Metascore
tbd

No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jul 29, 2024
    80
    7 Days to Die, in my opinion, is dated in a lot of ways. Some of the mechanics feel unnecessarily tedious, the game doesn’t look incredible, and the engine is undoubtedly on its last legs. In other ways, however, the game is revolutionary, featuring a core mechanic loop that I am shocked no other games have replicated and a surprising amount of player freedom in its gameplay. If nothing else, 7 Days to Die will quickly become the next Stardew Valley or Rogue, inspiring a variety of new games and becoming the forefather of its own genre.
  2. Sep 4, 2024
    70
    After whopping 10 years spent in Steam’s Early Access, 7 Days to Die still feels unfinished, which makes it quite difficult to evaluate. My reason tells me to tear this game apart for tons of bugs and pretty much non-existent optimization, but my heart wants to give it a high rating. After all, I spent over a hundred hours in it and had fun for most of that time.
User Score
8.3

Generally favorable reviews- based on 548 Ratings

User score distribution:
  1. Negative: 66 out of 548
  1. Jan 26, 2014
    10
    So I've had the game for a few weeks now and I love it. It's something between Minecraft & State of Decay or DayZ. The crafting is becomingSo I've had the game for a few weeks now and I love it. It's something between Minecraft & State of Decay or DayZ. The crafting is becoming better with every update. World generation is not added but planned.

    The first thing everyone notices about this game is the price. But what is early access?

    Early Access is commonly accepted to mean you are paying the developers and funding the game development. You are not "buying" the game but rather helping to further the development and help pay bills.

    So is the price something that should cause you to forget this game?

    Answer: Yes & No. It depends how you think about Early Access. With the description above, I see no room for complaints, you are supporting development with your wallet. As a reward you get the game free when it is released. Since you also get the game early, as in right away, you also can help bug test and report issues to the developers.

    So yes, the money is a high price to pay. Was it worth it? Yes. I would buy a second, third or fourth copy if I had friends/family interested in playing.

    Will this be the next Minecraft craze? It could be, but the price holds it back, the multiplayer in general is a disaster unless you play with friends only.

    Multiplayer is what Minecraft multiplayer would have been if there were not plugins.

    Now, the building in this game can be hard, it is what I had always hoped for in other crafting/building games. The blocks all have physics, which means buildings can fall and crush your face. But as in real life, if you provide the proper supports you wont have a problem.

    The mining in this game leaves much to desire, it's rather slow, and is based on Stamina & Tool damage points, which drain from every hit. Water refills stamina but your tools will require repairing or replacing.

    The good point with mining though, there are not caves to search, you just start digging down and you will start finding ores. Which is great, it's not realistic in anyway but is a improvement over Minecraft's mining in a lot of ways, (which was not realistic either.)

    Overall you have both Multiplayer and Single-player and both are great in there own ways.

    You have many options when starting a game and they can be changed at anytime before starting one of your saves.

    If you don't want to play with giant wasps and hordes of zombies tearing through your walls ready to eat you, you don't have too.

    Play in a war torn landscape as the soul survival or join MP and find other survivors and rebuild civilization.

    Build a giant bunker underground or a giant castle. Build a wall with many traps and defenses surrounding a small town and build a community. It's all up to you and as any role-playing game with unlimited replay-ability it is up to you to find the fun. It's yours for the taking.

    I for one hope to see you soon.

    Cheers,
    Tobias
    Full Review »
  2. Jan 16, 2014
    2
    After tossing around if $35 was worth it for this game I finally just bought it against my better judgement. Perhaps feeling like I had beenAfter tossing around if $35 was worth it for this game I finally just bought it against my better judgement. Perhaps feeling like I had been stolen from didn't introduce me with the best taste, but the game falls flat. It looks like it has a great concept but it halts up and becomes unplayable whenever you enter combat. Hostiles teleport from lag (While playing offline D:) and zombie dogs begin to flying around you in a dizzying orbit when they reach you and become unkillable. The crafting system is wonky, putting in a design MIGHT cause the game to recognize it. Put it in many times, and it might only work once. And the building mechanic makes no sense.

    It's painful to see a game with so much potential and promise fail on this scale, leaving you feeling robbed and cheated.
    Full Review »
  3. Dec 15, 2013
    4
    The first thing that is going to drive people away from the game is the price. $35 for an Alpha, yet people seem to think that is all it is,The first thing that is going to drive people away from the game is the price. $35 for an Alpha, yet people seem to think that is all it is, is just an Alpha and having to pay again for the final product. Yes it is an Alpha and a very early one too. It's current stages are Alpha 5 and the game consists of Minecraft basics. Collect, build, run, build, die, restart, die. The landscape map is different and divided into areas, from the green forest to the ugly blown out nuclear wastes. The zombies are a very aggravating set up. They are very slow in the day, but at night they become the dumb super zombie that runs and destroys. It's a game that each update takes one step forward but three steps back. Now we have flying zombies, dogs, giant bees, fat zombies that have been ripped off time and time again since the Killing Floor mod that vomit. I would recommend not touching this with a 10 foot pole but I would however recommend following its status and looking at gameplay videos. Full Review »