Lost Kingdoms
GameCube- Publisher: Activision
- Release Date: May 27, 2002
Buy Now
- Critic score
- Publication
- By date
-
Lost Kingdoms may not have much of a plot, but the battle system makes it a fine game worth the attention of all action/RPG fans.
-
The simplistic controls greatly add to gameplay, as it is easy to pick up and start playing right away.
-
The urge to complete the card collection, to beat up on lowly demons with monstrously powerful cards, or to indulge in the two-player affair is enough to keep most people coming back for more.
-
Game InformerI have a feeling that hardcore role-players will completely devour and praise Lost Kingdoms for its ingenious strategies and addictive design. [July 2002, p.84]
-
One of the most interesting and odd games that I have played in recent years.
-
Electronic Gaming MonthlyA nifty, if linear, action-RPG. [August 2002, p.136]
-
A great game, with a great fantasy storyline to boot.
-
The deck-of-cards mechanic is incredibly fun and easy to master; it should even appeal to fans of action combat, who'd normally shy from anything with "RPG" in the description.
-
Nintendo PowerPunching up the action with frantic, arcade pacing, the real-time, 3-D game play takes card dueling to the next level. [June 2002, p.146]
Awards & Rankings
|
64
|
|
|
44
|
#44 Most Discussed GameCube Game of 2002
|
|
23
|
#23 Most Shared GameCube Game of 2002
|
User score distribution:
-
Positive: 12 out of 19
-
Mixed: 6 out of 19
-
Negative: 1 out of 19
-
Jul 21, 2022
-
Sep 23, 2019
-
Nov 2, 2011