Grand Theft Auto
Game Boy Advance- Publisher: Rockstar Games
- Release Date: Oct 26, 2004
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The game that we have been waiting for. It is the best GTA game on a portable system and it made a smooth transition from console to portable.
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If you are a sucker for pretty graphics and a rich narrative then you had better stick with the console versions of Grand Theft Auto, but anyone looking for an excellent handheld version of the game will delight in the complexity this title has to offer.
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This 2D Game Boy Advance design, at the very least, vastly improves on the originals, and fixes the game so much that it's now a great, recommended action title. It was definitely worth the long wait.
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You'll love every minute of it. Its enormous free-roaming environments, plenty of cars and hundreds of missions will keep you busy for a really long time.
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If anyone but Digital Eclipse had worked on this title, it could have ended in disaster. It was definitely worth the three-year wait to get a quality Grand Theft Auto title on a Nintendo handheld.
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The whole game feels a bit slow at times. There are moments when the action chugs along slower than a milk float, particularly when you're being chased by the police.
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This game still overflows with adult themes, excessive violence, vulgarity, mild racism, and everything else that draws so much attention to the series.
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The biggest problem with Grand Theft Auto Advance is that the game is so big and there is no in-game map to be found. There is the typical radar which has your mission points, but you won't be able to know where the hospital is, for example.
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Despite the minor nitpicks that plague this game, Grand Theft Auto is a spectacular game that lives up to it's big-console cousins.
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Nintendo PowerThe game's scope is massive, and the missions are varied and rewarding. [Dec 2004, p.148]
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Game InformerIt's ultimately only a bare-bones reminder of a much greater work of art. [Jan 2005, p.148]
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If you go in with a mindset of finding a 2D version of GTA3 with a few small problems you will probably enjoy the game.
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The only thing that really lets down this game is the poor sound effects and in-game "soundtrack'. No matter what vehicle you are driving around in the engine sounds horrendous.
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So. It's GTA. On the GBA. But… it's just not GTA. Not really. Like Max Payne Advance before it, what you're getting is a watered-down experience, but still the closest thing you're going to get on the handheld (if that counts as a plus-point).
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If the overhead perspective doesn't frighten you off, Grand Theft Auto Advance is a good GTA game to take on the road.
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The game can be repetitive and frustrating, and the graphics won't leave you breathless, but there's a ton of free-form gameplay to be had for those who dig the series.
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Its old school style brings back lots of fond memories, and the huge amount of missions means that you'll be playing this game for a long time. While it's not as feature-packed as its big brothers, GTA Advance is a great stocking stuffer.
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There is less humour and mission variety than in recent GTA titles, plus twitchy car handling and a stuttering pace. But few handheld games offer as much depth.
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There's some nostalgic gameplay here, but by and large GTA Advance just isn't much fun.
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Not actually bad but you won't get lost in it either. For top-down, classic GTA, the original games are more fun to play on a TV. [GamesMaster]
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Those that have fond memories of GTA past and a deep patience for moving a bit backwards in the control and visuals department will be fine here, with familiarity and a good deal more than two dozen plotline missions to complete.
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It's just not the Grand Theft Auto experience most people will be gunning for, and certainly not for this price, not a chance in hell.
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The missions, characters, expansive city environment, sound and graphics all pull together to create an enjoyable experience. The game is, however, filled with minor flaws, and the camera causes frustration. With a weak story and minor technical faults Grand Theft Auto Advance was never going to be more than just a fun game.
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AceGamezIf the story had a bit more humour, if the gameplay wasn't so jerky and the action so hard to control, if the graphics had a little extra polish on them and if the sound wasn't so bad, it may have been a great port.
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It can't provide the immersive realism of its console counterparts, but it does manage to recreate all the fun of playing with ants and matchbox cars -- especially if you liked blowing them up and setting them on fire.
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Goes back to those simpler times of morally questionable, top-down gameplay, but a lame story, shoddy control, and uncooperative camera derail any standards that its brethren have set.
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All I can safely say about the target audience is I'm not in it, and dollars to donuts neither are you.
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With nothing truly new or original to be offered, many hardcore gamers may be put off, but if you're looking for light-hearted or semi-quick gaming sessions GTA: Advance is perfect.
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Other problems include a strange sense of physics where you can push or slide other vehicles away from you, intensely aggressive pedestrians and gang members who swarm like bees, and frustrating timed races that will have you contemplating whether or not you should use your GBA as a Frisbee.
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GMR MagazineIf you're looking for a faithful and compelling GTA adventure, you'll likely be disappointed. [Feb 2005, p.84]
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games(TM)The problem really lies with the game being far too stilted and linear, shunting players from one mission to the next without giving them much choice in the matter. In drawing the game back to its rawest roots, Rockstar has done the series an injustice by taking one step back too many. [Christmas 2004, p.116]
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At least know this: I didn't enjoy my crime spree nearly as much as I should have.
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I just can't find any redeeming qualities in this game. It's not overly exciting, it looks almost exactly like the original Grand Theft Auto, only much smaller, and the game lacks any humor or interesting content.
Awards & Rankings
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40
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12
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#12 Most Discussed Game Boy Advance Game of 2004
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9
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#9 Most Shared Game Boy Advance Game of 2004
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User score distribution:
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Positive: 27 out of 45
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Mixed: 10 out of 45
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Negative: 8 out of 45
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BenS.Jun 13, 2006
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MattS.Nov 1, 2004
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Feb 15, 2013