Shining Soul
Game Boy Advance- Publisher: Atlus Co.
- Release Date: Sep 16, 2003
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- Critic score
- Publication
- By date
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GMR MagazineAchieves portable "Diablo"-ness like no one's business... The main problem with [it] is that it quickly gets repetitious and is best played with the three friends that the game supports. [Oct 2003, p.80]
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Electronic Gaming MonthlyEminently playable, and more importantly, replayable. All the hacking and slashing should get old after a while, but the infamous "quest for stuff" kept me going for the long haul. [Oct 2003, p.168]
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Game InformerThe action is poorly designed and repetitive, and the quest is void of challenge. [Sept 2003, p.125]
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A super-deformed take on Diablo, wholly devoid of strategy or audiovisual pizzazz.
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It's an action/RPG, and a pretty boring one at that - a repetitive dungeon attack that feels like an unexciting "Diablo."
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Play MagazineA little light on dialogue and only has one village but it supports up to four players and sticks to a formula steeped in nostalgia. [Sept 2003, p.80]
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The simplistic gameplay and the lack of both difficulty and any real pressing motivation to complete the game severely limit any appeal.
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Just feels like a shell of a design, good ideas and intentions spattered thoughout boring action sequences.
Awards & Rankings
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84
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40
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#40 Most Discussed Game Boy Advance Game of 2003
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39
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#39 Most Shared Game Boy Advance Game of 2003
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User score distribution:
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Positive: 6 out of 10
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Mixed: 4 out of 10
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Negative: 0 out of 10
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May 7, 2023
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JimBobDec 14, 2003Awesome in every way. Great graphics. Fun gameplay and the best mutiplayer I've seen before Rebel strike came out.
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AaronF.Dec 12, 2003Game sucks..I can't even frigging save.