Pros-
Better gameplay compared to CAM
Better story as well
Neat concept
Unique Max abilities
Has an ending unlike CAM
Cons-
Many design and animation errors (Spugg's ears are yellow, Chomly's hair or whatever is brown instead of black, somehow the Infernites can't spit out fire despite breathing, etc.)
Frequent crashes (especially the ******* ones that occur at three-starring thePros-
Better gameplay compared to CAM
Better story as well
Neat concept
Unique Max abilities
Has an ending unlike CAM
Cons-
Many design and animation errors (Spugg's ears are yellow, Chomly's hair or whatever is brown instead of black, somehow the Infernites can't spit out fire despite breathing, etc.)
Frequent crashes (especially the ******* ones that occur at three-starring the sixth level of Weldos Land and the seventh of GC Land)
Murps are just recolours of the Slumbo & Kraw Murp in High Five.
Mixes almost the same; they don't have any unique capabilities, and they can only be used when platforms of the same colours as each Mix.
Every music is almost identical to the other.
Two words: CANONICAL PROBLEMS. Okay, this game claims that the Mixels know each other pretty well. Meanwhile, in AQFTLM (the game is stated to be set before this special), everyone asks about each other, this seemingly implies that this game is just non-canon or whatever.
Conclusion-
Mixels Rush was a decent Mixels game albeit a bit rushed (no pun intended). CAM had better things to offer ranging from the soundtrack to the unique abilities. Overall, this game could've had more time to be worked on (you could see CAM was made in 2013 so yeah).… Expand