Luigi's Mansion
GameCube- Publisher: Nintendo
- Release Date: Nov 17, 2001
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- Critic score
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- By date
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Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
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GMR MagazineLike getting socks for Christmas, it's good and comfortable, but not what we wanted. [Feb 2003, p.96]
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A competent, atmospheric adventure and truly a new direction for the characters, but at this length it simply isnt worth the £35, let alone the cost of the console.
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Potential tension is sorely lacking. However, the challengingly physical and rewarding nature of the actual ghost-catching sequences does go a way to make up for this.
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What makes Luigi's Mansion so subpar, is the predictable, formulaic gameplay. I wonder what new, revolutionary gameplay Miyamoto-san thought he was hiding from everyone.
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Despite being a stunning title in many ways, with some unique gameplay to boot, Luigi's Mansion ultimately fails to deliver a cohesive gameplay experience over the long-term.
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netjakThis is an incredibly short game... and short lived. I'm all for games that are a romp to play, and is classic "renter" material. But, for their flagship release; I question the integrity of Nintendo.
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A lighthearted and humorous action/ adventure for younger players who will enjoy collecting coins and keys as well as exploring the mansion's many rooms.
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Despite stylish graphics and fun gameplay, the lack of any revolutionary concepts coupled with the short play time means potential buyers should pass up Luigi in favor of other GameCube launch titles.
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Cheat Code CentralIf you are a Mario fan, you'll probably walk out of the store with this one anyway, just don't expect the second coming.
Awards & Rankings
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12
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2
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#2 Most Discussed GameCube Game of 2001
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2
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#2 Most Shared GameCube Game of 2001
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User score distribution:
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Positive: 281 out of 337
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Mixed: 48 out of 337
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Negative: 8 out of 337
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Mar 25, 2013
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MelodyJan 30, 2008
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Nov 25, 2012