Pocket Mortys takes a great show filled with amazing references/catch-phrases for the young adult generation, puts it on a very popular platform for that generation, picks great nostalgia of RPG/Pokemon troupes for that genre, mixes them all together, and **** out a game that falls incredibly short of expectations.
The basic game itself is a very dumbed-down version of Pokemon, which inPocket Mortys takes a great show filled with amazing references/catch-phrases for the young adult generation, puts it on a very popular platform for that generation, picks great nostalgia of RPG/Pokemon troupes for that genre, mixes them all together, and **** out a game that falls incredibly short of expectations.
The basic game itself is a very dumbed-down version of Pokemon, which in itself isn't that bad for an idea. Instead of Water, Fire, Electric, etc types of Mortys, you have Rock, Paper, and Scissors Mortys, which I find to be hilarious to how blunt they're being with it. But, that's pretty much all the charm of the game. There's very little of that amazing Rick & Morty humor that's found in the show. There's some references, sure, but nothing that really makes you go "Oh wow that's awesome!". You collect Mortys and can combine two of the same one into a better Morty, which is pretty much all the draw of the game.
You go to random portal fields and collect "badges" (just like Pokemon, haha) from the field's Rick to challenge the Council of Ricks to get your Portal Gun back, but that's essentially the entire game. I've already been playing for more than enough time to know where this is going. It's incredibly repetitive and boring to the point where I'm already skipping fights. Oh yeah, battles! That's probably the worst aspect of the game! Attacks come in 3 forms: Attacking, Buffing, and Debuffing. Except, literally every buff/debuff except for Accuracy ones do absolutely nothing! I'll "raise my attack" 3 times and do literally the same amount of damage I did on turn 1 before I buffed myself. Same goes for debuffs. Accuracy I've noticed actually does it's job but Attack and Defense buffs/debuffs do literally nothing. Most attacks will be a "normal"-style attack while some with have an "element" of Rock, Paper, or Scissors behind it, which do "sensational!" damage to an element that it's strong against (PM's version of "It's super effective!"), while doing "pathetic" damage to an element that it's weak against ("Not very effective...").
Overall, Pocket Mortys took a great concept and a perfect show that would get behind what's practically collecting child slaves, but delivers almost none of the charm of the show with a horribly flawed battle system, design options that drove my OCD to insane levels (cannot re-arrange moves, which we've had since Pokemon in the NINETIES), and even put micro-transactions into it (but of course, what else would you expect from the worst platform for gaming?)! Not that you have to pay for it, as I definitely wouldn't, but it's there.
The game's good for a few laughs but honestly, you'd be better off getting an emulator on your phone or pulling out a good ol' Gameboy/DS and playing the actual Pokemon games. The originals are coming soon to 3DS!
PS: Will gladly increase my rating if they at least fix buffs/debuffs to work and if we can re-arrange moves. The game is still really, really bad, but honestly, the mobile market is terrible to begin with.… Expand