- Publisher: XSEED Games
- Release Date: Jun 16, 2009
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Flower, Sun, and Rain suffers from an extremely dated presentation and a strict, not entirely likeable, code-based puzzle system. These elements gradually wear on the nerves, yet they're not enough to drown the entire experience.
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n-Revolution Magazine UKIf you can handle the strangeness, you’ll find great rewards here.
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While Flower, Sun, and Rain has a cool premise and story, the game falls short on the delivery.
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Play MagazineFlower, Sun and Rain is a great remedy for those pesky times that you start to actually feel sane and rational.
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While it may not be a must have game, if a person has the free time and the tenacity to stick with it, the game can really be quite enjoyable.
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Official Nintendo Magazine UKProof that not even bona fide geniuses like Suda51 get it right every time. [Dec 2008, p.73]
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games(TM)A lack of interactivity makes playing Flower, Sun, And Rain an experience not unlike listening to a favourite album, letting images wash through the mind for their own worth. [Dec 2008, p.119]
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Flower, Sun and Rain is an incredibly ambitious release for the DS. Most will find it overly frustrating and just a bit too weird. Some will love it, though.
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Flower, Sun and Rain for Nintendo DS is a remake of a game that was released in 2001 on the PS2, but doesn't take advantage of the characteristics of the Nintendo handheld being the puzzles so repetitive. A special game but so weird for moments with a poor graphic textures.
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Nintendo PowerUnless you're a Suda51 completist, though, you'll likely find Flower, Sun, and Rain to be little more than an artfully executed curiosity. [Apr 2009, p.84]
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While I salute Flower, Sun and Rain for its innovation and uniqueness, its mind-boggling puzzles met with surreal gameplay makes for one hell of a trip in every sense of the word.
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It's Groundhog Day meets Philip K. Dick in this entertaining but muddled mystery adventure.
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Though flawed, Flower, Sun and Rain offers perhaps more than one would expect from a game certain to be remembered as Suda's rookie effort. The story is shockingly original and fearless, and the game's style is irrefutably Suda. It's just a shame there isn't much of a game beneath all the ideas.
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Games Master UKA genre-defying postmodern game but lacking the punch of Suda 51's more recent efforts. [Dec 2008, p.79]
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The one saving grace of Flower, Sun, and Rain is the story. [July 2009, p.90]
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This one just isn't that good.
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In the end, the game's dated feel is a double-edged sword. It might be odd to feel nostalgic for a time that's less than a decade ago, but Flower, Sun and Rain will make you feel exactly that.
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Some ill thought out mechanics really make this already niche title further marginalised, but it's nonetheless a very quirky adventure game.
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In striving to be unique, this title actually manages to loose itself in the attempt. The puzzles are repetitive and the sense of progress is often lost in all the "unique" features of the game. There are better games in the genre available on the DS.
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AceGamezWhat holds Flower, Sun and Rain together, in the end, is Suda 51's inimitable sense of humour.
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It's a shame that a game with so much promise in the areas that maybe we underestimate in games such as the story and scripting, can fare so badly in the audiovisual experience and general gameplay.
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But the game feels low-budget and leaves more questions than answers, and the underlying "math" theme isn't exactly the best implementation of the puzzle system.
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There is absolutely no reason to buy, rent or even think twice about this game. It will only continue to break your heart over the course of one repeated, anguish-filled day.
Awards & Rankings
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31
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#31 Most Discussed DS Game of 2009
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14
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#14 Most Shared DS Game of 2009
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User score distribution:
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Positive: 36 out of 43
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Mixed: 4 out of 43
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Negative: 3 out of 43
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Jun 4, 2019
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Dec 9, 2013
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Nov 19, 2019