James Bond 007: NightFire
GameCube- Publisher: Electronic Arts
- Release Date: Nov 18, 2002
- Also On: PlayStation 2
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Nintendo PowerSmooth movement, great music and a captivating story line will keep Bond fans coming back for more. [Jan 2003, p.170]
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This is undoubtedly the best outing for Mr. Bond and Co. to date and the fact that it's all based around an incredibly solid engine makes it essential for any GameCube owner.
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If you like Bond, first-person shooters, or just a bit of action, you should definitely check this one out.
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while I admire EA's decision to mingle several gameplay types into one package, I would have preferred it if NightFire were a first-person shooter and nothing else because frankly, that's where it excels.
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Does a great job bringing in the Bond-spy factor into the first-person shooter genre, and is a fun, although short, game.
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Game InformerUnfortunately, it's also very short, which means that you'll have to get your money's worth in the excellent multiplayer modes. [Jan 2003, p.102]
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It feels enough like Bond and plays well enough for players to forgive any technical issues.
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If you're considering purchasing NightFire, make sure you have at least three friends or you'll miss out on the lasting appeal of a Bond game that can actually stand up against its N64 predecessor.
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Stealing the best gadgets and characters from the movies, NightFire lets you decide how to topple the requisite megalomanical villain: Use stealth and gizmos (like Eurobabe-revealing x-ray specsthanks, Q!) or go in guns blazing.
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Play MagazineThe game has a razor-sharp edge that creates space and mood with the slickness of the big-budget films from which its ideas were borrowed. [Jan 2003, p.72]
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Those purely looking for a first-person shooter won't find that NightFire is the best choice around, but as a Bond game, NightFire successfully re-creates the style, presentation, and action of its source material.
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Everything about this game sounds better on paper. The locations, range of vehicles and even the zero gravity final show down all fall short of their billing.
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It does a decent job of holding its own against other Bond games from the past.
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Much like the many potshots you'll take throughout play, it's a very hit or miss endeavor.
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A little more challenge, depth, and length with the trimming of the lame on-rails levels would have made this one a near classic. As it is, though, it's an above-average shooter with just enough variety and charm to make the familiar trip worth your time.
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Just don't be surprised when you find the game length to be dangerously close to the running time of an average Bond flick.
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Entertainment WeeklyIt's bad enough that you have to sit there and watch as Bond does his thing, but what's really frustrating is that these [cinematic] sequences (parachuting off a skyscraper, somersaulting to avoid gunfire) illustrate precisely the kind of actions that you should be able to control. [22 Nov 2002, p.84]
Awards & Rankings
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34
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14
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#14 Most Discussed GameCube Game of 2002
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19
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#19 Most Shared GameCube Game of 2002
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User score distribution:
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Positive: 56 out of 68
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Mixed: 10 out of 68
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Negative: 2 out of 68
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BrendanO.Aug 29, 2004Fantastic!!! Smooth! Everything you hope for in a Bond game. It's got everything. A true Masterpiece!
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Jan 1, 2011
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RyanK.May 17, 2005