Summoner: A Goddess Reborn
GameCube- Publisher: THQ
- Release Date: Feb 4, 2003
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The underlying game... remains quite good and features a strong cast of characters, unusual environments, and some pretty entertaining hack-and-slash combat.
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Nintendo PowerA lot of great ideas went into the game, but a clumsy battle system and frustrating camera prevent the game from realizing its full potential. [Mar 2003, p.135]
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Maias running animation is perhaps the silliest any main character in a game that was not intentionally funny has ever possessed.
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Electronic Gaming MonthlyThe game's combat fails to impress. This button-mashing free-for-all brawling just isn't very engrossing. [Mar 2003, p.134]
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Think of it as PSO I+II though not as good and minus the online features. Make of that what you will.
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The story and characterization are better than in most console RPGs. But we were left wondering why these rookie mistakes are in a game with so much promise.
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I disagree with the "improved" character design, feel irked by the hateful camera, and in all, the game has aged in the short time between the PS2 and the Gamecube.
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A Goddess Reborn isn't the greatest RPG. It's not even the best one on the Gamecube. But, for those looking for a good story and a change of pace gameplay-wise, this title proves to be good enough.
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