• Publisher: Konami
  • Release Date: May 6, 2003
Metascore
91

Universal acclaim - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 29
  2. Negative: 0 out of 29
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  1. Since Aria Of Sorrow is the third Castlevania in as many years, I'm also concerned that Konami is growing increasingly content to simply rest on their laurels.

Awards & Rankings

2
8
#8 Most Discussed Game Boy Advance Game of 2003
2
#2 Most Shared Game Boy Advance Game of 2003
User Score
8.9

Generally favorable reviews- based on 242 Ratings

User score distribution:
  1. Negative: 10 out of 242
  1. RyokenI.
    Mar 23, 2008
    10
    Brilliant! If you like super metroid, wonderboy 3- dragons trap, and of course SOTN, you will love this to pieces. Exploration, platform Brilliant! If you like super metroid, wonderboy 3- dragons trap, and of course SOTN, you will love this to pieces. Exploration, platform gaming, rpg and collection game (think pokemon) this game should appeal to a broad audience, the only possible fllaw being it''s difficulty level... too easy. But with a bit of creativity, you can even devise a challenge game (try beating it with one kind of weapon, or no armor!) 38/40 Full Review »
  2. Aug 7, 2021
    9
    I can say that I like it more than SOTN. Level design, items, gaining abilities when killing enemies,balance of difficulty, boss fights,I can say that I like it more than SOTN. Level design, items, gaining abilities when killing enemies,balance of difficulty, boss fights, dialogues between characters, the value of the money we collect. In many ways I liked it better than SOTN. The playing time was pretty good too. Not as long as SOTN. I was bored at the reverse castle in SOTN. But I was not bored in Aria. The soundtracks and voiceovers were very good at SOTN. And SOTN was the forerunner of metroidvania. Aria has been a beautiful metroidvania thanks to SOTN.. So I rate Aria and SOTN equally. By the way, you have a way to hell Medusa head!! Full Review »
  3. Nov 11, 2019
    10
    My favorite video game of all time. The movement is incredibly responsive, music is amazing, the system is intuitive. Overall the flow of theMy favorite video game of all time. The movement is incredibly responsive, music is amazing, the system is intuitive. Overall the flow of the game is so good that I've played this game at least 20 times in total yet still goes back to revisit it from time to time. Full Review »