Mega Man ZX
DS- Publisher: Capcom
- Release Date: Sep 12, 2006
Buy Now
- Critic score
- Publication
- By date
-
Nintendo GamerThis is Mega Man done right, not New. Don't expect to get too fresh with the touch screen, either. [JPN Import, Oct 2006, p.56]
-
Game InformerThe core gameplay(which is lifted almost entirely from the Mega Man Zero series on GBA)is nearly perfect, but nobody bothered to implement all of the other things that a game needs to be truely exceptional. [Oct. 2006, p.112]
-
Mega Man ZX is a bit of a misstep for the venerable franchise. While much of the gameplay is similar to what you've seen before, the wretched map system makes Mega Man ZX merely tolerable, rather than enjoyable.
-
Official Nintendo Magazine UKA decent Mega Man outing, just one that disappoints with its willingness to lazily sit back and join the dots rather than trying to push the DS hardware at all. [Aug 2007, p.78]
-
Building on the series' heritage, Mega Man ZX is a refined title that, although not without flaws, brings quality action platforming to the DS.
-
A good first effort for the Blue Bomber's great grand-cousin on the DS. Worth a go for any platform fan, but expect some frustration at points.
-
Games Master UKPretty, playable, but predictable. [Oct 2007, p.85]
-
Electronic Gaming MonthlyThis latest case of sequelitis attempts to keep things fresh by making a few minor changes to the familiar Mega Man formula. Notably, the nonlinear world gives some freedom to the series--but at a cost. [Oct. 2006, p.118]
-
Solid but frustrating, new but unoriginal—like a delivery boy wrapped in biometal, Mega Man ZX goes down hard.
-
It's more of an interesting but unfocused experiment than a tight, compelling Mega Man game.
-
A terrible map system and dated graphics are only just outweighed by the classic gameplay that lies underneath. This is for die hard Mega Man fans only.
-
AceGamezThe wonderful presentation and tried-and-true game play will easily appeal to long time fans of the series who have yet to grow tired of what Capcom has to offer them. Everyone else maybe have trouble pushing through what is obviously a series in transition.
-
Blind jumps, enemies that re-spawn almost instantly combined with boss battles that often require repeated attempts make this a difficult game. But the formula has been expertly updated here and, while the game never achieves the excellence of those titles from which it draws heavy inspiration, this is still a competent and engaging proposition.
-
games(TM)This isn’t the best Mega Man game ever made, but those with the patience to tolerate the game’s flawed attempt to add depth to the series will find an enjoyable shooter underneath. [Aug 2007, p.122]
-
Mega Man ZX isn’t bad, with smooth graphics and fun, intuitive play mechanics, but its shallow Biometals and terrible map will leave you lost and under-stimulated.
-
There is nothing to recommend within this game cart to anyone who isn’t an uber-fan of the series, when there is much better fun to be had on both the DS and the GBA already – and for a much cheaper price.
Awards & Rankings
|
17
|
|
|
18
|
#18 Most Discussed DS Game of 2006
|
|
11
|
#11 Most Shared DS Game of 2006
|
User score distribution:
-
Positive: 63 out of 82
-
Mixed: 14 out of 82
-
Negative: 5 out of 82
-
NateB.Sep 21, 2006
-
Jun 23, 2022
-
Jul 24, 2021