Prince of Persia: Warrior Within
GameCube- Publisher: Ubisoft
- Release Date: Nov 30, 2004
- Also On: iPhone/iPad, PC, PlayStation 2, PlayStation 3
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- Critic score
- Publication
- By date
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Edge MagazineUbisoft has taken a flawed game of boundless promise, destroyed some (but not all) of its appeal, fixed some (but not enough) of its problems, and jeopardised the whole endeavour by making the same mistake twice and rushing it to market before it was steady on its feet. Prince of Persia is strong and supple enough to survive this with many of its immense virtues intact. But it deserved so much better. [Christmas 2004, p.80]
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There are hints of greatness here and there. But those hints only remind us of Warrior Within's predecessor, making this new Prince of Persia game's bad design decisions all the more obvious.
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A disappointment. It completely breaks with the first game in everything but gameplay, and even that is sabotaged by annoying, repetitive level design.
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Everything's bigger and more complicated, but that doesn't necessarily make it better.
Awards & Rankings
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14
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23
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#23 Most Discussed GameCube Game of 2004
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15
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#15 Most Shared GameCube Game of 2004
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User score distribution:
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Positive: 24 out of 33
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Mixed: 5 out of 33
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Negative: 4 out of 33
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Apr 20, 2018
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May 16, 2013
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JokiL.Sep 9, 2007