Konductra
DS- Publisher: O3 Entertainment
- Release Date: Oct 31, 2006
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While I won't say that Konductra is destined to be a classic, it is still one of the most enjoyable puzzle games I've played to date. The principle is simplistic, but the overall mechanics are difficult to master and that is, to me at least, key.
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It’s a game more accustomed to hardcore players who really crave a challenge. For these people, Konductra should be right up their alley.
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Konductra is a great and highly creative puzzler that might be too much for most gamers to handle.
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AceGamezActionloop offers up a good amount of modes for fans of this format - more so than Zuma by far - but the setting really pales in comparison to similar titles out there.
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Konductra's potential loses some charge in the conversion to kinetic, leaving you with a slower and duller play experience than you'd expect from a lightning-themed game.
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$30 for a barebones package that doesn't have nearly the addictive qualities or visual panache of other games in its genre is a bit steep.
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There is definitely something unique going on here, but it doesn’t have that certain hook that a puzzle game needs to pull in the addicts.
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Konductra can be fun, or frustrating. And while it can be fun for the right reasons, it will be frustrating for the wrong reasons. We’re hoping a sequel can really improve on its premise.
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The core gameplay of Konductra is solid and somewhat original, and the task mode gives it some life, but the overall implementation is counterintuitive.
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A good puzzler, but not a great one. The biggest problem is the learning curve. It’s not that steep, but it’s bad enough to leave the player feeling sour after the first couple of plays.
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Konductra, middling/Interesting concept, sure/ Bad lack of polish.
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A fun puzzle game for a little while, but after playing for more than a few hours it becomes tedious and tiring.
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In the end, Konductra just isn't worth the time. With lackluster gameplay and difficult controls, it's not fun for hardcore gamers or those looking for a quick way to waste time, especially at the far-from-bargain price of $30.
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Konductra’s fussy design and minimal production values make playing it feel more like a job than a game.
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