Shining Soul II
Game Boy Advance- Publisher: Atlus Co.
- Release Date: Apr 20, 2004
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyGet some friends together, though, and you've got one seriously fun multiplayer RPG. [Jan 2004, p.164]
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The game is obviously hard, and the fact that theres no pause screen doesnt help either.
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GMR MagazineVastly improved graphics and animations make this practically a new game. [Jan 2003, p.93]
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Cheat Code CentralThis is the game that the original should have been.
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games(TM)Shining Soul II doesn't really pack enough charm to distinguish itself as anything other than a solid yet unspectacular RPG. It even struggles to differentiate itself from the first game, looking and playing almost exactly the same. [Apr 2004, p.101]
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Play MagazineThe gameplay that's presented is fun, especially with the variety of weapons and upgradeable skills, and the ability to play with four players is much appreciated, but I really wish they'd added more depth and diversity to the experience. [Dec 2003, p.97]
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AceGamezShining Soul II suffers from a very flawed combat system, leaving it open to RPG veterans only.
Awards & Rankings
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28
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38
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#38 Most Discussed Game Boy Advance Game of 2004
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41
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#41 Most Shared Game Boy Advance Game of 2004
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User score distribution:
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Positive: 12 out of 15
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Mixed: 2 out of 15
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Negative: 1 out of 15
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JimminyCricketJul 6, 2007Lots of fun, very addictive, but too simplistic gaameplay.
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May 6, 2023Better graphics, more characters and a deeper storyline, but ultimately it's still a bit too reliant on level-grinding.
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Mar 7, 2023