Mario Party 7
GameCube- Publisher: Nintendo
- Release Date: Nov 7, 2005
Buy Now
- Critic score
- Publication
- By date
-
AceGamezMario Party 7 probably is the best game overall in the franchise to date; however, even with that being the case it simply doesn't do enough new to warrant a definitive purchase.
-
Probably is the best game overall in the franchise to date, however it simply doesn't do enough new to warrant a definitive purchase.
-
The storyline is so lame that the game would have been better off without it.
-
The seventh iteration crams even more mini-games than you care to count, but sadly shies away from offering something truly innovative for loyal Mario fans.
-
Doesn't offer up anything different here, with the exception of some new minigames and a freshly themed game board.
-
The minigames are simply too short - newbies might find a game ending just when they've gotten the hang of it. [Jan 2006, p.125]
-
This is yet another sequel for the fans of the series that don't want anything more than a comfortable dip in the same old pool.
-
And what's with all the text? One thing that continually aggravated our group of casual gamer test subjects (relatives we roped into playing) was the inordinate amount of text you need to wade through while you're playing.
-
Game InformerThere are plenty of better ways to do a bunch of crap with your friends that isn't ay fun and doesn't make any sense, like hiding batteries in people's shoes. [Dec 2005, p.178]
-
This latest Party shows too many similarities to last year's part six, and not nearly enough improvements. Fans can dig in, but the rest of us need a livelier Party.
-
For the eighth installment we recommend a speed play option; until then the party will have to get along without us.
-
It's not dramatically different from Mario Party 6 or, frankly, any of the other Mario Party games, but as a cheery collection of simple pick-up-and-play minigames that's well suited for younger and more-casual players, it still works.
-
Looks, feels, and plays exactly like every other Mario Party ever made. The new 8-player games, new boards, and new minigames aren't enough to differentiate it from anything else you've seen served up by the pudgy plumber and friends.
-
To its credit, the title delivers some fun new boards and mini-games, and the multiplayer experience is as robust and enjoyable as ever. But it in contrast dishes out a worthless single-player mode marred by tediously slow computer-controlled character interactions.
-
Unless there is a vested interest in this game, it is not really worth getting.
-
Basically Mario Party 6, but with less fun and [fewer] new ideas.
-
Pelit (Finland)Takes you back to the world of minigames. It seems like the best ideas are already used, though. Only the mic games are slightly refreshing. [Jan 2006]
-
For new players or rabid fanatics, Mario Party 7 is a respectable addition to the series. But for anyone expecting to have a great time with less than four people, this release can kill the party instead of starting it.
Awards & Rankings
|
56
|
|
|
9
|
#9 Most Discussed GameCube Game of 2005
|
User score distribution:
-
Positive: 58 out of 92
-
Mixed: 28 out of 92
-
Negative: 6 out of 92
-
May 20, 2014
-
JackHMay 24, 2008
-
J.L.ToledoJul 21, 2006