Trace Memory
DS- Publisher: Nintendo
- Release Date: Sep 27, 2005
User Score
Generally favorable reviews- based on 54 Ratings
User score distribution:
-
Positive: 36 out of 54
-
Mixed: 16 out of 54
-
Negative: 2 out of 54
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
EldonJul 12, 2005Decent adventure, good story, and Ashley's über-cute but being able to complete the game in just four hours with little to none replay value doesn't warrant high marks. Great as long as it lasts but one afternoon for $40 is definitely a disappointment.
-
-
PaulScottodiP.Sep 26, 2005
-
-
Jun 1, 2011Not bad for a first year DS game, it uses the functions of the DS well. It's prequel, Hotel Dusk, improves upon the gameplay and story and is superior, but Trace Memory should be given a shot if you like adventure games. I will pick up Another Code R, Trace Memory's sequel... if it's ever released in North America..
-
Jun 9, 2011
-
Jun 20, 2013The plot is interesting, the art is good, and the characters are fairly good, if a little unmemorable. My main issue with this game is that it seems to have had a lot more cut scenes and dialogue than actual game play, and, the game play can get VERY difficult, so, it's not a good game for players who aren't very good at puzzles. It felt much more like a novel or graphic novel than a game.
-
Sep 28, 2015
-
Nov 7, 2022La primera aventura gráfica que jugué en mi vida. En su día me voló la cabeza. Recién acabado estos días otra vez, me ha parecido demasiado sencillo y pocos puzzles para lo que recordaba, por no decir que te lo puedes acabar en una tarde. Lo que me parece imperdonable es que acaba el juego y deja totalmente abandonada una línea argumental. ¿Qué leches?
-
Aug 22, 2022This review contains spoilers, click expand to view.
Awards & Rankings
|
31
|
|
|
16
|
#16 Most Discussed DS Game of 2005
|
-
Less avant-garde than "Indigo Prophecy," far less self-important than "Myst V," Trace Memory is the very definition of a safe, comfortable, middle-of-the-road experience.
-
It's involved, it's long, it's original, and it represents another milestone in console gaming history - the first time that anyone has truly made a PC-style adventure game work on a handheld.
-
If you’re not the biggest adventure fan in the world (like myself) then the various puzzles will often have you slamming the DS shut in frustration, but for some strange and unapparent reason I kept coming back for more.