- Publisher: Sega
- Release Date: Mar 4, 2008
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Shiren is absolutely and utterly a game for the hardcore. Being flung back to level one for dumb luck or a simple error is infuriating, and Shiren lacks the storytelling polish that many gamers expect from their titles regardless of genre, but the core game is very well done.
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It certainly won't be to everyone's tastes but deep within the dusty catacombs of Mystery Dungeon: Shiren the Wanderer resides a unique and impressively addictive game.
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I haven’t made it to the Lair of the Golden Condor yet, but I'll give it a go every once in a while. It's a great way to kill some time and enjoy a style of gameplay we don’t often see anymore.
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Thankfully, there’s a rescue function, or else Mystery Dungeon: Shiren the Wanderer would be endlessly difficult for many. Instead, it’s simply a tough, deliberate RPG that’s still worth the time for its challenge aspect.
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Games Master UKA journey that's littered with pits and troughs that's rewarding if you persevere. [June 2008, p.83]
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It's a very difficult game simply because the prospect of death is such an overpowering force in the game that it literally changes the way you play.
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Official Nintendo Magazine UKSome will loathe it and some will love it, although you can be sure that the former will be in the vast majority. [May 2008, p.74]
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Nintendo PowerStarting from scratch every time you have bad luck will be frustrating, but if you can get past the setbacks, you'll enjoy a solid DS adventure. [Mar 2008, p.86]
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The random dungeons are oftentimes poorly laid out, and the turn based gameplay can lead to a slow, jerky experience. Still, Mystery Dungeon: Shiren the Wanderer is a game that will certainly give players a run for their money, if only due to the fact that it takes forever to beat.
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While some will be turned off by the challenging gameplay and the less appealing visuals, those seeking an old-school gaming experience should look no further.
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We're also sure the majority of today's gamers will find it nasty, plodding, and archaic.
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If you're not put off by the idea of an RPG in which every death returns you to the start of the game, Shiren the Wanderer can be a lengthy, satisfying experience.
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Edge MagazineShiren The Wanderer still has its own charm and deep and lasting individual value that, for all its abstract irritations, surpasses many more modern gaming experiences. [May 2008, p.96]
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An above-average dungeon crawler.
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Mysterious Dungeon is the anti-Zelda doppleganger, cute and unthreatening in its top-down stylings, but as potentially punishing and old-school as lurking demons come. Once again, the question is begged: Do you feel lucky?
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The worst flaw in any RPG is the lack of a decent save system, and in that respect, Mystery Dungeon: Shiren the Wanderer is guilty as charged. This frustrating trait, combined with the mediocrity that's prevalent in the rest of the title, makes for a pretty poor showing.
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Shiren the Wanderer was a nice concept back on the Super Nintendo. It's not that the game is unplayable, but it ruins your joy when you lose all you have accomplished when you're killed. The game doesn't make much use of the Nintendo DS functions. It would have been better if the game was released on the Gameboy Advance.
Awards & Rankings
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66
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27
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#27 Most Discussed DS Game of 2008
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21
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#21 Most Shared DS Game of 2008
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User score distribution:
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Positive: 21 out of 24
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Mixed: 0 out of 24
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Negative: 3 out of 24
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Nov 23, 2012
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Aug 21, 2011
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Nov 25, 2012