- Publisher: Majesco Games , Majesco
- Release Date: Sep 12, 2006
Summary:
The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse Generators (HPGs), the pinnacles of interstellar communication, have been struck by a virus leaving worlds cut off from all information. With involuntary blinders on, no one in the Republic knows when, or where, the next attack could be coming from. Their only hope is to turn the HPG into an instrument of war. [Majesco]
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| Rating: | T |
|---|---|
| Developer: | Backbone Entertainment |
| Genre(s): | Simulation, Sci-Fi, Vehicle, Mech, Mech, Combat |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Fantasy Violence Mild Fantasy Violence Mild Language |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | System Link Wi-Fi |
| Cast | Credit |
|---|---|
| Mike King | Engineer |
| Dan Mueller | Lead Designer |
| Aaron Keppel | Designer |
| Kelle DeForrest | Artist |
| Sara Guinness | Producer |
| Eric Pacho | Associate Producer |
| Chris Larkin | Lead Engineer |
| Kevin Wilson | Engineer |
| Bryan Sawler | Engineer |
| Todd Powers | Engineer |
| Adam Rippon | Engineer |
| Tanio Klyce | Engineer |
| Justin Richmond | Artist |
| Ian Hill | Artist |
| Tracey King | Artist |
| Bill Schmidt | Designer |
| Scott Matt | Designer |
| Bob Baffy | Audio Director |
| Joshua Podolsky | Music |
| Dave Levison | Music |
| Kevin James | Lead Artist |
| Chris Burke | Engineer |
| Chris Burke | Engineer |
| Kevin James | Lead Artist |
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