• Publisher: Konami
  • Release Date: Aug 30, 2005
User Score
8.2

Generally favorable reviews- based on 33 Ratings

User score distribution:
  1. Positive: 26 out of 33
  2. Negative: 4 out of 33
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  1. Sep 1, 2010
    7
    Yu-Gi-Oh! Nightmare Troubadour is the first Yu-Gi-Oh! game released for the Nintendo DS. The main plot of the game is Seto Kaiba is hosting a tournament again. Once again, there is an evil plot lurking behind an otherwise grand contest. As the player, you have to battle for the title of grand champion, capture all the god cards, and defeat evil with the help of Yugi Muto, Joey Wheeler, andYu-Gi-Oh! Nightmare Troubadour is the first Yu-Gi-Oh! game released for the Nintendo DS. The main plot of the game is Seto Kaiba is hosting a tournament again. Once again, there is an evil plot lurking behind an otherwise grand contest. As the player, you have to battle for the title of grand champion, capture all the god cards, and defeat evil with the help of Yugi Muto, Joey Wheeler, and friends. The overall game-play is rather average and can be repetitive. Twists in the plot are infrequent meaning a lot of the time you will be doing the same thing over again. The graphics don't really push the DS to the limit, neither does it show much detail. However, despite its flaws, Nightmare Troubadour is a pretty decent game and it's one of the good Yu-Gi-Oh! games out. Expand

Awards & Rankings

26
37
#37 Most Discussed DS Game of 2005
18
#18 Most Shared DS Game of 2005
Metascore
73

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 10
  2. Negative: 0 out of 10
  1. A game like this is meant to be shared. The best thing about Nightmare Troubadour is that, whether your friends are into it or not, there's a long list of battles that are waiting to be conquered. Or waiting to conquer you.
  2. 70
    The Yu-Gi-Oh card design is filled with a lot of strategy and depth, and because it's all done on the DS handheld you don't have to invest money in a ton of cards to get into the action.
  3. Nintendo Power
    80
    The game has a robust solo mode that smartly challenges the player to rethink his approach as he battles against a diverse collection of card-slingin' strategists. [Oct 2005, p.99]