Super Robot Taisen: Original Generation
Game Boy Advance- Publisher: Atlus Co.
- Release Date: Aug 8, 2006
Buy Now
- Critic score
- Publication
- By date
-
Play MagazineThe game's depth and customization is quite strong, as is its sweeping storyline, but the overall presentation, and user interface especially, are quite unfriendly to those who don't live and breathe grid-lined maps and screens overflowing with stats. [Aug 2006, p.65]
-
Underneath the stylized art and strong anime-bent of Super Robot Taisen: Original Generation lies a glowing core of light strategy gameplay with some very gratifying customization elements.
-
Another surprising feature in Original Generations is the amount of customizability featured in this game. You'll be able to level up character attributes, learn new skills, customize your mechs, switch weapons out, and even assign pilots to specific mechs. There's so much to do that it can actually get rather confusing.
-
While this game doesn't break any boundaries and delivers some somewhat clichéd anime style storytelling, there's no denying that the game offers an underlying charm that fans of the genre can sink their collective teeth into.
-
It's the only game out there where characters shout the words "That doesn't even count as damage!" at their enemies. Not bad... not bad at all.
-
Nintendo PowerSuper Robot Taisen has enough gameplay to keep strategy-starved gamers occupied for even the longest summer road trip. [Sep 2006, p.83]
-
But a game 4 years late is a game 4 years old, and strategy-RPG players can find more intriguing fare available for the GBA.
-
If you didn't know what "taisen" means, you can probably give it a pass.
Awards & Rankings
|
10
|
|
|
13
|
#13 Most Discussed Game Boy Advance Game of 2006
|
|
12
|
#12 Most Shared Game Boy Advance Game of 2006
|
User score distribution:
-
Positive: 8 out of 12
-
Mixed: 1 out of 12
-
Negative: 3 out of 12
-
Apr 27, 2023
-
Jun 23, 2020
-
AlanF.Nov 7, 2006