Street Hoops
GameCube- Publisher: Activision
- Release Date: Nov 28, 2002
- Also On: PlayStation 2
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At its core, Street Hoops is a weak playground simulator with a little basketball thrown in on the side.
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Suffers almost out of the gate by a lack of game modes and the ridiculously tough AI.
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Nintendo PowerA more realistic approach to organized community-court basketball than "NBA Street." [Jan 2003, p.172]
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Frankly the music in SH sucks.
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Cheat Code CentralAside from some improved graphics and the addition of Dolby Pro Logic II, the wait was in vain.
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The worst offender is shot fakes that turn into accidental shots. This happened to me 3 or 4 times a game deadly when the score is close.
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You'd be much better off saving some of your hard-earned cash for that tattoo you've been wanting, the diamond-stud earring at your local pawn shop, or the superior GameCube title Street Hoops wants so badly to be.
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Unoriginality is acceptable every now and then if the gameplay is as good as the title that "inspired" it. However, Hoops not only copies other games, but it plays slower then them, too.
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Unlike EA's game, Street Hoops is shallow and incredibly dull.
Awards & Rankings
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70
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#70 Most Discussed GameCube Game of 2002
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User score distribution:
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Positive: 4 out of 5
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Mixed: 0 out of 5
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Negative: 1 out of 5
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VVVWApr 15, 20032 words: IT SUCKS!!!!!!
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OmarN.Mar 21, 2003The game has interesting background it just like the real thing they do I hope they come out with a new a Street Hoops 2 for all systems.
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ShawnT.Feb 22, 2003