The Sims 2
DS- Publisher: Electronic Arts
- Release Date: Oct 24, 2005
- Also On: PC, PlayStation 2
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A pretty compelling game on the Nintendo DS. It is structured enough to give you some purpose in what you’re doing but contains enough of the more open-endedness of the other modes to keep things interesting.
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It's a little clumsy in control in some places (the Alien Invasion and Ratticator missions are particularly cumbersome), but the interface works well in others, and even with the departure from some more traditional Sims elements, the game still feels a part of the same world.
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There is enough micro-management (keeping your hotel clean, your guests happy, and your sanity intact) that when you get things accomplished you feel good about it, but the game never overwhelms you.
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It’s a more linear experience, but it hasn’t lost touch with what makes The Sims unique and appealing.
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Despite feeling -- and looking -- somewhat limited in scope and ambition on the Nintendo DS, The Sims 2 offers a reasonable measure of fun if you’re willing to forego the pleasures of simulation for a more narrative-oriented experience.
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There are still the variables in the game, like how you choose to interact with other people, but the game is fairly limited.
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AceGamezThe storyline is DS-exclusive and contains a lot of tie-ins, but if you're looking for the authentic Sims experience then you'll have to stick with the PC version.
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Computer Games MagazineThe best case for Sims in you pocket is on the DS where the conceit is that you’re running a hotel. [Mar 2006, p.89]
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Game InformerThe content that's there can occasionally be fun, but there just wasn't enough of it to keep me engaged. [Feb 2006, p.112]
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The mundane is an integral part of any Sims game but so is having control over your character. In this title, that vital ingredient is absent and the game suffers, lacking fun and purpose.
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Nintendo PowerA great curiosity for a day, but it's not a place you'd want to stay. [Jan 2006, p.114]
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It is absolutely impossible to recommend this game to anyone, and indeed adherents to the Sims franchise will probably like it less than the average joe for its cavalier disregard for franchise staples.
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BoomtownI believe EA could have created a very nice 2D/Top down view version of the game to suit the DS but instead it thought that a liner mission based structure would be more fun for the player and in my opinion they could not have been more wrong.
Awards & Rankings
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30
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20
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#20 Most Discussed DS Game of 2005
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13
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#13 Most Shared DS Game of 2005
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User score distribution:
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Positive: 15 out of 35
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Mixed: 11 out of 35
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Negative: 9 out of 35
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Jun 24, 2012This review contains spoilers, click full review link to view.
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ShaunaG.Jan 1, 2006
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Aug 17, 2023I love the strange setting of this game in every aspect and I think it deserves more.