Shining Soul
Game Boy Advance- Publisher: Atlus Co.
- Release Date: Sep 16, 2003
User Score
Generally favorable reviews- based on 10 Ratings
User score distribution:
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Positive: 6 out of 10
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Mixed: 4 out of 10
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Negative: 0 out of 10
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AaronF.Dec 12, 2003Game sucks..I can't even frigging save.
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JaimeR.Oct 16, 2003Great graphics, pretty nice music and easy playability. On the other hand there's no story, just one village and the cuest becomes repetitive and short.
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May 7, 2023Fantasy RPG that chooses arcade-style combat over the more traditional turn-based affair. This makes it more like Gauntlet with nobs on and the fact that you can return to the point where you were last killed at will makes it all a bit of a button-bashing level-grind. Not a bad arcade adventure but not in the same league as Final Fantasy and Zelda.
Awards & Rankings
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84
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40
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#40 Most Discussed Game Boy Advance Game of 2003
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39
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#39 Most Shared Game Boy Advance Game of 2003
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GMR MagazineAchieves portable "Diablo"-ness like no one's business... The main problem with [it] is that it quickly gets repetitious and is best played with the three friends that the game supports. [Oct 2003, p.80]
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Hardcore? Don't be fooled, chaps. Maybe, somewhere, deep within the bowels of the hardcore gamer there's a desire to play endless, sprawling, repetitive games which offer no motivation to continue, but really, if you're looking for a hardcore RPG status symbol, then pick up Breath of Fire II or Golden Sun - or buy Zelda, because that's a real-time RPG done right.
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Shining Soul is too shallow to appeal to the turn-based RPG crowd and the combat is too tedious to appeal to action RPG fans, or indeed anyone not wanting to inflict a repetitive strain injury upon themselves.