User Score
7.4

Mixed or average reviews- based on 83 Ratings

User score distribution:
  1. Positive: 50 out of 83
  2. Negative: 8 out of 83

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  1. Nov 17, 2013
    10
    This game isn't what you call easy, but its still an indie gamer's dream. Its short, its simple, and it puts you in a different world. I disconnected from everything around me, and it felt great. There was no story line or tutorial to get in the way, it was bliss. Play it!
  2. Oct 20, 2013
    10
    140 is a really enjoyable platforming experience. it is very much rythm based, and i like that a lot. most obstacles are not too hard, except for the last one, which i needed quite some tries for. the visual style is very basic, yet awesome in its own way. the music fits in very well (the gameplay is based on the music, in fact). overall a really nice experience. maybe a little short (took140 is a really enjoyable platforming experience. it is very much rythm based, and i like that a lot. most obstacles are not too hard, except for the last one, which i needed quite some tries for. the visual style is very basic, yet awesome in its own way. the music fits in very well (the gameplay is based on the music, in fact). overall a really nice experience. maybe a little short (took me 60 minutes), but hey it's a really cheap game. so don't complain. ;)

    8/10
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  3. Jan 3, 2014
    10
    If you are a lover of music and platformers, you need to take a look at 140. Most people don't like this game because of how short it is, but it put it this way: If somebody hears a song, and they love it, then naturally they want to hear it again. Once they're tired of the song, they take a break, then later they just might want to hear it yet again. 140 is a game that revolves aroundIf you are a lover of music and platformers, you need to take a look at 140. Most people don't like this game because of how short it is, but it put it this way: If somebody hears a song, and they love it, then naturally they want to hear it again. Once they're tired of the song, they take a break, then later they just might want to hear it yet again. 140 is a game that revolves around sound. It's like a song that you listen to that goes at your pace, and if it gets stuck in you head, then you (naturally) want to hear it again, so you decide to replay a level. If this goes on long enough, the game won't be short at all, it will actually last for as long as you want it too. I really enjoy this game, and the price seems just fine for me. I hope you like it too. Expand
  4. Aug 22, 2014
    9
    140's is a straight up platformer, and it isn't afraid to show that, as jumps you have to do in the game requires pin-point accuracy from start to finish. The game is simple at its core, in that there are no real enemies, except the static floors and the chance of getting crushed, and your own worst enemy is yourself, as the game NEVER feels cheap, and you are always the one to blame for140's is a straight up platformer, and it isn't afraid to show that, as jumps you have to do in the game requires pin-point accuracy from start to finish. The game is simple at its core, in that there are no real enemies, except the static floors and the chance of getting crushed, and your own worst enemy is yourself, as the game NEVER feels cheap, and you are always the one to blame for your mistakes.

    The game is very well crafted in that everything feels new, even though all that is used are 3 basic shapes: Squares, circles and triangles (which the player, a square, turns into depending on what you are doing, so you always know your current state, a clever design choice I might add), and that the game is very simple, yet very difficult at the same time.

    The main goal is to find some flying balls and bring them to a nearby spot on the ground. This "unlocks" a new gameplay mechanic, such as jump blocks and anti-gravity. These always feel satisfying to get to, and even catching the flying ball is a challenge itself.

    There are some "bosses", though they are still more of a platforming challenge in most parts, though all of them change up the basic platforming gameplay a lot, from the first being almost a shoot-em-up in that you get a laser that you shoot at the boss, the second being a flying section where you have to avoid static, which I find similar to a boss in Gunstar Heroes, and the final boss where you have to change an arrow so it points in the right direction of a triangle pointing to you, as the others are pointing the other direction, which sounds easy enough, but then at some point, your arrow changes on its own, so you have to time it right, but it changes from moving one space to moving two spaces and it repeats, which is one of the hardest things I have ever done in a game, as it requires an insane amount of concentration on both where you need to put the arrow to shoot triangle, and I found it near impossible to get used to, which might be the point, though it was still enjoyable, and I never wanted to give up.

    Gameplay 10/10 - This game has the best platforming in a pure platforming game I have ever played. While I still like a lot of other platformers more than this, those are for different reasons, this game's gameplay is what makes this game what it is. The way it introduces new mechanics rapidly that have never been done before, and it does so with simple graphics, shows how great the gameplay is in this. There are not a lot of bad things I can say about the gameplay, except for the last boss due to how weird it was for me to get used to. It's never too hard, though it certainly isn't easy.

    6/10 Graphics - The graphics in this game, well, they are 2D shapes, there isn't really any at all, and that's how it's suppose to be, as your enemy is literally triangles and static. It's minimalistic, though it isn't trying to be pretentious, the game just doesn't need any fancy graphics to do what it's suppose to do. What the graphics do help is that whenever you catch one of the balls, the whole color pallet of the game changes, and even though you are still in the same place, it feels different, just by changing the colors, which is impressive in such a low detail game. I kind of wish it did more with what it had though, but I suppose overdoing it was not suppose to be the point.

    9/10 Music - The music in this game combined with the gameplay is what makes this game so memorable. The music is an electronic, synth, chiptune-ish feel that is minimalistic and atmospheric, it makes you feel an aloneness, as you are platforming through the game. As you continue throughout your platforming journey, you'll notice how the music progresses with you, similar to Sound Shapes, and with the same feel of you accomplishing something whenever you get to a new beat. Along with the music, the level also plays a big role in the music, as various objects makes sounds, which makes the music feel like it's more a part of the world than just the soundtrack. The only thing I am sad about is that the game is so short that there aren't a lot of music in the game.

    5/10 Value - It isn't a very long game, will maybe take you about 1-2 hours depending on how good you are, which is sad, though I can see why it isn't longer, as the game feels like it's meant to be played in one setting. You do get to play in mirror mode after the game is done though, so if you enjoy that, you can replay it in another way. Besides that, there is not a whole lot of replayability in this game, no secrets or anything of that sort, at least not to my knowledge. It isn't very expensive, only €5 so it won't hurt your pocket to get this game.

    9/10 Overall - The game is amazing. If you like platforming and games where the music matters, but you are not bothered by oldschool graphics, this game is worth a try.
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  5. Jul 4, 2014
    9
    140 is a minimalistic and abstract platformer rhythm game. There are no lives, menus, tutorials or hand-holding: it's you and the game. The levels are composed of platforms and blocks with different properties that respond to the "periodic nature" of the music/rhythm, comprising of minimal dubstep with a subtle hint of chiptunes. (At places, it reminded me of Krafwerk). Besides watching,140 is a minimalistic and abstract platformer rhythm game. There are no lives, menus, tutorials or hand-holding: it's you and the game. The levels are composed of platforms and blocks with different properties that respond to the "periodic nature" of the music/rhythm, comprising of minimal dubstep with a subtle hint of chiptunes. (At places, it reminded me of Krafwerk). Besides watching, listening to the music/rhythm, feeling it, is essential to figure out how the obstacles work, enabling you progress. This discovery involves some trial and error, but there are frequent seamless checkpoints that almost immediately respawn you when you fail. As you progress along each level the music and rhythm patterns become more complex, making for more complex obstacle sequences, which creates a sense of momentum and exhilaration as you move along. At the end of each of the 3 groups of levels, there is a "boss", which is challenging but spectacular.

    The overall design of this game is nothing short of brilliant: the music and visuals/blocks are synergistically woven together; the platforming elements and obstacles nail the sweet spot between recognizability and making you pause a moment to observe and think; the flow and pacing are perfect and the aesthetic, both in visuals and music is the definition of minimal beauty.
    Because "dying" hurts the flow of the music, I felt the game instilling me a desire to play without errors on further playthroughs, and mastering this game and being able to finish it in one go would be a truly special achievement. You could try just that: after finishing the game you unlock a special mode where you can start from the beginning with the levels horizontally reversed and, if you die, you start from the beginning...

    140 managed to provide me one of the most immersive and memorable experiences I ever had in gaming. There are only two things keeping me from giving it a perfect score. Firstly, the game is somewhat short (it took me about 1h to complete? in one sitting) and left me wanting more. Secondly, the final "boss" is quite difficult and I suspect will frustrate some people because it involves not only realising the pattern but also using very fast eye-hand reactions.

    However, there is something very special about this game, so minimal and yet so complete.
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  6. May 5, 2018
    10
    If you like electronic music and platformers, this will be an exciting short trip that blends the media together in a way that is spectacular!
  7. Oct 17, 2015
    8
    Very nice little rhythm based platformer with simple mechanisms yet pretty addictive and enjoyable to play. Mirror levels set the challenge up to the par so it ensures a certain replay value. If DLCs and soundtrack get available, I'll boost my score to 10.
  8. Oct 26, 2013
    10
    This game is a good experience. It is very short,but very hard.
    The most interesting thing is that the rules are coming and disappear .
    I personally liked this game because you can use the music,and the music it's not for background,because you use it to help you out.
    The hardest thing I've seen in this game is that the orbs are moving and these are really hard to catch,but still,a good game.
  9. Jul 6, 2014
    10
    Innovative little amazing game. The music is amazing, matches every step of the game.
    The experience you get with this game is immersive and very satisfying.
    Try it... Now!
  10. Jan 21, 2016
    8
    Short, awesome soundtrack/artwork blend, interesting mechanics, fair checkpoint system.
    The game filled its purpose completely and it's strangely pleasing to be played, recommended to everyone.
  11. Jan 23, 2015
    8
    I’m thinking along the lines of Cheese and Ham Sandwich on Granary bread (with seeds and **** in) with a little bit of pickle. This is because it’s from a well loved, but sometimes overdone genre of side scrolling platformers, enjoyed by many and relatively accessible even for people with low end PCs. However, although it’s not going to stop you enjoying this delicious piece ofI’m thinking along the lines of Cheese and Ham Sandwich on Granary bread (with seeds and **** in) with a little bit of pickle. This is because it’s from a well loved, but sometimes overdone genre of side scrolling platformers, enjoyed by many and relatively accessible even for people with low end PCs. However, although it’s not going to stop you enjoying this delicious piece of craftsmanship, the seeds in the bread are going to get between your teeth and you are going to be pissed off by it. We all know it’s going to happen, let’s be honest you’ll have to work at finishing this sandwich. The final touch is a little bit of pickle, giving this game a little bit extra that you weren’t expecting. This game travels through the traditional arcade games, from space invaders style boss battles to quick reaction dependent block dodging, then rounding it off with a hint of jeopardy in quick time puzzle solving. Yes it’s not what you were expecting in a platformer, and you don’t know how you feel about this strong flavour being sneaked into your sandwich, but for some people, it’s what made it, that little extra bit of weirdness between your bread. Expand
  12. Apr 24, 2020
    9
    Extremely mesmerizing.
    Headphones and isolation are required to experience this game at its best.
    Kinda wish there was more to do but completing it in a day is nice.
    Wonderful game.
    Amazing music.
  13. Mar 18, 2023
    8
    A competent, yet basic, platformer to the tune of some good music. It is mostly rhythm based platforming with a few boss stages. There's no story, no upgrades, just you, the stage that needs platforming through it, and music to complete the package. The extra levels can be crushingly difficult as you have to start the level from the beginning upon a single mistake.
  14. Jul 29, 2023
    9
    (PT-BR) 140 é um excelente jogo de plataforma, onde o objetivo do jogador é passar por obstáculos que se alteram de acordo com o ritmo da música de fundo. O jogo é curto, e tem uma certa dificuldade. Necessita de uma certa concentração / foco do jogador. Os visuais são bem simples porém bonitos de se olhar. Com certeza é um jogo divertido e, apesar de simples, é bem feito. Recomendo a(PT-BR) 140 é um excelente jogo de plataforma, onde o objetivo do jogador é passar por obstáculos que se alteram de acordo com o ritmo da música de fundo. O jogo é curto, e tem uma certa dificuldade. Necessita de uma certa concentração / foco do jogador. Os visuais são bem simples porém bonitos de se olhar. Com certeza é um jogo divertido e, apesar de simples, é bem feito. Recomendo a todos. Expand
Metascore
80

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Nov 5, 2013
    85
    With its beat, pounding in the head and on the skin, 140 proves once again what the indie scene is about. Jeppe Carlsen creates a wonderful experience and delivers what is more than a game: a love declaration to music and genius.
  2. Oct 23, 2013
    70
    Though the brutal rise in difficulty near the end mars the adventure, it doesn't ruin the overall mood, and the cover charge is more than reasonable for this particular night at the club. Grab a colorful cocktail and head to the dance floor!
  3. Oct 23, 2013
    90
    140 is the scientific definition of a platformer. It is cold, brutal, elegant and beautiful in a mathematic way.