Crash Bandicoot: The Huge Adventure
Game Boy Advance- Publisher: Universal Interactive
- Release Date: Feb 25, 2002
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It's not a remake or a port of a classic game -- it's a brand-new platformer with brand-new enemies, brand-new levels to explore and brand-new bosses to fight.
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The design on the Game Boy Advance is amazingly tight with solid controls and level design.
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Fast, fun and absolutely worth owning. Multiple level types, fairly intelligent and lovingly rendered boss characters, and lots of hidden areas help flesh out this package even further.
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TotalGames.netSo if the challenge gets too tough, you can just stare at the screen for ages and soak in the detail of Crashs brilliantly clichéed world. Were beginning to see what all the fuss was about.
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Won't wow you with anything really new, but if you want a traditional platformer done right, this is definitely one to play.
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Game InformerIt may not be the lengthiest of adventures, but it does prove to be entertaining. [April 2002, p.89]
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An above average game surrounded by overachieving games make Crash Bandicoot: The Huge Adventure a game only platformer fans or Crash fans will really want to buy, but when they do, they won't regret it.
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Plays like the PlayStation editions of Crash and is very much worth the pickup.
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Crash takes you on a huge adventure that may be repetitive, but sure is entertaining.
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A superb-looking, straightforward platformer that no interested GBA gamer should miss.
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Considering none of the developers are taking the time to make a new game, I'm not going to take the time to write a new review.
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But ultimately, The Huge Adventure is a fairly basic platformer that doesn't really have some of the innovation of other Game Boy Advance platformers.
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Nintendo PowerThe challenges are generally more difficult than those of Mario games - and sometimes more frustrating. [April 2002, p.150]
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The bottom line is this looks, plays, and feels like the classic Crash Bandicoot games that have dominated PlayStation sales charts since 1996.
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Pocket GamesA decent effort, but Crash needs to break new ground if he hopes to compete. [Spring 2002, p.28]
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Gamestyle had a lot of fun with this one, but unless you're a fan of Crash you might want to consider one of the Donkey Kong Country games for a similar dose of multi-faceted platforming.
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Play MagazineMy only beef is that the majority of the side-scrolling is of the straight-ahead variety...Otherwise, this is a great, little game. [Feb 2002, p.61]
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Electronic Gaming MonthlyCrash for the GBA is what the PS2 game wanted to be. [April 2002, p.146]
Awards & Rankings
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32
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13
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#13 Most Discussed Game Boy Advance Game of 2002
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User score distribution:
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Positive: 65 out of 83
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Mixed: 13 out of 83
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Negative: 5 out of 83
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Jan 6, 2020Llevar Crash al 2d fue una de las mejores ideas que tuvieron los desarroladores
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Jul 8, 2017
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Jan 5, 2011