Metascore
73

Mixed or average reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 41
  2. Negative: 1 out of 41
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  1. The novelty of the gameplay is almost palpable, but so are the game's tech demo roots.
  2. Nintendo Power
    72
    Deceivingly complex and addictive. [May 2005, p.91]
  3. 70
    This game feels like a mini-game that was hastily turned into a full product.
  4. A great advertisement for the DS, and a solid way to spend short bursts of hyperactive gaming time.
  5. 65
    It sits uncomfortably on the borderline between puzzle game and platformer, but it lacks the substance of the latter while failing to capture the "zen trance" feel of something like "Tetris" or "Lumines."
  6. Sure Yoshi was extremely innovative with its unique controls and I had fun but when does innovation mean that the overall game play experience to painfully short and lackluster? I felt cheated and so will tons of other DS players.
  7. 60
    There is a limit placed on the skills you can develop, where speed and multi-tasking are the only real requirements, after which there isn't much else to explore.
  8. AceGamez
    60
    A unique concept alone isn't going to win the race, you need a lot of content for it as well. Nintendo has created some very addictive, enjoyable and challenging gameplay, but then prematurely dropped the ball by leaving it so short.
  9. 60
    While the vibrant color, cheerful sound, and whimsical theme are classic Nintendo, the title’s surprisingly narrow scope will make you wonder if Touch & Go was originally supposed to be a minigame for another title.
  10. The core concept - whilst interesting, different and certainly as well executed as it can be - never quite hits the level of compulsiveness and excitement that other high-score games like "Meteos" and "Zoo Keeper" and, to a certain extent, the Mario 64 DS mini-games have already hit.
  11. If you see it cheap, it's worth picking up; for anyone expecting a long-lasting game, however, you'll be disappointed.
  12. The problem is, it’s only fun to play in short bursts.
  13. I have to hand it to Nintendo for making another creative product, but it's more like a mini game than a complete DS title.
  14. Cheat Code Central
    50
    A watered down puzzle/platformer that has little in common beyond the appearance of Mario's dino buddy.
  15. You have to commend Nintendo for producing a pretty cool tech demo, but they failed to encapsulate it in a worthwhile game.

Awards & Rankings

22
17
#17 Most Discussed DS Game of 2005
User Score
6.8

Mixed or average reviews- based on 38 Ratings

User score distribution:
  1. Positive: 19 out of 38
  2. Negative: 6 out of 38
  1. MaryeS.
    Mar 10, 2007
    6
    Hard to figure out at first, you die too easily, gets frustrating and then gets boring. And I've only played it for a few minutes. Will Hard to figure out at first, you die too easily, gets frustrating and then gets boring. And I've only played it for a few minutes. Will probably return it for a different game. Not recommended for children. My 8 year old (who I bought it for) would have trouble figuring it out. Full Review »
  2. Jun 5, 2023
    5
    One of those titles that seems more interested in finding a use for the touch screen than creating a fully immersive game, Touch & Go playsOne of those titles that seems more interested in finding a use for the touch screen than creating a fully immersive game, Touch & Go plays more like a phone game than a true Nintendo console experience. Not terrible, but there's not enough to it. Full Review »
  3. Dec 17, 2017
    7
    I didn't play this game as much as other games simply because this was at a time when my brothers and I had to share games with each otherI didn't play this game as much as other games simply because this was at a time when my brothers and I had to share games with each other because we didn't have enough to buy games for ourselves. This was one that my brothers played more than me but I played enough to feel confident to talk about. This game was based around the touchscreen much like most of the ds games because they were trying to highlight that feature which was fine if they made it work with the game. This game was based on the touchscreen so it passes for me. It isn't perfect but it was fun, you get to start out in the sky and work your way towards a yoshi that you'll get depending on how you do on your decent. It's so simple yet so charming and back when DS games used to be much more cheap I feel this is perfectly acceptable for a game. Full Review »