.
    Expand
  2. Dec 15, 2013
    4
    The first thing that is going to drive people away from the game is the price. $35 for an Alpha, yet people seem to think that is all it is, is just an Alpha and having to pay again for the final product. Yes it is an Alpha and a very early one too. It's current stages are Alpha 5 and the game consists of Minecraft basics. Collect, build, run, build, die, restart, die. The landscape map isThe first thing that is going to drive people away from the game is the price. $35 for an Alpha, yet people seem to think that is all it is, is just an Alpha and having to pay again for the final product. Yes it is an Alpha and a very early one too. It's current stages are Alpha 5 and the game consists of Minecraft basics. Collect, build, run, build, die, restart, die. The landscape map is different and divided into areas, from the green forest to the ugly blown out nuclear wastes. The zombies are a very aggravating set up. They are very slow in the day, but at night they become the dumb super zombie that runs and destroys. It's a game that each update takes one step forward but three steps back. Now we have flying zombies, dogs, giant bees, fat zombies that have been ripped off time and time again since the Killing Floor mod that vomit. I would recommend not touching this with a 10 foot pole but I would however recommend following its status and looking at gameplay videos. Expand
  3. Mar 14, 2017
    2
    This review contains spoilers, click expand to view. as this game is still (over 4 years now?) in early access on steam, and that is where I purchased the game years ago. the final release might change as the console ports they worked on and finished (?) were poorly received, that does not bode well for this version on PC. Upon release this review may change to reflect it.

    I have played this game since its early days. I am a big fan of survival/zombie/horror type games, especially the ones where you can work together with others to build a mutual defense, or wage a precarious war between tribes as you worry about expending too many resources to defend from the next zombie attack.

    7 Days to die brings the elements of building a base with defenses and traps, crafting, and survival sandbox together. And in earlier builds of the game this was supreme. The game was as fun as it was compelling that you had to defend against monsters. The zombies are grotesque and you view a charred wasteland, with the destroyed terrain and homes telling a story all their own. loot-able containers re-spawn - should you be brave enough to venture out and capture the loot again. Each in game day that passes brings more danger and increased difficulty. Every 7th day you are hit with a huge wave of zombies which are sent by the game in your general direction.

    The player gets hit with the dilemma... do i fight? do i hide? how do i escape? And how people choose to get around those dilemmas is interesting to see. And honestly, the game was running so smoothly 3 years ago that I was expecting it to launch. I guess 'don't fix what isn't broken' didn't apply to this developer.

    Unfortunately, a lot of the more fun elements that were previously included have since been removed from the game. And negative elements, the most frustrating to me being an unblockable blanket zombie stun chance, despite armor or other countermeasures, have been added.

    There are bugs in the game now, which never existed in the first builds I played; also graphical glitches that never used to exist. performance-wise the game seems to choke on its own data clusters, and struggles to load itself properly, various zombie and zombie dog animations and AI pathing errors have not been dealt with despite them existing since day one.. I could go on for an hour about how their early alpha versions were nearly perfect, and if they had added their crafting quality expansions on top of the previous builds I would have voted this game a 10/10.

    Instead, the game took a horrible turn. I have seen other developers do the same. The game starts out awesome, but before release it just drops off the edge from 'outstanding' to 'mediocre'.

    There's fun to be had here. But bear in mind I have had this game for longer than most of you, and found it more fun, more stable, and more smooth years ago!! it was ready for launch, not joking. Multiplayer servers were amazing with no crashes and disconnects, and very smooth game play.

    I feel that a player needs to respect themselves a bit more, and not settle for a second rate zombie game that now feels dated, and less fun than it was before, for almost three times (nearly four!) the cost that I paid for it! I can't recommend it - the developer had something so amazing early on that, compared to now? It just doesn't compare.

    I really, really liked this game, and I feel unhappy that future players won't get to play that masterpiece I played, and are now being charged triple for a lesser experience. It's just unbelievable.
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  4. Aug 21, 2018
    2
    Game has been in alpha pre release state for longer than I can remember. Seems dev team is more concerned about re-skinning trees and re-texturing rocks than actually adding substance to this game.
  5. Oct 9, 2014
    2
    This game had potential. It has a strong early game that you will have fun with for a few hours. Then you quickly get rushed to the end game with all the skills being unlocked, and access to the best OP weapons. At that point, building your base is pointless. Doing anything is pointless.

    The developers are now more focused on body odor and bathing mechanics, and making sure the female
    This game had potential. It has a strong early game that you will have fun with for a few hours. Then you quickly get rushed to the end game with all the skills being unlocked, and access to the best OP weapons. At that point, building your base is pointless. Doing anything is pointless.

    The developers are now more focused on body odor and bathing mechanics, and making sure the female characters look sexy in their g-string underwear when they're "disrobed". Seriously?!? They'd rather offend half the gaming community instead of adding real stuff to do? I don't care if they make their models totally nude, but the way they are oversexualizing the female models (nurse, cheerleader, "lady", and now the main avatars) is disturbing and doesn't fit the game at all.

    They're maybe taking the "Pimps" part of their name too seriously...

    I'd give this game a 2/10, because there is some fun gameplay for a few hours. Catch it on a bundle or deep sale, but don't expect much. Space Engineers is way more bang for your sandbox survival buck.
    Expand
  6. Feb 21, 2015
    4
    First of all, I’d like to note this game is still in early access and this review may no longer apply upon the final release of 7 Days to Die (7DTD).

    Having played several survival horror games such as DAYZ, dead island, Left4Dead and alike, I can say that 7DTD has great potential, but in its current form, it simply isn’t there. This is meant to be a multiplayer survival
    First of all, I’d like to note this game is still in early access and this review may no longer apply upon the final release of 7 Days to Die (7DTD).

    Having played several survival horror games such as DAYZ, dead island, Left4Dead and alike, I can say that 7DTD has great potential, but in its current form, it simply isn’t there.

    This is meant to be a multiplayer survival zombie-horror game set in a post-apocalyptic world the environment of which is for the most part, entirely destructible. My criticisms are derived from this marketing and description of this game.

    Negative

    As you walk around this empty world, you see massive castles that are indestructible, lavish houses and gardens that are all well stocked with munitions, supplies and raw materials absent zombies. It would seem that this environment is thriving! Far from the premise of a desperate zombie infested post-apocalyptic world. The fact that such fine establishments are actually standing is a testament to the false advertising of this title. You might say, well Odin, this is early access, nothing is perfect. This may be right, however, I’ve researched previous versions and I can tell you, the devs have deliberately opted for this game design choice. This can be demonstrated in contrast to previous versions of 7DTD as the environments were far more destructible and inundated with zombies, this added to the intensity of the integral premise of the game’s theme. Now they’ve released what is known as a land claim protection system which essentially involves a key stone offering a radius of significant protection to your own creations (I noted this can be switched off at the server side, but good luck finding a reliable one who does with decent ping and player base. And good luck to you if you create your own server with zero players). As you can see, the changes to the game’s theme are here to stay and likely to evolve in the form of more complex crafting and building systems.

    The present version of this release suffers from an absence of players, I note based on server availability a capacity of players no higher than 50 yet only being populated with 1 player. I’m told some servers offer capacity of 128 however this has not shown up in server availability. Games like these necessitate a large player base to intensify the environment; this is something that DAYZ does very well. Unfortunately, it seems the highest number of players I’ve seen so far have been around 20 most of which are kiddie gamers obsessed with building Minecraft like creations and servers catering to this type of play by placing even more stringent restrictions on zombies by limiting their numbers to 60 or less in the entire world.

    Positive

    7DTD has an excellent control system, far better than the likes of DAYZ. Moving around and running through the environment feels tight and very smooth.

    The engine whilst perhaps not as pretty as others is very stable and well suited to this genre something that DAYZ after all their development work have failed to achieve. I note as 7DTD progresses, the visuals are getting better and better.

    Overall

    7DTD fails to align with its description as a multiplayer survival zombie-horror game set in a post-apocalyptic world with destructive environments. It is perhaps an advanced Minecraft clone masquerading as something more whilst trying to appeal to the widest audience as possible. As long as you understand this feel free to buy in, I was not privy to this information and had I known, I would have strongly reconsidered a purchase.
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  7. Oct 24, 2015
    2
    This is a creative survival game with such a strong emphasis on survival that it leaves no time to create. Play in creative mode and it's clear the survival detraction from creation is intended to mask the numerous lengthy time sinks. It is not possible to balance time sink, survival, and creation with game settings. As such, this game fails to capitalize fully on any of its manyThis is a creative survival game with such a strong emphasis on survival that it leaves no time to create. Play in creative mode and it's clear the survival detraction from creation is intended to mask the numerous lengthy time sinks. It is not possible to balance time sink, survival, and creation with game settings. As such, this game fails to capitalize fully on any of its many features. In single-player. Multiplayer makes it playable, but security issues and concerns about spyware built in make multiplayer an exercise in banning hackers and surrendering personal data to God-knows-who. Expand
  8. Jun 16, 2017
    1
    The concept of the game is the only thing that truly keeps keeps it going. Players climb over mountains of bugs and outright broken content in the hopes that this game will some day live up to its potential. Unfortunately, no matter how much we the players dream, the game will ultimately be held back by the developers in control of the project. As time goes on, the updates take longerThe concept of the game is the only thing that truly keeps keeps it going. Players climb over mountains of bugs and outright broken content in the hopes that this game will some day live up to its potential. Unfortunately, no matter how much we the players dream, the game will ultimately be held back by the developers in control of the project. As time goes on, the updates take longer and longer to come out. Even after NINE MONTHS the content that is released is, without fail, broken and glitchy.

    The scary part is how blindly people support such shabby work. This quality work would not be acceptable in any other scenario. If a doctor botched every procedure he performed or a contractor built a house but left massive holes in the roof and an uneven foundation, they would be out of work in a week. Some how early access (ea) has become the end-all excuse for developers to simply be bad at their jobs. Granted, this is not the case for all games being developed in ea, but the common excuses used for this game's sub-par content, such as, "it's a small team" have been over used. After selling well over a million copies of this game, perhaps the devs need to consider bringing in some actual skill to their team before they drop the ball completely.

    Summary: I have put a lot of hours into this game. That was before I knew who I was supporting
    http://imgur.com/a/IrhTe

    https://www.youtube.com/watch?v=mWEXHxC4VVY
    skip to 15:45 WARNING: EXPLICIT language

    Is this who you want to support??
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  9. May 1, 2016
    1
    This review contains spoilers, click expand to view. This game used to be at least interesting, during the earlier versions you could in fact build with pretty much anything you could dig up. Now in the current version you cant work with many of the materials that you could before and they have implemented a new skill system that is cumbersome and utterly confusing. Oh just another note the current version is bugged and causes your character to die of heat exhaustion, and they still haven't fixed the Minibike problems. In summation it seems that Fun Pimps are more interested in adding superfluous content, removing the versatility of the variety of building materials then fixing bugs that they have had since more then 5 major revisions ago. I would not recommend this game . Not so much because of the game its self but because the developers and their lack of direction and poor choices of designing a game that was completely versatile and interesting and then taking it in completely the wrong direction, not to mention their lack of attention to the little detail of fixing whats broken before adding more broken content. Expand
  10. May 3, 2016
    0
    So I fired up the game, tried to make a new game and every time I get to the loading screen it crashes, so I guess there's no game for me to even judge.
  11. Nov 30, 2017
    0
    I had absolutly no fun playing this game. I was gifted this game and I really didn't want to be ungrateful, but this game is so awful.

    First of all, the game is so disgusting to look at. I hate to criticize a game based on it's graphics, but there is nothing pretty or nice about this game. Everything is so low quality and disgusting. I turned up the graphic settings, but then the game
    I had absolutly no fun playing this game. I was gifted this game and I really didn't want to be ungrateful, but this game is so awful.

    First of all, the game is so disgusting to look at. I hate to criticize a game based on it's graphics, but there is nothing pretty or nice about this game. Everything is so low quality and disgusting. I turned up the graphic settings, but then the game runs like complete garbage.

    The combat is the sluggish and all around horrible. You swing something and the zombie, moves closer and hits you, meaning you can't actually win combat without using the garbage bow or guns, which takes forever to get which I didn't even know was actually in the game since the game's progress moves at a crawl.

    The game is horribly optimized. I've only played for 6 hours and it crashed over 5 times. My items and even some stuff i built just straight up disappear.

    Multiplayer is unplayable. I don't have the greatest internet, but I get like 100 ping on a good game, this I get 900 or something like that when I try to play on a friend's server.

    I guess I can see the appeal if you have the patient of a saint and can stand the first 3 hours that move at a crawl and you can play and actual video game rather than the unfinished trash that is the first hours of this game, since the people who made this game have no idea how to actually make a video game and probably spend most of the money they get from this game on hookers and cocaine.

    Not Good/10
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  12. Sep 25, 2018
    2
    This game could be fun, but there are two main problems that cripple the game. First, cheating. The on-line game is so rife with hacks and cheats due to the game relying on the clients pushing updated data to the server that hacks ruin the on-line experience. EAC is unable to keep up with plethora of cheats. Given that this is a problem with the actual architecture of the game itself,This game could be fun, but there are two main problems that cripple the game. First, cheating. The on-line game is so rife with hacks and cheats due to the game relying on the clients pushing updated data to the server that hacks ruin the on-line experience. EAC is unable to keep up with plethora of cheats. Given that this is a problem with the actual architecture of the game itself, there is no chance of this improving unless there is a major rewrite of the underlying game code.

    Second, slow updates. There are so many small problems with the game that the developers seem to be unable to address in a reasonable amount of time and you encounter them on a regular basis during game-play. After a few hours of game-play they can become an exercise in frustration.
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  13. Jul 13, 2016
    0
    Its like Goat Simulator but with zombies. Plays like minecraft but if you were running a corrupted alpha filled with more game breaking glitches than you could list. Words cannot describe how bad this game is. But numbers can - 0/10
  14. Jan 8, 2017
    0
    Je suis impressionné ! tout ce qu'ils ont réussi à démouler en deux ans et demi, c'est un monde ouvert tout vide avec le moteur Unity, ce moteur 3D tout pourri, laid comme un pou qui fait chauffer les cartes graphiques comme s'il s'agissait du dernier Crysis ou Battlefield... jamais vu ça, ni entendu ça d'ailleurs : je préfère arrêter, non seulement parce que c'est nul à chier mais surtoutJe suis impressionné ! tout ce qu'ils ont réussi à démouler en deux ans et demi, c'est un monde ouvert tout vide avec le moteur Unity, ce moteur 3D tout pourri, laid comme un pou qui fait chauffer les cartes graphiques comme s'il s'agissait du dernier Crysis ou Battlefield... jamais vu ça, ni entendu ça d'ailleurs : je préfère arrêter, non seulement parce que c'est nul à chier mais surtout parce que je veux pas voir les ventilos jarter du boîtier à 100 000 tours/mn (ça pourrait être dangereux, décapité par 2 ventilos en plein vol !).

    Donc graphiquement, c'est juste immonde. Mais tout le reste est à l'avenant. Effectivement, il s'agit d'un jeu pas fini (qui sera fini quand ?) mais qui prend ton pognon tout de suite, bien avant d'être fini. Un jour. Tellement pas finie leur daube qu'on se demande s'ils l'ont seulement commencée ? Les menus sont dégueulasses, l'ergonomie (c'est quoi ça ?!) n'en parlons même pas...

    Quant au "jeu" lui-même... c'est une putain de simulation d'éboueur. Il en faudra du temps pour ramasser tout ce qui traîne et fabriquer un centre commercial. D'autant qu'il faut bouffer et boire. Par contre, on tombe sur un lit abandonné, on voudrait dormir... et ben on peut pas ! ah oui c'est vrai, le jeu est "en développement". Il en faudra du temps... comme le personnage (que l'on con-trôle) qui se déplace à deux à l'heure et lorsqu'il court, et ben en fait il marche. Et il se fatigue en plus.

    Quelle honte d'oser vendre cette grosse merde injouable ! même qu'on me paierait très cher, j'en voudrais pas. 7 jours pour crever d'ennui ? non au bout de 7 mn, t'es déjà mort !
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  15. Dec 19, 2018
    0
    The trailer is live-action with no game footage, the game has been in alpha since October 2013 (over 5 years at this point), and the last major update was a year and a half ago. It bills itself as zombie survival but zombies are perhaps the least threatening thing in the game. It bills itself as survival in general but the actual means of survival are contrived, unintuitive andThe trailer is live-action with no game footage, the game has been in alpha since October 2013 (over 5 years at this point), and the last major update was a year and a half ago. It bills itself as zombie survival but zombies are perhaps the least threatening thing in the game. It bills itself as survival in general but the actual means of survival are contrived, unintuitive and nonsensical, for example requiring you to possess glass bottles or tin cans to hydrate yourself properly, or needing a cast iron pot to cook food. It bills itself as multiplayer but the community is peopled with loners that you will only rarely see on public servers. The game claims to be many things but will never be good at any of them. Read the 5 most helpful reviews. They are all negative. As of the end of 2018, they all also happen to be true, even the ones from 2015. The developers like to brag about their 5+ million copies sold. That's $100 million, of which the developers saw at least 25%, or $25 million. The company has 14 employees. That means over the past 5 years, the Fun Pimps were paid an average of $356,000 per year to license Unity - a free engine - fill it with prefab assets, basically kick the can making a poor man's Minecraft, and they still insult their customers. I almost want you to see just how ridiculous this is for yourself, but that would require you buying the game and supporting them and you should not do that. They are all millionaires. Expand
  16. May 4, 2019
    0
    This review contains spoilers, click expand to view. So, once in a lifetime a game comes along that spires you into action.

    Unfortunately this time it is because the developers have given their fans the big

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    ………………..,/¯../
    ………………./…./
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    ……..(‘(…´…´…. ¯~/’…’)
    ……………………..’…../
    ……….”…………. _.·´
    ……………………..(
    …………..………….…

    Now I am extremely annoyed on behalf of everyone that has paid for this steaming pile of **** over the years. At one point it looked like it was guna be good. Then greed stepped in. The Dev's and Madmole got money hungry, and ultimately through their actions 'took our money and ran'.

    There is a catalogue of errors now, from glitches and bugs (STILL), to the more obvious changes. The initial Early Game Stage is now a difficult slog as opposed to a fun experience. Just take a look around at the reviews and you'll see people all saying the same thing. Early game has become a GRIND. 7000 exp for level 2 and a single axe swing is 1 or 2 xp. Zeds are 600 to 800 xp so capping 10 or 12 of them would mean a big fight to get to just level 2. So for players that are huge fans of PvE factors then I hope you like the ASCII image above. Now any decent progress is either grind out 3000 Axe swings or try fight through 10-12 Zeds without a nearby Horde noticing.

    This one example is a single wave in a tsunami of changes that went live with A17. No of which were asked for by the majority of players, and none were needed. The Dev's literally wanted to make the Stags a$$hole look prettier rather than balance the game. If you do not believe me read some of the other reviews from all over the internet regarding the A17 release. NO OTHER 7DTD RELEASE HAS BEEN SLAMMED MORE.

    So The Fun Pimps. I think I speak for myself, but suspect there are other countless ex-players I speak for when I say,

    I have one thing to give you

    …………………./´¯/)
    ………………..,/¯../
    ………………./…./
    …………./´¯/’…’/´¯¯`·¸
    ………./’/…/…./……./¨¯
    ……..(‘(…´…´…. ¯~/’…’)
    ……………………..’…../
    ……….”…………. _.·´
    ……………………..(
    …………..………….…

    and you can kiss my (‿ˠ‿)
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  17. Jul 12, 2016
    0
    Полный провал, созданный где то в недрах раннего доступа! Разработчики пообещали много а в итоге полный провал!
  18. Jan 25, 2019
    0
    Alpha 17 ruined the game. Want proof? Just watch the launch trailer. Do you see the guy desperately hunting as many zombies as he can? Do you see him focusing on killing as many zombies as possible to gain XP in order to do other basic things in the game? No. He only engages when he has to because he's focused on LOOTING, CRAFTING AND SECURING A BASE!!!!!!!!!!!!

    Go to the end of the
    Alpha 17 ruined the game. Want proof? Just watch the launch trailer. Do you see the guy desperately hunting as many zombies as he can? Do you see him focusing on killing as many zombies as possible to gain XP in order to do other basic things in the game? No. He only engages when he has to because he's focused on LOOTING, CRAFTING AND SECURING A BASE!!!!!!!!!!!!

    Go to the end of the trailer. What does it say? "SURVIVAL HOARD CRAFTING" not "zombie harvesting/zombie killing grind".

    The Devs need to realize they currently have two games: Alpha 16.4 which will end up being a classic and eveything else that comes after Alpha 16.4.

    Maybe they'll update Alpha 16.4 to include the latest graphics, vehicles and POIs for the players who stood by them all these years and to honor the vision they originally held, but I highly doubt it. They seem to be content in getting a 50% thumbs down rating for Alpha 17 on Steam
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  19. Aug 2, 2020
    0
    I purchased this game yesterday and I am not pleased. I have requested a refund from steam but they keep denying me a refund there for I am left with no choice but fully report the game in every way that I can until I get my money back. DO NOT BUY
  20. Apr 4, 2020
    0
    05.04.2020 UPDATE
    Many people write general about game, gamepIay etc. Because I have over 1000h on multiplayer PVP experience I will focus about multipalyer aspect ofthe game, staem forum moderators and, servers and theirs admins.
    1. Because "every fish breaks down from the head" I will start from steam moderators. If you will try to write something bad about the game, servers, you will
    05.04.2020 UPDATE
    Many people write general about game, gamepIay etc. Because I have over 1000h on multiplayer PVP experience I will focus about multipalyer aspect ofthe game, staem forum moderators and, servers and theirs admins.
    1. Because "every fish breaks down from the head" I will start from steam moderators. If you will try to write something bad about the game, servers, you will try to warn other players to aviod some admins and theirs servers, your psot will be delated and you banned.
    2. Game mechanism: SUCKS COMPLETLY!!! You need looooooong time to skill up, earn exp, buy perks to unlock recipes or what will allow you to make better tools, bows and other equipment. To reach lvl 50 which will allow you to to start PVP you need about 100-150h of playing time. If you will discover **** on the server or you will be baned your skills, exp, level is lost, It is not moved from one server to another. Therefore now what about servers.
    3. SERVERS: there are no any dedicated servers, players own servers, so admin pay for it and then he do what he want with other players who are tied to their server because as I wrote above, tehy spent teens of hours and now they do not want to start everything from the beginning. PVP is completly broken due to that. Powerfull admin tools, maps, etc. gives playing admin and his friends strong adventage over others. I heard some stories that for donation of server player could get exp/level or rare stuff as gift GOD ADMIN.
    Everything is nice until you will kill or try to raid admin base. Then he will use all his power to destroy you like cockroach.
    When you will break into theirs base fast you will see that they are cheating, duping items or taking them from cheat global inventory.
    My last super embarrassing situatuin about PVP experience was that on PVP server I have been kicked because I killed admin, and he wrote that is toxic to rush 2vs1 and he will ban us if we will do the same again.
    If you will try to warn other players to avoid some servers and admins on steam forum, you will get BAN!!! Reason? QUOTED "You need to stop this. Sure you have some personal vandetta with some server admin where you played and got boned. That's great. Don't poison our forum with the crap"

    AVOID THIS GAME AND DAMMED STEAM FAR AWAY!!!!
    Unless you want to play single player
    Here on of the most fresh embarrassing situation on server documented:
    https://youtu.be/4Ayx0kSFM1A
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  21. Jul 13, 2020
    0
    piece of **** ****, lagging **** **** **** **** ****ty **** ****ting **** **** **** **** this game
  22. Jul 15, 2020
    0
    This game used to be truly fantastic, combining the best elements of some contemporary AAA games and mixing it into a survival game. However, after A16, one core element of the game has been changed. Instead of advancing a skill by using that same skill, the player now gains experience points by killing zombies, and spends them on perks. This breaks the game on many levels, renders itThis game used to be truly fantastic, combining the best elements of some contemporary AAA games and mixing it into a survival game. However, after A16, one core element of the game has been changed. Instead of advancing a skill by using that same skill, the player now gains experience points by killing zombies, and spends them on perks. This breaks the game on many levels, renders it repetitive, and works against the fundamental principles of a survival game. This game serves as a cautionary tale, and leaves you with a sense of "what could have been". Expand
  23. Feb 8, 2021
    4
    This game had potential to be a pretty fun experience but overall its really lame. Its ugly to look at, all the movements are really stiff, and if brake a limb you are screwed for a while apparently. Its really buggy and the combat feels god awful. This game is in 'early access' I guess but it looks like it's been that way for years now so I have to ask what are the devs even doing?
  24. Jan 1, 2021
    0
    This game is a complete waste of time. Nothing about it is fun and the graphics are terrible.
  25. Jul 16, 2021
    2
    This game is just bad. they never finnished this game i think. even with friend its just bad. spend like 2h in and went out never go back. 2/10
  26. Mar 5, 2021
    0
    Лучшая игра про зомби из всех что я играл.
Metascore
tbd

No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Sep 4, 2024
    70
    After whopping 10 years spent in Steam’s Early Access, 7 Days to Die still feels unfinished, which makes it quite difficult to evaluate. My reason tells me to tear this game apart for tons of bugs and pretty much non-existent optimization, but my heart wants to give it a high rating. After all, I spent over a hundred hours in it and had fun for most of that time.
  2. Jul 29, 2024
    80
    7 Days to Die, in my opinion, is dated in a lot of ways. Some of the mechanics feel unnecessarily tedious, the game doesn’t look incredible, and the engine is undoubtedly on its last legs. In other ways, however, the game is revolutionary, featuring a core mechanic loop that I am shocked no other games have replicated and a surprising amount of player freedom in its gameplay. If nothing else, 7 Days to Die will quickly become the next Stardew Valley or Rogue, inspiring a variety of new games and becoming the forefather of its own genre.