- Publisher: Eidos Interactive
- Release Date: Nov 14, 2006
- Also On: PC, PlayStation 2, PlayStation 4, PlayStation 5, Xbox 360
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- Critic score
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- By date
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Official Nintendo Magazine UKA surprisingly good adaptation of the home console game, with decent graphics and some interesting uses of the touch screen. Not a classic but we wouldn't object to a sequel. [Christmas 2006, p.72]
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Fun, but fuzzy. If you've already played the big version of Legend, skip this DS title. If you are a fan of TR, check it out. You may like it.
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It's the puzzle elements and the collection portion that gives Tomb Raider: Legend its challenge, not the weapon combat, but it certainly would have been nice to have a bit of focus in the latter segment of the game design.
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The most obvious thing to say here is to play the GameCube version instead of this and enjoy everything Tomb Raider: Legend has to offer. The experience will be much greater and much less frustrating.
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Games Master UKAnother console port shoddily shoehorned to fit the poor DS. [Christmas 2006, p.62]
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Nintendo GamerFrustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
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Despite all of the frustration, however, Tomb Raider on DS can still be great fun at times - as long as you've got super-human patience and are prepared to squint a lot.
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Tomb Raider Legend DS can be fun at times, but it's a bit difficult to get past the low graphical quality. It also requires a lot of patience and a good eye to continue forward.
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If you have the patience of a Buddhist monk then give Legend a shot, otherwise avoid this annoying title or you might just hit someone or something important when you throw your DS across the room in frustration.
Awards & Rankings
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67
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55
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#55 Most Discussed DS Game of 2006
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User score distribution:
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Positive: 8 out of 11
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Mixed: 2 out of 11
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Negative: 1 out of 11
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Jun 1, 2023
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MarceloP.Aug 1, 2007
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[Anonymous]Jan 4, 2007