Mini Ninjas
DS- Publisher: Eidos Interactive , Warner Bros. Interactive Entertainment
- Release Date: Sep 8, 2009
- Also On: iPhone/iPad, PC, PlayStation 3, Xbox 360
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Everybody who plays this game will see how much time IO-Interactive invested in it. A great game – except the controls!
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A unique and meaningful experience, regardless of comparisons to those other titles.
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Overall, there is a good deal to like about Mini Ninjas.
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Official Nintendo Magazine UKLooks lovely but is just too frustrating and slow-paced to recommend. [Nov 2009, p.99]
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Nintendo GamerAlthough it has a good stab at open-world platforming, this soon turns into a chore. [Nov 2009, p.58]
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The result is an uneven hodge-podge where the ninja concept isn't particularly fresh and where the good bits are undermined by the game’s undeniable issues in the areas of feedback, controls and targeting.
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Nintendo PowerIt's a cute game, but too many issues make Mini Ninjas less fun than it should be. [Nov 2009, p.81]
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Mini Ninjas on DS is an incredible disappointment. There are clearly some great ideas present in the game, and the story set-up is built upon a solid foundation. Once you push the start button on this machine, however, it breaks down and falls in on itself.
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Unfortunately, while the property seems like it would be at home on the handheld (Mini? Get it?), the end product is an absolute bore with not much about it you’d consider “fun.” Skip this one, guys.
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Mini Ninjas for the DS has its good moments, but it has a lot more bad ones. Every once in a while you're handed a fun platforming segment, but more often you're thrown into repetitive fights with the same boring enemies you've been fighting the whole game.