User Score
7.9

Generally favorable reviews- based on 295 Ratings

User score distribution:
  1. Negative: 22 out of 295
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Agamecritic
    Feb 18, 2004
    7
    Where's the plot? The awesome plots that existed in the Sonic Adventure games, (as well as the Sonic fast speeds) are not present here at all.
  2. Liz
    Jul 31, 2005
    5
    It's all right, the graphics are ok and the sound is fine, but it is repetitive and chauvinist. team rose is the one that centers around girls and is a heck of a lot easeir then team sonic and the rest,the BOY is the powerfull one.Amy may be the leader but she is far from importent.and if your going to be feminist, at least put antother girl in there instead of big!and the otherIt's all right, the graphics are ok and the sound is fine, but it is repetitive and chauvinist. team rose is the one that centers around girls and is a heck of a lot easeir then team sonic and the rest,the BOY is the powerfull one.Amy may be the leader but she is far from importent.and if your going to be feminist, at least put antother girl in there instead of big!and the other girl(Rouge)is big breasted and has hardly any importance!i know all of the other games are like this but come on!and aside from that it has a crappy camra angle,rent,do NOT buy. Expand
  3. Apr 4, 2012
    6
    sonic heroes sonic best of gc, pathetic graphics, the game succeeded, emerald fashion a bit difficult but enjoyable. mode has 2 person disappointing story mode successful battle against the boss as successful
  4. Sep 7, 2019
    7
    It's..Nothing amazing, but not terrible either. The soundtrack and level variety are gold, but it get's repetitive and it's so slippery.
  5. Dec 24, 2010
    6
    It's an okay linear adventure game, but at the same time it kinda sucks. Which makes the fact that it's the best 3D Sonic game I've ever played seem even more tragic. There was a little fun to be had but otherwise you should avoid Sonic Heroes if you can.
  6. Jul 13, 2011
    6
    Colorful graphics but bland in detail, to crude. Sometimes the unresponsive control slips away and make undesireable deaths, boring platforms and awful voice is avoidable. So, what now? fun? maybe a little.....
  7. Apr 14, 2011
    6
    I loved playing this back when the Gamecube was the **** but now, after growing pretty high standards, this game comes off as tedious and mediocre. The teamwork aspect seems pretty cool at first, but then you realize that the levels are built around exploiting it as much as possible. It's not only flow-breaking to constantly change characters to do a task like defeating airborne enemiesI loved playing this back when the Gamecube was the **** but now, after growing pretty high standards, this game comes off as tedious and mediocre. The teamwork aspect seems pretty cool at first, but then you realize that the levels are built around exploiting it as much as possible. It's not only flow-breaking to constantly change characters to do a task like defeating airborne enemies and breaking walls in these long levels, but there are little to no alternate paths that can be taken with the teamwork ability. In other words, it's a pointless gimmick.

    The enemies themselves are also tedium. I praise Sonic Team for making enemies harder to defeat, but they come across it the wrong way. Every enemy has a health bar, making defeating them longer and more tedious, ESPECIALLY when you're stuck in a room where it is mandatory to defeat a horde of enemies. The most frustrating session near the end where you fight the giant, hammer-wielding robots back to back, sometimes THREE AT ONCE.

    However, the biggest flaw is having to replay all the levels over again in each story in the same exact order. Not only are these levels long (ranging from three to twelve minutes), but playing them over and over again for each team gets boring after a while (may I remind you that all the teams play remotely the same). The only team gameplay with a notable difference is the Chaotix Team story, and sometimes it's even worse. It involves accomplishing missions in each stage, ranging from the nice "collect-a-thon" to the challening "get through the stage unnoticed" to the anger-enducing "DESTROY EVERY ENEMY IN THE **** STAGE"

    Positives? Well, the graphics are beautiful and colorful. Also, the soundtrack kicks ass, with my favorities being Ocean Palace and Hang Castle music. The special stages is also fun for the most part. The gameplay does get fun once you put aside the frustrations, but going through stages over and over is unforgivable. Also, the voice acting sucks, with characters like Cream and Big being the worst (speaking of which, why are all these characters here anyways? The Chaotix gang? From the 32X game Knuckles' Chaotix.......really?).

    To wrap things up, this game isn't really a bad game, but it does have a lot of annoying problems here and there that makes it hard to recommend to the general videogame community. My suggestion is to play a copy your friend already has.

    Overal Rating: 6.5/10
    Expand
  8. Mar 9, 2014
    5
    I finished Sonic's story only, and did it because it was a Sonic game.

    The team mechanic is a great thing that gives tons of depth to the gameplay without adding weight or annoyance. The visuals and sounds are pretty good, nothing very noteworthy in the music department though. The story is nonexistent, they put no effort in it at all. As for the gameplay, there's just two
    I finished Sonic's story only, and did it because it was a Sonic game.

    The team mechanic is a great thing that gives tons of depth to the gameplay without adding weight or annoyance.

    The visuals and sounds are pretty good, nothing very noteworthy in the music department though.

    The story is nonexistent, they put no effort in it at all.

    As for the gameplay, there's just two things: one, you have to redo the same levels four times. Sure it's different with Team Chaotix, but even with only Team Sonic, Rose, and Dark, redoing the same levels 3 times is already a ridiculous way to pad the game.
    And then the big problem is that past the first levels which are fine, the controls show how wild and brutal they are. You almost always fall off and die due to controls that overreact terribly to your commands. You have to keep pacing yourself at all times. Use Knuckles' punches and see yourself immediately fly off the platforms in the later levels. The camera is also not that great, albeit better than SA2B.

    For the casino levels, control is extremely unresponsive. For Rail levels, the wild control will make you die tons of times. The levels all have rides, although I think it's a bit better than SA2B. The bosses are usually piss easy but the bad control can still make you fall off the edge of a platform or such.

    The bad controls and padding make an otherwise very fun game into a pretty annoying and repetitive mess.
    Expand
  9. Dec 27, 2015
    7
    This was my first sonic game. Until today i like it very very much, and it quite hurts to say it's not as good as i thought back when i was a child. I still think it doesn't get the compliments it deserves, but i can see why. The game itself is good, pretty good. Lots of sonic games tried to change the classic mechanic of the speedrun sessions of the blue hedgehog by adding other styles ofThis was my first sonic game. Until today i like it very very much, and it quite hurts to say it's not as good as i thought back when i was a child. I still think it doesn't get the compliments it deserves, but i can see why. The game itself is good, pretty good. Lots of sonic games tried to change the classic mechanic of the speedrun sessions of the blue hedgehog by adding other styles of gameplay, but most of them weren't successful, and that's what made the franchise fall in crises. Sonic Heroes is an exception, because the group mechanic is so good that i can almost say is as good as, or even better, than playing the classic speedrun sonic stages. I wouldn't bother the negative point if that was the case for all stages of the game, but it isn't, which bring some of the biggest flaws of the game. The gameplay is very good, both mechanics and most of the stages are very well designed, but there are some disappointments here and there: the controls can be very slippery and broken, which brings to a very frustrating experience more times than it should. Also, some stages are superb, but one third of them are quite tedious, and that wouldn't be a problem if you didn't have to play them 4 times to complete the game. That's the point where the game stinks. You have 4 different teams to play, with various difficulties. By itself, that's a nice idea, mixing different stories that eventually come together, and if it had been made as good as it was in Sonic Adventure 2, i would probably score this game way higher, but the fact that it is not is its biggest problem. The stories do not differ in any significant way, as you play through the same stages and experience the same events 4 times, repeatedly, together with a really bad voice acting and dumb scenes that could be removed without second thoughts. I can make two explanations to why sonic team decided to make such a tedious replay element: First, they wanted Sonic Heroes to be a very casual game, which you would eventually pick again after some months without playing it and, when you did it, you could choose different stories and experience (slightly) different gameplay. This can be an interesting idea for the replay element. Second, sonic team is just dumb and thought making the same game be played 4 times would be a nice idea (honestly i don't doubt it that much, they've made some pretty bad **** these days). But back to the first theory, by itself that's just an interesting idea for a replay element, but it's not good, and in sonic heroes is horrendous. Something like Mario Galaxy, for an example, is a game perfect for casual players, because it's not so hard and it has a variety of stages that makes it very enjoyable to play at any time. Casual gamers would play, for example, the sonic story and, eventually, like it, making them go play the dark team story after it. When they realize it's the exact same thing and that the uninteresting story doesn't attach the player by any means to the characters or their motivations, they would turn off the console and go back to the game when they next feel like doing it, but still having the notion the game would repeat itself 4 times, they would need 1) to be interested in playing the game again to get to its final, 2) to be interested in playing it again without motivation to get to any ending, which requires them to REALLY like the game, and eventually be surprised when they get there. In both cases the game or fails to be interesting as it makes the player go through the same thing again, making it a monotonous replay, or fails to be engaging in a short period of time, which is the second case, considering that, event loving the game, gamers wouldn’t reach the end in their first playthrough (I don’t think anyone would enjoy repeating the same thing 4 times in a row). Things get worse: the simple plot of the 4 teams has an element that, theoretically, creates a kind of cliff-hanger (but it’s so poorly made no one cares much about it), which is never solved in this simple plot. If the game wanted to be casual like it seems to be, trusting so much in itself that would make gamers go through it lots of times with different teams, it wouldn't put a cliff-hanger into that stupid plot, it would simply admit it is a stupid plot with some stupid conclusions and that's it. The game is not built for the final boss, but it throws a cliff-hanger and, with that, doesn't make itself so much a casual game that it's meant to be. It’s just a mess.
    Overall, again, the gameplay is very good and the stages are awesome, you can play with any team (except Chaotix) and it will be a very nice, but getting to the end requires a lot of patience, or an indescribable love for the game. Since you are not technically obligated to play all the 4 stories, i can say this game is pretty good, but since it's made with much more than just playing it once with any team, i can't help but shout those stupid flaws that it has.
    Expand
  10. Apr 26, 2016
    7
    While it isn't the worst Sonic game I have ever played, it could've been better. The main issue I have are the controls- sometimes it's a bit clunky with the Gamecube version atleast. I do like the idea having three characters with different abilities- speed, strength and flight. It can help with balancing the different characters depending on the situation.
  11. May 11, 2017
    7
    I don't get the hate for this game. Yes, there are some glitches and questionable level design, but the voice acting is hilarious, the graphics are alright, the music is tolerable, and I didn't mind playing through the four campaigns to get the real ending.
  12. May 5, 2013
    7
    This game has been positively mixed for me. The concept of having three characters on a team makes this game extraordinary and fun to play with, there are levels that provide a completely new stage look for graphics and the re are not to many load screens and cgi content. The thing that bugs me the most is the amount of glitches that I keep encountering on the GCN. The stages in the SonicThis game has been positively mixed for me. The concept of having three characters on a team makes this game extraordinary and fun to play with, there are levels that provide a completely new stage look for graphics and the re are not to many load screens and cgi content. The thing that bugs me the most is the amount of glitches that I keep encountering on the GCN. The stages in the Sonic and Dark stages are like marathons that take forever and all the teams have to go through the stages at the exact same time and the bosses. The voice acting is decent, with the exception of Tails, who ruined the experience. This game is highly satisfying and is highly recommended for a good experience. Expand
  13. Mar 4, 2018
    5
    Much like the "Sonic" games in the "Dreamcast Era" (in other words, the two "Sonic Adventure" games), "Sonic Heroes" was a gigantic part of my childhood, and I remember being a very vocal defender of the game. I remember saying that I liked "Sonic Heroes" in spite of its slippery controls and awful voice acting (those were my exact words). At the time, I hadn't played much more than theMuch like the "Sonic" games in the "Dreamcast Era" (in other words, the two "Sonic Adventure" games), "Sonic Heroes" was a gigantic part of my childhood, and I remember being a very vocal defender of the game. I remember saying that I liked "Sonic Heroes" in spite of its slippery controls and awful voice acting (those were my exact words). At the time, I hadn't played much more than the first few levels for each team. Now that I've played the game more, I couldn't disagree with my adolescent self more.
    "Sonic Heroes" has some really good things going for it. Visually, it's sound: the graphics may not be "breathtaking" or anything like that by today's standards, but they're pretty colorful and nice, and the voice acting, while definitely poor, has some moments of narm charm that actually end up being really memorable. That and, in my opinion, the soundtrack is incredible, and many of the songs stand as some of my favorites in the entire Sonic series. The idea of team-based gameplay is also really interesting and it adds a layer of strategy to the game: switching between characters that play differently really creates what is, in theory, a really interesting mechanic.
    However, the game lacks in a number of areas, all related to gameplay; for starters, as I mentioned earlier, the controls are absolutely awful. Slippery, cumbersome and all-around annoying to deal with, especially when it comes to grinding sections. Not only that, but the game has four separate stories to play and, unlike the "Sonic Adventure" games, where the gameplay and the stories feel different enough to set themselves apart, the four stories in "Sonic Heroes" don't set themselves apart from each other well enough, making it incredibly repetitive and boring (honestly, feel satisfied if you even complete one of the stories). And look, I'm fine with a game being difficult, but there's a good kind of difficult and a frustrating kind of difficult. A good kind of difficult is when a game is very challenging, but it's well-made and fun enough that you're okay with the fact that it's so difficult. In the case of "Sonic Heroes," it's a bad kind of difficult, where you'll be asking yourself "how the hell did that happen?" more times than you should, you'll be frustrated by the controls, and you'll constantly be asking yourself "why do I have to play this four times?!?!?!"
    All things considered, I can't in good conscience say that "Sonic Heroes" has held up well over the years. In my eyes, I feel like the game is frustrating, sloppy, and in my eyes, the point in time where Sonic began his slump. Don't get me wrong, it's not necessary a "bad game," but it's one of those cases where it does a lot of things REALLY well, but it also does a lot of things REALLY poorly, and while those good things really add to the experience, the bad things heavily detract from it. If you're a big fan of the "Sonic" series and you really want to try it, go ahead, but otherwise, I'd say there are far more enjoyable options out there than "Sonic Heroes."
    Final rating: 5 out of 10 "Hmm..."
    Expand
  14. Nov 27, 2014
    5
    not the best sonic game but not the worst either, there were definitely elements of the game that were enjoyable. the game ultimately felt broken in the same way sonic adventure battle two was, but sab2 made up for it in great level design and gameplay, neither of those things are as great in this game but not s awful a sonic 06.
  15. Feb 20, 2019
    5
    Approach with caution; this game is proficient aesthetically and has solid level design, as well as a creative gimmick, but the divisive controls, questionably artificial length, and aggravating special stage system might be enough to derail the experience for you.
  16. Nov 23, 2017
    7
    This game can be VERY frustrating sometimes. The controls are very slippery, and the special stages suck. The light speed dash can also be unresponsive, and I don't want to play the game 4 times just to get the true ending. Otherwise the game succeeds in every other way. The graphics look good for it's time, the level design is good, the soundtrack is great, and when the game's issuesThis game can be VERY frustrating sometimes. The controls are very slippery, and the special stages suck. The light speed dash can also be unresponsive, and I don't want to play the game 4 times just to get the true ending. Otherwise the game succeeds in every other way. The graphics look good for it's time, the level design is good, the soundtrack is great, and when the game's issues aren't happening the game can be quite fun Expand
  17. Apr 24, 2020
    7
    This came out during the zeitgeist of my Sonic fandom, having owned a Gamecube for a year and couldn't get enough of the few games my parents would buy for me and my brothers. This Sonic game definitely hits the mark for consistently fun gameplay with the unique team mechanic, with rocking BGM underscoring it, and some exciting cutscenes for a kid at the time. Even then, though, I knew IThis came out during the zeitgeist of my Sonic fandom, having owned a Gamecube for a year and couldn't get enough of the few games my parents would buy for me and my brothers. This Sonic game definitely hits the mark for consistently fun gameplay with the unique team mechanic, with rocking BGM underscoring it, and some exciting cutscenes for a kid at the time. Even then, though, I knew I didn't like listening to all these characters' constant, cheaply written banter so much, and it would take years for me to realize this game's biggest core flaw as a Sonic game: now everyone is as fast as Sonic! Expand
  18. Jun 30, 2020
    6
    Sonic Heroes mediocre. That's all I can say other than it's pretty bad. The models look pretty ugly and unappealing. The gameplay is different in a bad way. For me, Sonic (and others) is slippery as hell, Tails (and others) can't do anything but fly (can't even walk) and Knuckles (and others) is just punching through stuff. The only good thing about the game is the story, Sonic gamesSonic Heroes mediocre. That's all I can say other than it's pretty bad. The models look pretty ugly and unappealing. The gameplay is different in a bad way. For me, Sonic (and others) is slippery as hell, Tails (and others) can't do anything but fly (can't even walk) and Knuckles (and others) is just punching through stuff. The only good thing about the game is the story, Sonic games always do well with their storytelling, but that's really the only good thing about the game. Expand
  19. Sep 1, 2020
    7
    At some point in the early 2000s, some people thought that Sonic had lost his classic edge by the time the Adventure series had begun making its rounds, perhaps due to Adventure elements of SA1, the multiple playstyles of each game or the heavier emphasis on story. I suppose Sega thought the same as after SA2 they decided to go back to basics so to speak. While not an outright return toAt some point in the early 2000s, some people thought that Sonic had lost his classic edge by the time the Adventure series had begun making its rounds, perhaps due to Adventure elements of SA1, the multiple playstyles of each game or the heavier emphasis on story. I suppose Sega thought the same as after SA2 they decided to go back to basics so to speak. While not an outright return to the classic formula, Sonic Heroes was meant to be more akin to that era than the previous 3D games. From a presentation standpoint, it absolutely succeeds in that regard. Gameplay, however, is more of a mixed bag.

    To continue that thought with the presentation, the game looks positively stellar, and perfectly nails that classic look they were going for. For my money, the environmental design and vibrant color pallet make this a more visually impressive game compared to SA1 and 2. Character models, though, look too shiny and waxy for my liking, and the in-game cutscenes get the job done, but don't leave much of the impression (CG cutscenes still look solid, if a bit too compressed). In fact, story takes a massive backseat compared to the Adventure series. Sonic and company are off to either defeat Eggman, find their friends, or pay the rent. That's all there really is to it. So, if you were a big fan of how story-driven the previous games were, you'll be disappointed here. Voice acting varies in from solid to ear grating (Cream...), and the general writing is very childish much of the time. Sega were definitely trying to target a much younger audience this time around. The soundtrack, on the other hand, is really great stuff, bringing back a wider range of musical styles that fit the theme of a stage like in SA1.

    You control four teams of three, each acting as their own difficulty. Team Sonic is normal, Team Dark is hard, Team Rose is easy and Team Chaotix can be BS. Each team contains a speed character for, well, speed, a flight character and a power character for strength and gliding. Each character from each team function rather similarly to one another, but each can also have their own unique attributes or methods of attack. You'll need to periodically switch between characters to get passed different obstacles. When you get into the groove of the game's mechanics and start blasting through stages, that's when the game is at its most fun. It also helps that this is some of the best designed levels in a 3D Sonic game, with many of them very open-ended allowing for multiple paths to take.

    However, just as soon as you start to get into a groove, that's when things start to get rocky. Firstly, the control is not nearly as refined as the Adventure series. It feels a lot more loose in comparison, and you accelerate far too quickly which can lead to many instances of either running into enemies or falling off of stages. However, the controls in the main stages are nothing compared to the special stages. In order to reach the last story in the game, you'll need to do these special stages to nab a Chaos Emerald, and these are by far the worst parts of the game. The controls in these stages are far, far worse, ranging from either super loose or super stiff with no middle ground, which makes chasing down the emerald far more frustrating than it should. Physics also take a huge hit, specifically during the pinball stages where it becomes agonizing either just trying to get up a board or trying not to fall off into the abyss. Boss fights aren't anything special, either, as most boil down to a pathetic character battle, a mook rush, or facing one of Eggman's creations (Egg Emperor does put up the most fight, but also has its issues)

    Then there's the different teams themselves. Personally, Team Sonic and Team Rose are the best teams in the game. Team Sonic has just the right amount of challenge, while Team Rose has the right amount of stage length. Team Shadow, though, has stages lasting over 10 minutes and filling said stages with more spikes and awkward enemy placements. Oh, but they don't compare to Team Chaotix. What makes this team special is its different mission types, like collecting X amount of stuff or getting through a level undetected. Many of the things you are tasked to find/destroy can be very well hidden, and if you miss them, you gotta scour the entire stage over again, and at that point you might as well restart, because otherwise you'll be there for nearly 20+ minutes.

    Sonic Heroes is kind of all over the place in terms of quality. One minute I can be having a grand old time burning through the stages, soaking in the beautiful scenery and listening to great music, while other times I get so frustrated that I wanna stop playing. While certainly not a bad game by any stretch, it is not my first choice for 3D Sonic.
    Expand
  20. Aug 26, 2020
    7
    At the time of it's release Sonic Heroes got a lower mixed reaction from fans and critics alike. The game faced the inevitable criticism by living in the shadow of Sonic Adventure series.

    The game is a fresh unique concept and includes many characters from the franchise. Knuckles Chaotix characters are brought back to the series - a group that casuals wouldn't know or value. The
    At the time of it's release Sonic Heroes got a lower mixed reaction from fans and critics alike. The game faced the inevitable criticism by living in the shadow of Sonic Adventure series.

    The game is a fresh unique concept and includes many characters from the franchise. Knuckles Chaotix characters are brought back to the series - a group that casuals wouldn't know or value.

    The graphics see an update since the Adventure series and the platforms/levels are new and fresh and utilize all three members from the user's team.

    There are multiplayer options but they lack when being compared and contrasted to Adventure 2 Battle's multiplayer modes.

    In retrospect Sonic Heroes is the first installment of the downward motion of the Sonic 3D series however, it is one of the better titles. In the shadow of bigger and better titles at the time it may have been overlooked but if you're going back to collect for Gamecube I wouldn't exclude this title. It's a fun game.
    Expand
  21. Feb 4, 2021
    7
    Sorry Sonic Heroes Fans i just dont like this game a that much i know many people like it but its just not for me Sonic and everybody else look like plastic toys and its just not my favorite game altough i do think its the the most memorable
  22. Mar 15, 2022
    7
    ....................................................................................................................................................................................................blank
  23. Sep 16, 2021
    6
    It is a good idea for a Sonic game as I like the array of Sonic characters but it can be a bit repetitive and annoying some times since you have to play thought 4 stories of similar stages and not to mention the poor controls but I still like the game a fair amount to play it as it is not to bad since the idea was pretty good. Overall it is an okay game for sonic fans.
  24. Aug 15, 2022
    6
    ‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎
  25. Oct 11, 2022
    6
    A hassle to complete with the main story and significant gameplay issues: expect many deaths which are not the player's fault.
  26. Feb 2, 2023
    5
    After playing the game on the console, you understand that it is not interesting. Maybe someone likes a platformer in a fast-paced game about supersonic Sonic. Okay, but the physics here are so bad that you can't even try, the game will launch you into space by itself. The plot, I can't say much because I almost didn't find it here! I know that some geniuses may find some deep plot here,After playing the game on the console, you understand that it is not interesting. Maybe someone likes a platformer in a fast-paced game about supersonic Sonic. Okay, but the physics here are so bad that you can't even try, the game will launch you into space by itself. The plot, I can't say much because I almost didn't find it here! I know that some geniuses may find some deep plot here, but it's just a joke, nothing more! Game More is less. Mixed emotions because the gameplay asks for better Expand
  27. Apr 13, 2023
    7
    Honestly I think some of the levels are great but the game feels so slippery at a lot of points oh and screw tails

Awards & Rankings

44
4
#4 Most Discussed GameCube Game of 2004
2
#2 Most Shared GameCube Game of 2004
Metascore
72

Mixed or average reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 49
  2. Negative: 1 out of 49
  1. Weekly Famitsu
    80
    8 / 8 / 8 / 8 - 32 gold [Vol 786]
  2. The glorious 3D speed rush is still broken by moments where you will csream with rage inspired by whatever sadism or idiocy has kept Sonic Team from fixing its camera and control schemes after five years of 3D Sonic games.
  3. The camera is crap, the scale is awkward, the story and characters are basic and cringe-worthy, the combat is tedious, the platforming and puzzling is too basic, and I was well bored of it by the time I conquered the final level with the first of the four Teams, which wasn't even that long after I first grabbed it out of the shrink-wrap.