Pikmin 2

GameCube
User Score
9.0

Universal acclaim- based on 259 Ratings

User score distribution:
  1. Negative: 11 out of 259
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  1. Aug 25, 2023
    0
    This is a bad its a bad very the bad gam is too hard the flying bomb vomit bugs are **** its so **** hord i hate dis gam i cant beat boolblax kingdom this game is so a bad i microwaved my copy and now it does not work and i was mad how i was supost to noew that the gam would break if i cooked it 0/10
  2. Aug 9, 2023
    4
    The Good
    • The Pikmin AI has been vastly improved from Pikmin 1.
    • The quality of life added to throwing is really nice. Should be noted that it was added to Pikmin 1 as well in its ports. The Bad • Pikmin 2’s balance is bad. It gets way too difficult once you get past the 10000 Poko objective and a lot of the game's faults are related to that • The Doomsday Apparatus
    The Good
    • The Pikmin AI has been vastly improved from Pikmin 1.
    • The quality of life added to throwing is really nice. Should be noted that it was added to Pikmin 1 as well in its ports.

    The Bad
    • Pikmin 2’s balance is bad. It gets way too difficult once you get past the 10000 Poko objective and a lot of the game's faults are related to that
    • The Doomsday Apparatus single-handedly makes Purple Pikmin a nightmare to deal with, as you need 100 Purple Pikmin to carry the Doomsday Apparatus. This means both wanting to reset upon a loss of a Purple Pikmin, and having to grind for them.
    • The game is mostly caves which is a problem because they aren’t really good. They’re randomly generated and are way too hard by the end.

    Overall
    Pikmin 2 is I can't imagine myself coming back to, at least not often.
    The poor balancing ends up spreading to the entire game and horribly messing things up.
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Awards & Rankings

2
6
#6 Most Discussed GameCube Game of 2004
30
#30 Most Shared GameCube Game of 2004
Metascore
90

Universal acclaim - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 54
  2. Negative: 0 out of 54
  1. Weekly Famitsu
    90
    9 / 9 / 9 / 9 - 36 platinum [Vol 803; 7 May 2004]
  2. It is, as we tried to tell the blonde at the bar, universally appealing - because it's easy on the eye, taxes the brain just enough, and keeps you entertained no matter who you are. Blooming brilliant.
  3. With tons of new levels, characters, and treasures, this game will have you coming back for more, even after you've paid off that debt. They've taken everything that we've held dear about the original, and expanded it throughout, making a more complete game and creating something that is a pleasure to play.