Mission: Impossible
Nintendo 64- Publisher: Ocean
- Release Date: Aug 14, 1998
User Score
Mixed or average reviews- based on 51 Ratings
User score distribution:
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Positive: 15 out of 51
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Mixed: 30 out of 51
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Negative: 6 out of 51
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Jan 19, 2011I think this game was incredibly fun when I played it. Maybe I was too young to noticed all the flaws the reviews seem to focus on. The point of games is to have fun. I had a blast with this game.
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Feb 17, 2013Mission Impossible had a number of good ideas and concepts taken from the movie but could never quite figure out how to implement them. Some missions are very good fun others simply aren't.
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Oct 31, 2011not that bad it had interesting ideas but were poorly executed ..... shame
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May 28, 2012This game was pretty bad but first level was fun.
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TyeJan 1, 2007I grew up on this game because my parents were too cheap to buy me games every once in a while. Thus, I fully remember every crappy aspect of this game. The only cool part was the bounty of programming errors and glitches that really made things interesting.
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KillE´mallDec 10, 2004Very boring and unprofessional presentation.
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Sep 23, 2019I just replayed this and I was blown away by how good it was!! It was what you played when you were thirsting for more Goldeneye back in the day.
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May 18, 2015This review contains spoilers, click expand to view.
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Dec 16, 2020This is the Most Underrated N64 Game of All-Time. This game really need a next gen remake!
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Jul 10, 2020Used to rent this at blockbuster way back in the day multiple times liked it then and i like it now.
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Jan 21, 2023A brave attempt at making an espionage game that relies more on stealth and strategy than an itchy trigger finger. It's not perfect because of its very linear and trial and error nature but different enough from the pack to make it worth a look if you're all Goldeneyed-out.
Awards & Rankings
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14
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10
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#10 Most Discussed N64 Game of 1998
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11
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#11 Most Shared N64 Game of 1998
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Falls short in many areas, none of them excusable for a game that has been worked and re-worked for so long. If the game had been more like it was originally planned with random AI for the other people and more interaction between characters, it could have been a game worth purchasing.
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An excellent attempt for Infogrames and I can't wait to see what they will come up with for the sequel.
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The control problems, lack of balance and repetitive gameplay will turn off the majority of gamers spoiled by games like GoldenEye or Metal Gear.