Metascore
85

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 13
  2. Negative: 0 out of 13
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  1. Jul 11, 2011
    60
    As an experiment in making a genuine retro game, and as a tribute to a forgotten title of yore, Forget-Me-Not is brilliant. But as a 2011 release, even with rose-tinted spectacles firmly applied, it's much harder to recommend.
User Score
6.2

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6
  1. Aug 2, 2011
    9
    Few games take me by surprise. Chances are, the first hour or two of playing a game, especially a game of performance or skill, gives a goodFew games take me by surprise. Chances are, the first hour or two of playing a game, especially a game of performance or skill, gives a good indicator of what to expect from a game. Take Forget-me-not, a game that looks like a Pac-Man clone with the exception that you shoot lasers when moving - one might think that after an hour of gobbling pellets and dodging baddies, one would have a good sense of the entirety of the package. In this case, scratch that, as the perception of it being another Pac-Man clone threw me off the scent of Forget-me-not altogether. I was entirely ready to write this game off, a game that had received rather high Metacritic scores across the board. What were those guys thinking? Well, it turns out that once I forgot all about Pac-Man, Forget-me-not blossomed into a fantastic game of challenge, strategy, and adictively chasing the high score. Full Review »